Updated Item

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Updated Item

Postby Arms » Thu Jan 28, 2010 1:44 am

Fallen Soldiers Rage - Fixed Proc/Color/Effect
Code: Select all
UPDATE ItemTemplate SET `Id_nb` = 'Fallen_Soldiers_Rage', `Name` = 'Fallen Soldier\'s Rage', `Level` = '51', `Durability` = '50000', `MaxDurability` = '50000', `Condition` = '50000', `MaxCondition` = '50000', `Quality` = '100', `DPS_AF` = '165', `SPD_ABS` = '59', `Hand` = '1', `Type_Damage` = '3', `Object_Type` = '7', `Item_Type` = '12', `Color` = '143', `Emblem` = '0', `Effect` = '283', `Weight` = '45', `Model` = '3968', `Extension` = '0', `Bonus` = '35', `Bonus1` = '1', `Bonus2` = '1', `Bonus3` = '1', `Bonus4` = '1', `Bonus5` = '1', `ExtraBonus` = '0', `Bonus1Type` = '19', `Bonus2Type` = '17', `Bonus3Type` = '16', `Bonus4Type` = '15', `Bonus5Type` = '13', `ExtraBonusType` = '0', `IsPickable` = '1', `IsDropable` = '1', `Gold` = '78', `Silver` = '0', `Copper` = '0', `MaxCount` = '1', `PackSize` = '1', `Charges` = '0', `MaxCharges` = '0', `SpellID` = '0', `ProcSpellID` = '32304', `Realm` = '1', `IsTradable` = '1', `Bonus6` = '5', `Bonus7` = '22', `Bonus8` = '8', `Bonus9` = '4', `Bonus10` = '10', `Bonus6Type` = '164', `Bonus7Type` = '1', `Bonus8Type` = '204', `Bonus9Type` = '173', `Bonus10Type` = '201', `Charges1` = '0', `MaxCharges1` = NULL WHERE `Id_nb` = 'Fallen_Soldiers_Rage' LIMIT 1
Last edited by Arms on Thu Jan 28, 2010 7:15 pm, edited 2 times in total.
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Re: Updated Item

Postby Phen » Thu Jan 28, 2010 1:53 am

by arms » Wed Jan 27, 2010 8:49 pm

Duskwood Desert Bullhorn Bow - Fixed Model/Stats
Code: Select all
UPDATE INTO `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('4996820d-ca37-466d-a606-f63169941cf9', 'Duskwood_Desert_Bullhorn_Bow2', 'Duskwood Desert Bullhorn Bow', '51', '50000', '50000', '50000', '50000', '100', '165', '59', '1', '3', '9', '13', '0', '0', '0', '35', '848', '0', '35', '30', '13', '1', '2', '1', '0', '2', '202', '174', '188', '154', '0', '1', '1', '78', '0', '0', '1', '1', '0', '0', '0', '45001', '1', '1', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '0', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '', NULL, '0', '', NULL, NULL, NULL);
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Re: Updated Item

Postby Arms » Thu Jan 28, 2010 2:07 am

Duskwood Desert Bullhorn Bow - Fixed Model/Stats
Revision: Duskwood_Desert_Bullhorn_Bow2
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Updated Item

Postby Arms » Thu Jan 28, 2010 2:47 am

Updated 1_Adamant_Tether_Breaker - Fixed: weight/model/level/effect/proc
Code: Select all
UPDATE `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('2ce2cb2c-8370-42c5-a7cf-eaea2199ea2e', '1_Adamant_Tether_Breaker', 'Adamant Tether Breaker', '49', '50000', '50000', '50000', '50000', '100', '165', '49', '1', '2', '6', '12', '0', '0', '22', '44', '841', '0', '35', '22', '4', '6', '4', '0', '0', '1', '20', '13', '40', '0', '0', '1', '1', '150', '0', '0', '1', '1', '0', '0', '0', '32030', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '1', '', NULL, '0', '', NULL, NULL, NULL);
Last edited by Arms on Fri Jan 29, 2010 2:15 am, edited 1 time in total.
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Updated Item

