I had a look to see if something like this was posted but couldn't find anything (although my search skills haven't been up to scratch lately

Anyway, this is a loot gen based off the Moneygen in the DOL core. Adds a chance for each mob to drop a "small chest" and "large chest" similar to what they have (had?) on live servers.
Pretty straight forward but there are some instructions in script, and some values you can change to mess around with drop chance and money amount. Put in your GSS folder and add "LootGeneratorChest" to database table to get it up and running.
someone might find useful or maybe not

Edit# attached an updated version here, but its now in core so no download here needed.