public void DOLTestCharacterCreation(Character character)
{
//We want our new characters to start with some money
//character.Gold = 10;
//character.Silver = 50;
// since at least money loot is available we dont need start money
}Hrmmm... this isn't working for me.... not to mention, how is 'testserver' enabled/disabled ?well if you just want to give them a one time lift you can do it on char creation.
Just go to your gameserver folder, then scripts, then gameevents.
Open the DOLTestServer.cs file.
Look for this:
- Code: Select all
public void DOLTestCharacterCreation(Character character)
{
//We want our new characters to start with some money
//character.Gold = 10;
//character.Silver = 50;
// since at least money loot is available we dont need start money
}
Just un-comment (take out the //) the character.Gold and Silver lines and change the value to whatever you want. Or add plat or mith.
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