i quote Blue for the 'tabbing' action but the reply to the client is server side, right?
the server is PvP, so it uses the PvPServerRules.cs and something about that is at line 491:
- Code: Select all
public override byte GetColorHandling(GameClient client)
{
return 1;
}
That method looks like to ovveride the other one (virtual) in AbstractServerRules.cs at line 1573:
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public virtual byte GetColorHandling(GameClient client)
{
return 0;
}
Should it be possible to modify the value returned by the AbstractServerRules from 0 to 1 like the PvP one? Imho the overrides doesn't "override" well...
That flag (0, 1, etc..) is also inside PacketLib1xx.cs files but is commented and i dunno why:
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//if (GameServer.ServerRules.GetColorHandling(m_gameClient) == 1) // PvP
im confused..