(Live) Patch #322

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(Live) Patch #322

Postby Tolakram » Sat Mar 06, 2010 3:57 pm

Changes from Tolakram:

- Changed: Re-worked grouping of Armor Factor buffs to determine which spells can exist together. All caster self AF buffs are in group 1, all non caster self buffs are in group 2. Baseline concentration based AF buffs are in group 1, while spec concentration based AF buffs are in group 2. The Paladin group AF chant is in group 3.
- Bugfix: Removed pet based damage shields from the AF buff group which may have prevented these shields from working if the Pet had an AF buff.
- Changed: The dragons will now have a small chance to throw any player or pet in melee range. Necromancer shades will no longer be thrown.
- Changed: Thrown pets will take some falling damage.
- Bugfix: Dragons will now switch glare targets correctly.
- Changed: Reduced the level of keep guards and lords in cooperative Arenas.
- Changed: Reduced the level of all guards in lower level Arenas.
- Changed: Slightly reduced the level of Arena Keep Lords.
- Changed: When creating an RvR or PvP Arena the level will default to the players level.
- Bugfix: Number of players in an Arena should now count correctly.
- Changed: Server restart message now in a dialog box rather than a popup window.


Changes from BluRaven

- Changed Malice Axe Encounter: Increased Malamis Str and Con and also increased the value of his DOT spell and also increased how often he will try to use it, due to player feedback that he was too easy. He should now be more of a challenge.
- Fixed: Malice Axe bug where players were not getting credit for the encounter, they will now receive credit properly (if they qualify for the encounter credit).

Changes from Phen

- Added: Cure Nearsight charges added to Azure's Folly,Staff of Perfect Incantaion,Staff of Ageless Power.
(These changes are Live I missed the last patchnote.)
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Re: (Pending) Patch #322

Postby bluraven » Sun Mar 07, 2010 8:15 am

bump. Added my fixes :)
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Re: (Live) Patch #322

Postby Tolakram » Sun Mar 07, 2010 10:45 am

Now live
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Re: (Live) Patch #322

Postby Sand » Sun Mar 07, 2010 2:21 pm

Tola, The af chant of the paly should be in the same group as spec af. I know this from lots of playing of palys, if you get a cleric in the group, I get spammed with messages that people already have the effect.

It's their self buff that should be in a third separate catagory so they can use both their self buff, base af and either chant or spec af.

Putting the AF chant in separate group will allow for some pretty high afs on toons that have both a paly and a cleric.
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Re: (Live) Patch #322

Postby Tolakram » Sun Mar 07, 2010 2:28 pm

My understanding is they had changed this a year ago ... can we test this on Pendragon with a cleric? I can't run two accounts on live.
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Re: (Live) Patch #322

Postby Sand » Sun Mar 07, 2010 2:39 pm

Why would they change that? That would give albs a major advantage being able to have spec and af chants. But this is mythic, they have done plenty bonehead changes. Though it is a bit annoying that having a cleric can negate one of your chants, but using paly chant saves conc for the cleric or gives paly one less chant he has to run making him better able to keep up others.

A year ago would been well after I quit so can't say for sure that it hadn't change but I don't recall hearing of something like that. So unless someone can point to a patch note that says it was changed, I would recommend reverting that.

BTW this was something that was discussed on Storm not to long ago to make sure it was done the way I mentioned.

I did a search on herald for paladin, chant so articles that contain both of those words, and lastest article was the following saying that paly chant doesn't stack with friar spec af:
http://www.camelotherald.com/news/news_ ... oryid=3860
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Re: (Live) Patch #322

Postby Tolakram » Sun Mar 07, 2010 2:46 pm

So where does the paly self AF buff go?

base buffs 1
spec buffs 2
self af buff 2
chant 2

if I put the self af buff in 3 then palys can get base, spec, and self af buff. Is this right?
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Re: (Live) Patch #322

Postby Sand » Sun Mar 07, 2010 3:13 pm

Yes that is right. Well except caster self afs are base afs like you have in your original as they can have both their self af and a spec af from other classes.
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Re: (Live) Patch #322

Postby Tolakram » Sun Mar 07, 2010 3:22 pm

What about other players with self AF buffs. I put casters in 1 and others in 2 so they can't get the spec af buff when their self buff is active. Are you saying only the Paladin is capable of this?
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Re: (Live) Patch #322

Postby Sand » Sun Mar 07, 2010 3:52 pm

I think all other classes besides paly, their self afs are considered to be spec afs. Paly is the one exception because they also get an af chant, and they made it so the 2 stack, and from experience I know the ones that can stack are base, self and either spec af/chant. There is a reason I choose shaman for bot of my paly, because out of the chant I rather not have to pulse it was the endo, rather than af.

I am pretty sure tics, can't get 3 afs, as I occasionally grouped my tic with a healer and IIRC the spec af did not stack and think same goes for friars.

I know playing buffers that I never cast base af on casters because I knew from playing them that if they did I couldn't cast my self af and the self af is fairbit higher delve (for same level buff). I know when I use to group my cleric bot with my cabby that I would cast spec af on her so know they can coexist.

Basically, I believe it goes like this, which is pretty much what you had except for where the paly's self af /chant fit in:
Cat 1 - base afs, caster self afs
cat 2 - self afs of noncasters (except paly), and spec afs from healer/cleric/bard
cat 3 - paly self af
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Re: (Live) Patch #322

Postby Tolakram » Sun Mar 07, 2010 3:57 pm

Ok, changes made for next patch.
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Re: (Live) Patch #322

Postby Sand » Sun Mar 07, 2010 4:07 pm

Oh, one more thing to add.

There is one class that comes to mind that I don't know much about and thus not sure on how their af buff fits in, that is valewalkers.

They are a list casters so guess theirs is a base af.
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Re: (Live) Patch #322

Postby boltman » Sun Mar 07, 2010 5:45 pm

I see how you are trying to fix the problem of incredible absorbtion, and from what I've seen its a problem on heretics. I think the main problem is that the top 2 absorb spells in a heretic's enhancement spec line, Buffer of Lava and Buffer of Heat, both stack giving 30 absorb and 10 respectively. Thats what I can see at least...

Gaining multiple versions of the same spell is still common on others classes...

Bolt classes can use different levels of the baseline bolts, and the timer is only set for each bolt, not all baseline bolts.

Debuffs can be used down the list, bypassing timers. Now, they won't stack on the same target, but multiple targets can be debuffed.

and I'm sure there are more instances of this, but these are the ones I know shouldn't work the way they do

Hope it helps
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Re: (Live) Patch #322

Postby Tolakram » Sun Mar 07, 2010 6:30 pm

Thanks. Heretics fixed next patch, not sure about the bolts and such. I know it's an issue, just not positive how to fix it. Hopefully bolt timers work off of effect group.
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