I'm looking about how to make a npc talking when interacting with him? Just a single sentence, nothing like a quest.
1. The player select the npc
2. The npc says "hey, do not enter here!"
3. End of the story
It is not something I can do with a Mob Ambient Behavior I guess? It is not something I should do like a quest I'm sure. Is there any other way to make the npc just talking?
There was a script for the Amtenael server, making npc talk, but it is not compatible with NPCTemplate.
If you want to make a npc that says more sentences when clicking in his dialog, you can create a custom scripts !
For example : Hi, want to [know] more about me ?
--> When you select [know], the npc will say more things.
If you want this script, i could give you one that i created when i'am at home
Pour aller de l'avant, il faut prendre du recul
Car prendre du recul, c'est prendre de l'élan
I was looking for a single sentence, like a Mob Ambiant Behavior. But having a short dialog can be usefull too, I would appreciate your script of course