if you check NPCT you'll see that there is a column called race, in that row we define right now already to what a mob is vulnerable and to what he is resistent. If you check now the Race table you'll find also a line called chain, where exactly these kind of resistances are defined. now taken for granted that the mob is wearing chain, and taken the fact that we know what lvl/lvlrange our mob is, we DO know exactly how many AF and ABS our mob will have.Let's say you check mob equipment for armor type and not specific AF/abs, and set delta value to existing mob value, if it's cloth you lower the mob stats that can make him softer, if it's chain you raise stats that make mob tougher maybe add a weakness to thrust or something like that, like a passive buff/debuff ?
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