If you can't see the problem, then this is the problem![]()
i don't think the mobs are the best way, maybe the easiest way.Using mobs is the best way, since the remove/edit/create commands etc are already in and the mobs visibility is toggleable, but this is nice, ty.
It's better than rewriting an entire sstem to remove/create/edit/view them though right?? then you have the keep methods for mobs, players in radius.. etc..i don't think the mobs are the best way, maybe the easiest way.Using mobs is the best way, since the remove/edit/create commands etc are already in and the mobs visibility is toggleable, but this is nice, ty.
And thanks Hiatus
Users browsing this forum: No registered users and 1 guest