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Hibernia
I was working in some regions to make a DB with Myhitic date.
Tir Na Nog:
TNN almost is complete (without scripts obviously) I know is a few things to fix, like some paths and little things like:
Krogar the mad need to speak when he is walking (that is a script).
Filidh xxxx need to show and interactive chat (need a script for every one).
The 3 guards on entrance of TNN (Magmell side) need a path point, but times between point is not working nice and on every stop they come back to the first path.
And another NPC's than need or script or quest, but how i said i focus my work on spawn, level, etc........... i think is a "good" job, i know the ppl like see lots of NPC's moving around but on official server only 3 or 4 NPC's of TNN are moving rest are statics.
Ok, be careful using this SQL for TNN, first line of SQL are deleting all NPC of TNN, them uf you have you or spawn or custom NPC's they are delete, if you want to test it do it on a clear copy or backup your mob data before use it.
http://www.megaupload.com/?d=X4UEYI8Q (This pack including all trainers, NPC's and waypoints)
Labyrinth of the Minotaur spawn:
Lab is all spawned but only spawn, Lab need lot of work:
- Drops.
- Brains for Boss.
- Respawn times.
- Adjust the aggro range.
- NPC's need some styles when fighting.
- And more...................
http://www.megaupload.com/?d=DG9HFI9W (Full spawn + way points)
Well, i donot if ppl are interesting, like me, to do a DB Mythic like, but if you are, you can help me with your work, feel free to share with me your SQL, bur remember is my politic to share all the work that i do o ppl send me.
My idea is to do a great DB with Mythic dates for DOL.
Mobs have a standard resists on "race" table with 25% to all one's and stats are only for the moment, need to get more information about it.
Atm I'm looking for help to finish Lab, if you want to do drops o brains you are welcome

All Hibernia normal maps:
Ok, I know there is a lot of work until Hibernia maps can be done, but i want to share all Hibernia maps spawned, that is 100% Mythic like. (Be careful before use this SQL, first line delete all mobs on region 200, all Hibernia zones listed, also this SQL delete all npctemplate, but i insert the old one's and new one's again).
Any way i share all my work, because maybe someone want to help me on my work, feel free to help with items, drops, merchant and everything you want to do

You can found here:
- All trainers.
- All merchant (50% done with the current list)
- All mobs from all zone spawned.
- Dragon lair 100% mythic like.
- Mini Dragons and all Sheeroe Hills spawned.
- Azures cities Spawned.
- Global resists (Race 200) for all mobs.
- Global stats for all mobs.
- Guards defined.
- All bards working.
- All Teleports defined. (I donot why but i can see the options for teleports but not work any location).
- Some paths for some mobs.
- Some object missing on the old databases like tens on from of TNN (Mag Mell side or in front of Ardee)
- Some trash item for drops.
- Some drops defined for mob around Mag mell.
- Some new list for some merchant (Mag Mell and Ardee 100% complete)
- Lots of news npctemplates (all one's for Hibernia, be careful this SQL delele ALL npctemplates)
Cliffs of Moher (100% spawn)
Connacht (100% spawn)
Lough Derg (100% spawn)
Bri Leith (100% spawn)
Cursed Forest (100% spawn)
Silvermine Mountains (100% spawn)
Shannon Estuary (100% spawn)
Lough Gur (100% spawn)
Bog of Cullen (100% spawn)
Sheeroe Hills (100% spawn)
Download: http://www.megaupload.com/?d=Z7284MOU (enjoy it)
Shar Labyrinth:
All spawn 100% Mythic like with all npctemplates, also included all merchantlist less Aurolite merchants.
Download: http://www.megaupload.com/?d=DL95B73B
The Otherworld:
All spawn 100% Mythic like, roaming set to all mobs, guards defined.
Download: http://www.megaupload.com/?d=CC7QA77L
Queen's Labyrinth:
All spawn 100% Mythic Like, needed loots of quest, also 97% are static mobs (no roaming) but a few one's need path points, I will do soon.
Download: http://www.megaupload.com/?d=D0PFBOBB
Murie Tomb 100% Mythic like:
Well, another part of Hibernia, Murie Tomb are spawned and drops is more or less ok, mobs need some work like styles, magic and brain for boss, but is ok atm.
If you are using my all Hibernia maps use the donwload without npctemplates.
- Murie tomb with npctemplates: http://www.megaupload.com/?d=DKKKXJ1M
- Murie tomb without npectempate: http://www.megaupload.com/?d=515XBP63
Remember that, my first line is deleting all Region 221 (Muri tomb).
Koalinth Tribal Cavers:
Ok, all KTC spawned 100% Mythic like.
Download: http://www.megaupload.com/?d=6OZ2773K
Remember, my first line of this SQL are deleting all mob on KTC.
Spraggon Den:
All SD spawned 100% Mytic like, also roaming adjust and loot is more or less ok.
Download: http://www.megaupload.com/?d=OBCJW5CM
First line delete all zone.
Coruscating mine:
All spawn 100% mythic like, drop done at least 95%, roaming set also some special flags, standard resist table and stats.
Download: http://www.megaupload.com/?d=VZASUG5K
that region need some scripts for bosses and styles and spells for mobs, remember! first line delete all zone.
Daemon's Breach:
Ok, all spawn 100% Mythic like, also included stealth mobs, statues and roaming for mobs than need it, remember do you need SVN Revision 1885
Download: http://www.megaupload.com/?d=JKLRR9CQ
Treibh Caillthe:
All spawn 100% Mythic like, that include the zones that teleports are not done (I used /jum to to check it), a few drops done and roaming state for the mobs that need it.
Also, this zone need special teleport, the NPC called "rocky golem" need to be killed, them when he respawn they have to chances to teleport you to 1 or another part of instances, each one, have to different locs to send you.
Download: http://www.megaupload.com/?d=AIO8K898
Remember first line are deleting all zone