Postby Arms » Thu Jan 28, 2010 2:59 am

1_Ageless_Telamon_Sleeves - Fixed: Quality/Bonus%/Level
Code: Select all
UPDATE ItemTemplate SET `Id_nb` = '1_Ageless_Telamon_Sleeves', `Name` = 'Ageless Telamon Sleeves', `Level` = '48', `Durability` = '50000', `MaxDurability` = '50000', `Condition` = '50000', `MaxCondition` = '50000', `Quality` = '95', `DPS_AF` = '98', `SPD_ABS` = '19', `Hand` = '0', `Type_Damage` = '0', `Object_Type` = '34', `Item_Type` = '28', `Color` = '0', `Emblem` = '0', `Effect` = '0', `Weight` = '18', `Model` = '83', `Extension` = '0', `Bonus` = '15', `Bonus1` = '16', `Bonus2` = '6', `Bonus3` = '18', `Bonus4` = '0', `Bonus5` = '0', `ExtraBonus` = '0', `Bonus1Type` = '1', `Bonus2Type` = '4', `Bonus3Type` = '10', `Bonus4Type` = '0', `Bonus5Type` = '0', `ExtraBonusType` = '0', `IsPickable` = '1', `IsDropable` = '1', `Gold` = '0', `Silver` = '12', `Copper` = '0', `MaxCount` = '1', `PackSize` = '1', `Charges` = '0', `MaxCharges` = '0', `SpellID` = '0', `ProcSpellID` = '0', `Realm` = '1', `IsTradable` = '1', `Bonus6` = '0', `Bonus7` = '0', `Bonus8` = '0', `Bonus9` = '0', `Bonus10` = '0', `Bonus6Type` = '0', `Bonus7Type` = '0', `Bonus8Type` = '0', `Bonus9Type` = '0', `Bonus10Type` = '0', `Charges1` = NULL WHERE `Id_nb` = '1_Ageless_Telamon_Sleeves' LIMIT 1
Last edited by Arms on Thu Jan 28, 2010 6:50 pm, edited 2 times in total.
My name is Inigo Montoya. You killed my father. Prepare to die.

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Updated Item

Postby Arms » Thu Jan 28, 2010 3:20 am

1_Agmundrs_Foe_Slayer - Fixed: Weight/Wpn Type/Model/Effect/Proc
Code: Select all
UPDATE ItemTemplate SET `Id_nb` = '1_Agmundrs_Foe_Slayer', `Name` = 'Agmundr\'s Foe Slayer', `Level` = '50', `Durability` = '50000', `MaxDurability` = '50000', `Condition` = '50000', `MaxCondition` = '50000', `Quality` = '100', `DPS_AF` = '165', `SPD_ABS` = '57', `Hand` = '1', `Type_Damage` = '2', `Object_Type` = '11', `Item_Type` = '12', `Color` = '0', `Emblem` = '0', `Effect` = '276', `Weight` = '20', `Model` = '957', `Extension` = '0', `Bonus` = '35', `Bonus1` = '40', `Bonus2` = '6', `Bonus3` = '6', `Bonus4` = '0', `Bonus5` = '0', `ExtraBonus` = '5', `Bonus1Type` = '10', `Bonus2Type` = '19', `Bonus3Type` = '13', `Bonus4Type` = '0', `Bonus5Type` = '0', `ExtraBonusType` = '52', `IsPickable` = '1', `IsDropable` = '1', `Gold` = '105', `Silver` = '0', `Copper` = '0', `MaxCount` = '1', `PackSize` = '1', `Charges` = '0', `MaxCharges` = '0', `SpellID` = '0', `ProcSpellID` = '40022', `Realm` = '2', `IsTradable` = '1', `Bonus6` = '0', `Bonus7` = '0', `Bonus8` = '0', `Bonus9` = '0', `Bonus10` = '0', `Bonus6Type` = '0', `Bonus7Type` = '0', `Bonus8Type` = '0', `Bonus9Type` = '0', `Bonus10Type` = '0', `Charges1` = NULL WHERE `Id_nb` = '1_Agmundrs_Foe_Slayer' LIMIT 1
Last edited by Arms on Thu Jan 28, 2010 7:08 pm, edited 2 times in total.
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Updated Item

Postby Arms » Thu Jan 28, 2010 3:27 am

1_Ancient_Ebony_Sleeves - Fixed: Quality/Stats (Power Pool)
Code: Select all
UPDATE ItemTemplate SET `Id_nb` = '1_Ancient_Ebony_Sleeves', `Name` = 'Ancient Ebony Sleeves', `Level` = '48', `Durability` = '50000', `MaxDurability` = '50000', `Condition` = '50000', `MaxCondition` = '50000', `Quality` = '95', `DPS_AF` = '47', `SPD_ABS` = '0', `Hand` = '0', `Type_Damage` = '0', `Object_Type` = '32', `Item_Type` = '28', `Color` = '0', `Emblem` = '0', `Effect` = '0', `Weight` = '12', `Model` = '141', `Extension` = '0', `Bonus` = '35', `Bonus1` = '5', `Bonus2` = '3', `Bonus3` = '5', `Bonus4` = '21', `Bonus5` = '0', `ExtraBonus` = '0', `Bonus1Type` = '15', `Bonus2Type` = '196', `Bonus3Type` = '12', `Bonus4Type` = '5', `Bonus5Type` = '0', `ExtraBonusType` = '0', `IsPickable` = '1', `IsDropable` = '1', `Gold` = '0', `Silver` = '12', `Copper` = '0', `MaxCount` = '1', `PackSize` = '1', `Charges` = '0', `MaxCharges` = '0', `SpellID` = '0', `ProcSpellID` = '0', `Realm` = '1', `IsTradable` = NULL WHERE `Id_nb` = '1_Ancient_Ebony_Sleeves' LIMIT 1
Last edited by Arms on Thu Jan 28, 2010 7:23 pm, edited 1 time in total.
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Updated Item

