On one side i second that, for instance take mobs in the frontiers to give a sum of rps. Oh sweet possibilitieswouldnt it be better to add an RP/BP value to the mob DB? not sure but i think a ton of generators will cause performance issues?
Each kill = searched by all generators to see if valid, so when theres 100 of them its doing 100x the work yes?
Is a very nice script, don't get me wrong deathwish, very good imo, just wondering if there might be a better way, i purpose RPValue and BPValue added to Mob DB, with a /mob rp, and /mob bp command added to support it, and GameNPC.RealmpointsValue can be altered to reflect the DB value. This way the RPs will be auto-split between groupies too.
agree with argoOn one side i second that, for instance take mobs in the frontiers to give a sum of rps. Oh sweet possibilitieswouldnt it be better to add an RP/BP value to the mob DB? not sure but i think a ton of generators will cause performance issues?
Each kill = searched by all generators to see if valid, so when theres 100 of them its doing 100x the work yes?
Is a very nice script, don't get me wrong deathwish, very good imo, just wondering if there might be a better way, i purpose RPValue and BPValue added to Mob DB, with a /mob rp, and /mob bp command added to support it, and GameNPC.RealmpointsValue can be altered to reflect the DB value. This way the RPs will be auto-split between groupies too.on the other hand i wouldnt want mobs in the classic regions or dungeons to give rp/bps. so if you ad a column for mobs giving rps/bps, you must also add a column for the region(s) to be allowed to give rp/Bp.
just my 2 cent there![]()
Argo
I don't understand half of what Stephen is actually talking about but i know that whatever he contributes is great. many a good thing came from him in the past. So go on Hellfire, keep it burningjust want to point out that it would be by the actual mob, not by name etc, so it would be only the mobs u assign, thus never matter what region their in if u do it in the Mob table. Think of each mob as 1 DB Column, u can make a full camp of mobs with the same name, guild, model, armor, weapons, and only make 1 give RP/BP when its killed.
That'd just be quite annoying to maintain in my opinion.. unless it told GM's++ how much RP/BP the mob is worth when the mob is selected etc..just want to point out that it would be by the actual mob, not by name etc, so it would be only the mobs u assign, thus never matter what region their in if u do it in the Mob table. Think of each mob as 1 DB Column, u can make a full camp of mobs with the same name, guild, model, armor, weapons, and only make 1 give RP/BP when its killed.
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