Postby Amoniks » Sat Jun 01, 2013 12:55 pm
I found the solution :
1. Go to the stable master where you want your path the begin, type "/path create"
2. follow the path that you want your horse to follow, then typ "/path add [speedlimit] (repeat this step until you reach the end of your path)
3. once you've finished your path go back to the start point. (stable merchant you created the new path at)
4. type /path save [NameofYourPath] (ie. /path save "Vuloch=>Castle Sauvage" ( the quotations are required if you put spaces in your path name)
5. type /path load [NameofYourPath] (ie. /path load "Vuloch=>Castle Sauvage")
6. create a new item (/item blank)
7. out the new item in the very last spot of you inventory (last inventory page, bottom slot, this keeps you from having to put the slot id in when typing item commands)
8. type /item type 40
9./item model 499
10./item name [ticket to NameofYourPath] (ie. /item name "ticket to Castle Sauvage"
11./item price 0 5 0 (this sets the price as 0g 5s 0c)
12. save your item as a template (ie. /item savetemplate hroute001)
13. click on the stable master you wish to assign your horseroute to then add the item (.ie /merchant additem hroute001)
14. with stable master still targeted, assign your horse route to it (ie. /path assignhorseroute "Castle Sauvage") (keep in mind, the horseroute you assign, must be named the same as the ticket you added to the stable master. (ie. ticket name "ticket to Castle Sauvage", /path assignhorseroute MUST be /path assignhorseroute "Castle Sauvage"
then buy a ticket, give it to the stable master, and off you go.
Thank you !