I50 Trainer [RR1-13]

Share files with other Dawn of Light users

Moderator: Support Team

I50 Trainer [RR1-13]

Postby Taovil » Sat May 12, 2012 10:22 pm

I created a I50 Trainer List with RR1-RR13..

I saw many Server, which had problems with it and i think this helps very much...

i tested all and i hope nothing is wrong.

Best Regards
Taovil


____________________________________________________________________________________________
Image

Here the List...
Attachments
I50Trainer[RR1-13].rar
A Trainer List with RR1-RR13.....
(30.83 KiB) Downloaded 304 times
Image
User avatar
Taovil
DOL Experienced
 
Posts: 154
Joined: Sun Jul 17, 2011 7:11 pm
Location: Germany, Berlin

Re: I50 Trainer [RR1-13]

Postby deathwish » Sun May 13, 2012 12:12 pm

Why not set the realm ranks to the npc guild name?

Eg
Code: Select all
If (mob.GuildName = "Inst RR 13") { player.realmpoints = 10000000; }
If (mob.GuildName = " Inst RR 12" { player.realmpoints = 100000; }
And so on :D
- Terry - terryammon
User avatar
deathwish
Database Team
 
Posts: 483
Joined: Sun Jul 05, 2009 10:15 pm
Location: England / Essex

Re: I50 Trainer [RR1-13]

Postby Taovil » Sun May 13, 2012 1:35 pm

Hmm that would be nice, but my is much more useful as this. Your way is not bad, but if you add this to scripts you can do it very easy
Code: Select all
/mob create DOL.GS.Trainer.I50TrainerRR1-13
at the end...[/b]

and you don´t need to reboot after configure the script.
Image
User avatar
Taovil
DOL Experienced
 
Posts: 154
Joined: Sun Jul 17, 2011 7:11 pm
Location: Germany, Berlin

Re: I50 Trainer [RR1-13]

Postby pvp2012 » Sun May 13, 2012 2:20 pm

A Little bug bro,

:P if Server RP Rate in DB is set to x10 it is goin to multiply the RP of ammount in the script by 10.

:/ But Thanks u helped me alot with that.

Regards, yo bro.
When i want Something, I WILL GET IT! Okay? :)
User avatar
pvp2012
Server Representative
 
Posts: 26
Joined: Tue Jan 10, 2012 11:09 pm
Website: http://www.seriouspvp.tk/
Location: Switzerland

Re: I50 Trainer [RR1-13]

Postby Taovil » Sun May 13, 2012 3:41 pm

I think this is normal...

But thanks i need to look over it.
Image
User avatar
Taovil
DOL Experienced
 
Posts: 154
Joined: Sun Jul 17, 2011 7:11 pm
Location: Germany, Berlin

Re: I50 Trainer [RR1-13]

Postby Hiatus » Sun May 13, 2012 5:02 pm

You have to divide it by the server properties rp rate.
If you can't see the problem, then this is the problem :mrgreen:
Hiatus
Support Team
 
Posts: 263
Joined: Sat Apr 30, 2011 3:54 pm

Re: I50 Trainer [RR1-13]

Postby Taovil » Sun May 13, 2012 5:15 pm

You have to divide it by the server properties rp rate.
+1
yeah right :=)


________________________


Taovil
Image
User avatar
Taovil
DOL Experienced
 
Posts: 154
Joined: Sun Jul 17, 2011 7:11 pm
Location: Germany, Berlin

Re: I50 Trainer [RR1-13]

Postby stephenxpimentel » Mon May 14, 2012 1:10 am

Code: Select all
int FREE_REALMRANK = 13;
player.GainRealmPoints(GamePlayer.REALMPOINTS_FOR_LEVEL[(FREE_REALMRANK * 10) - 10], false, false, false);
No point in dividing, or even knowing what realm rank u want them to have free. :), this will pull it straight from GamePlayer, and u just have to set the single FREE_REALMRANK property.

Edit: For some reason brackets show as \, and &#93, but they are brackets.
Lets have some fun.
stephenxpimentel
Contributor
 
Posts: 1300
Joined: Wed Sep 19, 2007 5:09 pm


Return to “%s” User Files

Who is online

Users browsing this forum: No registered users and 1 guest