
Thanks tola, I value the information you just gave me.Arms, Please avoid changing anything related to artifact credit. In this case you zeroed the credit cost, so the credit was free and also modified the item type.Orions_Belt_Credit - Fixed: Problem with not being able to turn in for SB.
- Code: Select all
REPLACE INTO `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('toa_orions_belt_credit', 'orions_belt_credit', 'Orion\'s Belt Credit', 0, 50000, 50000, 50000, 50000, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1884, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, NULL, 'Artifact Credits', NULL, NULL, NULL);Artifact usage is decided by classes lists on the artifacts themselves, not the credits. Anyone can buy a credit, but upon turning it checks the artifacts for class type and only grants credit if their is a version usable by the class.
REPLACE INTO `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('ulung127', 'Basalt_Great_Sword_of_Bedlam', 'Basalt Great Sword of Bedlam', 50, 50000, 50000, 50000, 50000, 100, 165, 55, 1, 1, 6, 12, 43, 0, 33, 54, 7, 0, 35, 2, 5, 15, 7, 5, 0, 164, 204, 4, 16, 201, 0, 1, 1, 15, 0, 0, 1, 1, 0, 0, 0, 32210, 1, 1, 0, 15, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 32124, 0, 0, 0, 0, 1, '', NULL, 0, '', NULL, NULL, NULL);REPLACE INTO `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('ulung120', 'basalt_bow_of_bedlam2', 'Basalt Bow of Bedlam', 50, 50000, 50000, 50000, 50000, 100, 165, 53, 1, 3, 15, 13, 9, 0, 0, 36, 564, 0, 35, 2, 25, 0, 7, 5, 0, 168, 2, 0, 16, 12, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 32304, 2, 1, 5, 0, 0, 0, 0, 202, 0, 0, 0, 0, 0, 0, 0, 40002, 0, 0, 0, 0, 1, '', NULL, 0, '', NULL, NULL, NULL);REPLACE INTO `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('c5d2e556-6e0b-4774-936d-4b8fc8e61ef4', 'Arcanium_Scintillating_Blade', 'Arcanium Scintillating Blade', 49, 50000, 50000, 50000, 50000, 97, 165, 41, 0, 2, 3, 10, 0, 0, 15, 30, 2203, 0, 35, 4, 6, 60, 2, 60, 0, 44, 18, 10, 155, 210, 0, 1, 1, 19, 11, 0, 1, 1, 0, 0, 0, 32210, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, '', 0, 0, '', NULL, NULL, NULL);REPLACE INTO `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('49e6d3c9-5840-43db-a214-9b0fa7c74a21', 'Arcanium_Trident_of_the_Pure', 'Arcanium Trident of the Pure', 51, 50000, 50000, 50000, 50000, 100, 165, 41, 0, 3, 4, 10, 48, 0, 83, 30, 1004, 0, 35, 5, 40, 15, 8, 2, 0, 50, 10, 2, 202, 155, 0, 1, 1, 78, 0, 0, 1, 1, 0, 0, 0, 40019, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, '', 0, 0, '', NULL, NULL, NULL);REPLACE INTO `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('b75646f7-edda-44e9-9e31-4b7a0c55eb58', 'Dragonstorm', 'Dragonstorm', 50, 50000, 50000, 50000, 50000, 100, 165, 60, 1, 1, 12, 12, 0, 0, 39, 55, 3922, 0, 35, 30, 1, 1, 1, 1, 0, 1, 12, 13, 11, 17, 0, 1, 1, 39, 0, 0, 1, 1, 0, 0, 0, 32202, 2, 1, 1, 5, 10, 4, 10, 19, 164, 148, 173, 201, 0, 0, 0, 3012, 0, 0, 0, 0, 1, '', 0, 0, '', NULL, NULL, NULL);REPLACE INTO `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('0ed0201f-c39f-48a0-855a-671c14998bff', 'Arcanium_Helm_of_the_Cryth', 'Arcanium Helm of the Cryth', 51, 50000, 50000, 50000, 50000, 100, 102, 34, 0, 0, 36, 21, 0, 0, 0, 30, 2428, 4, 35, 5, 56, 9, 2, 40, 0, 13, 10, 15, 155, 210, 0, 1, 1, 78, 0, 0, 1, 1, 0, 0, 0, 32030, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, '', 0, 0, '', NULL, NULL, NULL);
On this point, who was merging the DB entries Thalia produced into Storm ?What was the process used for allowing Thania to perform changes on the db ? could be interesting to push to Arms.


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