Postby Arms » Thu Jan 28, 2010 6:17 am

Arcanium_Magma_Infused_Buckler1 - Fixed: Weight/Stats/Proc
Code: Select all
UPDATE `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('7dd3d64b-6074-4ce3-8437-89b6cd3c4b35', 'Arcanium_Magma_Infused_Buckler1', 'Arcanium Magma Infused Buckler', '49', '50000', '50000', '50000', '50000', '100', '159', '28', '2', '1', '42', '11', '0', '0', '0', '25', '59', '0', '35', '21', '3', '2', '18', '8', '0', '3', '163', '191', '148', '196', '0', '1', '1', '76', '44', '0', '1', '1', '0', '0', '0', '40003', '2', '1', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '0', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '', NULL, '0', '', NULL, NULL, NULL);
Last edited by Arms on Fri Jan 29, 2010 2:13 am, edited 1 time in total.
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Re: Updated Item

Postby Graveen » Thu Jan 28, 2010 10:02 am

Thx a loot !
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Re: Updated Item

Postby Roozzz » Thu Jan 28, 2010 4:35 pm

Either use UPDATE or INSERT INTO, a combination doesn't work so well ;)

Also I would recommend only updating the fields you actually change, simply for clarity.

Thanks :)
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Re: Updated Item - Duskwood Desert Bullhorn Bow2

Postby Arms » Thu Jan 28, 2010 7:19 pm

Duskwood Desert Bullhorn Bow - Fixed Model/Stats
Code: Select all
UPDATE ItemTemplate SET `Id_nb` = 'Duskwood_Desert_Bullhorn_Bow2', `Name` = 'Duskwood Desert Bullhorn Bow', `Level` = '51', `Durability` = '50000', `MaxDurability` = '50000', `Condition` = '50000', `MaxCondition` = '50000', `Quality` = '100', `DPS_AF` = '165', `SPD_ABS` = '59', `Hand` = '1', `Type_Damage` = '3', `Object_Type` = '9', `Item_Type` = '13', `Color` = '0', `Emblem` = '0', `Effect` = '0', `Weight` = '35', `Model` = '848', `Extension` = '0', `Bonus` = '35', `Bonus1` = '30', `Bonus2` = '13', `Bonus3` = '1', `Bonus4` = '2', `Bonus5` = '1', `ExtraBonus` = '0', `Bonus1Type` = '2', `Bonus2Type` = '202', `Bonus3Type` = '174', `Bonus4Type` = '188', `Bonus5Type` = '154', `ExtraBonusType` = '0', `IsPickable` = '1', `IsDropable` = '1', `Gold` = '78', `Silver` = '0', `Copper` = '0', `MaxCount` = '1', `PackSize` = '1', `Charges` = '0', `MaxCharges` = '0', `SpellID` = '0', `ProcSpellID` = '45001', `Realm` = '1', `IsTradable` = '1', `Bonus6` = NULL WHERE `Id_nb` = 'Duskwood_Desert_Bullhorn_Bow2' LIMIT 1
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Re: Updated Item

Postby Graveen » Thu Jan 28, 2010 7:55 pm

Not on Storm for now ? or can i include them ? :D
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Re: Graveen's Comment

Postby Arms » Fri Jan 29, 2010 2:14 am

Yes, please add them if you can. Not sure which of these that i've fixed that you have added yet, but I'm going through it from A-Z for my database too, so I'm sure a lot will be fixed along the line...
Last edited by Arms on Fri Jan 29, 2010 6:25 pm, edited 1 time in total.
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Updated Item

Postby Arms » Fri Jan 29, 2010 2:58 am

1_Angel_Forged_Breastplate - Fixed: model/proc
Code: Select all
UPDATE `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('6ca69af3-6984-4684-bbd2-7660ac419b00', '1_Angel_Forged_Breastplate', 'Angel-Forged Breastplate', '50', '50000', '50000', '50000', '50000', '100', '102', '34', '0', '0', '36', '25', '0', '0', '0', '90', '693', '5', '35', '30', '30', '30', '0', '0', '0', '3', '2', '1', '0', '0', '0', '1', '1', '160', '0', '0', '1', '1', '0', '0', '0', '31029', '0', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '1', '', NULL, '0', '', NULL, NULL, NULL);
My name is Inigo Montoya. You killed my father. Prepare to die.

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Updated Item

Postby Arms » Fri Jan 29, 2010 3:05 am

1_Apocalypse_Arms - Fixed: Proc
Code: Select all
UPDATE `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('c0aad2e1-a1c4-4ba9-902c-9acef7c3d966', '1_Apocalypse_Arms', 'Apocalypse Arms', '50', '50000', '50000', '50000', '50000', '100', '102', '27', '0', '0', '35', '28', '0', '0', '0', '48', '183', '0', '35', '22', '22', '5', '6', '5', '0', '3', '4', '155', '203', '204', '0', '1', '1', '0', '12', '0', '1', '1', '0', '0', '0', '40006', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '1', '', NULL, '0', '', NULL, NULL, NULL);
My name is Inigo Montoya. You killed my father. Prepare to die.

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