Fomor:
This dungeon need lots of works, at least on public DB is not any item for set drops, a few npc's need pathpoints, i know ppl like to much see lots of npc's moving, but on reality only 4 or 5 npc's have path points, rest are static, also need brains for bosses and special one before Hydra, you can't no enter to Hydra chamber before you kill the mob that is on door.
Download: http://www.megaupload.com/?d=EYV1SNPK
Remember first line delete all zone.
Tur Suil:
This dungeon need a few works, I check the dungeon before redone it, was a nice one, but miss some things and all mobs are roaming when lots of they are statics.
Also, this dungeon need a key for open Balor door (now you can open just with one clik), also you need to kill Kierac to spawn Master of pain, and kill Master of pain to spawn Balor, to do it more easy all bosses are spawned, the reason is........... maybe someone want to do this script

Download: http://www.megaupload.com/?d=A94SHPT2
Remember first line delete all zone.
Galladoria:
All mobs Mythix like 100%


Final boss is hard to script, in the begging there is only two mobs (statue mode) they seems like a giant root, when they detected the presence of player on hi are start to call 4 elementals, they area spawning minions around the "circle", is a hard part of game and i think hard to script

Also "Organic-Energy Mechanism" have a not good model ID, he is like the shield of Albion caster but it is not a ID for mobs in game, i set 908 ID to can see this mob but on reality is like this one: http://camelot.allakhazam.com/db/search.html?cmob=4676
Download: http://www.megaupload.com/?d=53C3JQPI
-- EXTRAS ---
Serf Folly Aurolite instance:
Ok, I know Aurlites instances are not working, or at least on the last core, I upload the first Aurolite instance to help to see how it is, Aurolite instances is just for only 1 player or a group, this instances for a player are mobs are blue and get more level when more players join in it, all instances are for only one group or for a player, if another group want to join they can't see another on instances, only ppl from hes group, if you need more information about it, just ask me.
With npctemplate: http://www.megaupload.com/?d=UGB37SO0
without npctemplate: http://www.megaupload.com/?d=GTKRRJRI
Remember that, the first line delete all entrie area.
Blathnaits refugey Aurolite instance:
This is the first Aurolite instance inside Veil rift, drop is not set, cos this area need a sript, but at least you can see how it is spawned

Download: http://www.megaupload.com/?d=2I1YRYZ2
The Foothills of hibernia + Morfesa keep + Morfesa's Gaol:
Well, that zone is a special place for champion weapon, but anyway you can access to this zone without the quest, Morfesa and another NPC's only spawn when you have the quest, if not Morfesa is not in map, that's why Morfesa and another NPC's are not into map.
Also Danla is a teleporter, this one only have one destination to TNN capital.
Download Foothills: http://www.megaupload.com/?d=LHLF0RBB:
Download Morfesa's gaol: http://www.megaupload.com/?d=MO2R64VJ
Remember, first line of this SQL delete all region.
Dorin Ban:
That was my fault

Download: http://www.megaupload.com/?d=R7OHQQSC
THIS SQL ARE NOT DELETING ANY THING!