D2 Necro's on Shard?

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D2 Necro's on Shard?

Postby Batlas » Mon Sep 27, 2010 3:33 am

I noticed on one of the patch notes it said the necro's on the D2 server are more like BD's. I am assuming a long the lines of capped number of minions or a la d2 necro lag?

[EDIT] Let it be known that as of this post I have 1000 + 666 posts.
[22:29] <Arms> someones having sex upstairs -.-
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[21:16] <Angie> do /me
[21:16] <Batlas> roflmao
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[21:16] <Angie> wow
[21:16] <Angie> that so came out bad
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Re: D2 Necro's on Shard?

Postby Graveen » Mon Sep 27, 2010 7:51 am

evil !
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Re: D2 Necro's on Shard?

Postby Tolakram » Mon Sep 27, 2010 10:29 am

Nah, I just gutted their class code and replaced it with the Bonedancer code, so they are in effect just like bonedancers. I'm not doing any class customizations as far as new spell lines or such because once that starts then the amount of work to maintain and improve all classes skyrockets. This is basically DAoC sped up with acts ... and daoc necromancers banned from the game.
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Re: D2 Necro's on Shard?

Postby baradien » Mon Sep 27, 2010 3:37 pm

as bd are a bit the same as diablo 2. not that ya can make 6 of each kind still it's nice. btw there are a lot skills not the same as diablo look at necromancer tooth protection spell. ^^
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Re: D2 Necro's on Shard?

Postby Battu » Fri Dec 24, 2010 1:36 pm

My first assumption when i read the necro comment was that like a bonedancer you just summoned a pet but dident become the shade in the progress.

always been a big fan of the abomination pet ,never so much of turning into a small grey ghost ^^
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