Strage MYSQL cut after some time

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Strage MYSQL cut after some time

Postby Carnifexe » Mon Aug 04, 2014 2:41 pm

mysql-bin.000008 1G SIZE ! -_-
Code: Select all
20:32:52,722 - [4023] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine vorhandene Verbindung wurde vom Remotehost geschlossen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 2014-08-02 20:33:00,803 - [4101] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 20:33:16,996 - [4092] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 20:33:14,328 - [4000] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine bestehende Verbindung wurde softwaregesteuert durch den Hostcomputer abgebrochen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 20:33:33,282 - [4086] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 20:33:30,584 - [4101] - ERROR - DOL.GS.GameTimer+TimeManager - failed to stop the time thread "RegionTime1" in 10 seconds (thread state=Background, WaitSleepJoin); thread stacktrace: 20:33:49,428 - [4106] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 2014-08-02 20:33:44,062 - [4101] - ERROR - DOL.GS.GameTimer+TimeManager - at System.Threading.Monitor.ReliableEnter in line:0 col:0 at log4net.Appender.AppenderSkeleton.DoAppend in line:0 col:0 at log4net.Util.AppenderAttachedImpl.AppendLoopOnAppenders in line:0 col:0 at log4net.Repository.Hierarchy.Logger.CallAppenders in line:0 col:0 at log4net.Repository.Hierarchy.Logger.ForcedLog in line:0 col:0 at log4net.Repository.Hierarchy.Logger.Log in line:0 col:0 at log4net.Core.LogImpl.Info in line:0 col:0 at DOL.GS.GamePlayer.SaveIntoDatabase in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GamePlayer.cs line:13145 col:6 at DOL.GS.GamePlayer.QuitTimerCallback in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GamePlayer.cs line:496 col:4 at DOL.GS.RegionTimer.OnTick in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameutils\RegionTimer.cs line:137 col:5 at DOL.GS.GameTimer+TimeManager.TimeThread in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameutils\GameTimer.cs line:856 col:10 at System.Threading.ThreadHelper.ThreadStart_Context in line:0 col:0 at System.Threading.ExecutionContext.RunInternal in line:0 col:0 at System.Threading.ExecutionContext.Run in line:0 col:0 at System.Threading.ExecutionContext.Run in line:0 col:0 at System.Threading.ThreadHelper.ThreadStart in line:0 col:0 2014-08-02 20:33:57,587 - [NpcUpdate] - ERROR - DOL.GS.WorldMgr - NPC update: System.OutOfMemoryException (DOL.GS.GameNPC name=Scribe Osturmir DB_ID=cce5bb41-e1cf-4145-9493-6d19d263bbd8 oid=264 state=Active reg=101 loc=32279,34741,8029) System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.IO.MemoryStream.set_Capacity(Int32 value) bei System.IO.MemoryStream.EnsureCapacity(Int32 value) bei System.IO.MemoryStream.WriteByte(Byte value) bei DOL.Network.PacketOut.WriteShort(UInt16 val) in c:\Users\Carnifexe\Desktop\DOLServer\DOLBase\Network\PacketOut.cs:Zeile 62. bei DOL.GS.PacketHandler.GSUDPPacketOut..ctor(Byte packetCode) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\GSUDPPacketOut.cs:Zeile 34. bei DOL.GS.PacketHandler.PacketLib168.SendObjectUpdate(GameObject obj) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketLib168.cs:Zeile 843. bei DOL.GS.GameNPC.BroadcastUpdate() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GameNPC.cs:Zeile 2805. bei DOL.GS.WorldMgr.WorldUpdateThreadStart() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\world\WorldMgr.cs:Zeile 924. 20:34:05,528 - [4104] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 2014-08-02 20:34:05,528 - [4001] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Error while processing packet (handler=DOL.GS.PacketHandler.Client.v168.PlayerHeadingUpdateHandler client: Version1109 pakLib:DOL.GS.PacketHandler.PacketLib1109 type:LabyrinthOfTheMinotaur(LabyrinthOfTheMinotaur) addons:bit4, bit5, Foundations, NewFrontiers state:Playing IP:173.57.61.53:50030 session:31 acc:coldhelix2 char:Energizer class:48) System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei DOL.GS.Zone.GetObjectsInRadius(eGameObjectType type, Int32 x, Int32 y, Int32 z, UInt16 radius, ArrayList partialList, Boolean ignoreZ) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\world\Zone.cs:Zeile 633. bei DOL.GS.Region.GetInRadius(eGameObjectType type, Int32 x, Int32 y, Int32 z, UInt16 radius, Boolean withDistance, Boolean ignoreZ) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\world\Region.cs:Zeile 1535. bei DOL.GS.Region.GetPlayersInRadius(Int32 x, Int32 y, Int32 z, UInt16 radius, Boolean withDistance, Boolean ignoreZ) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\world\Region.cs:Zeile 1672. bei DOL.GS.GameObject.GetPlayersInRadius(Boolean useCache, UInt16 radiusToCheck, Boolean withDistance, Boolean ignoreZ) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GameObject.cs:Zeile 1233. bei DOL.GS.GameObject.GetPlayersInRadius(UInt16 radiusToCheck) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GameObject.cs:Zeile 1172. bei DOL.GS.PacketHandler.Client.v168.PlayerHeadingUpdateHandler.HandlePacket(GameClient client, GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Client\168\PlayerHeadingUpdateHandler.cs:Zeile 92. bei DOL.GS.PacketHandler.PacketProcessor.HandlePacket(GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 925. 20:34:10,723 - [NpcUpdate] - ERROR - DOL.GS.WorldMgr - NPC update: System.OutOfMemoryException (DOL.GS.GameNPC name=ambient boar DB_ID=d1b7f70e-b456-4fba-9ced-5ba4e68f5bbf oid=9153 state=Active reg=100 loc=803012,728245,4704) System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.IO.MemoryStream.set_Capacity(Int32 value) bei System.IO.MemoryStream.EnsureCapacity(Int32 value) bei System.IO.MemoryStream.WriteByte(Byte value) bei DOL.Network.PacketOut.WriteShort(UInt16 val) in c:\Users\Carnifexe\Desktop\DOLServer\DOLBase\Network\PacketOut.cs:Zeile 62. bei DOL.GS.PacketHandler.GSUDPPacketOut..ctor(Byte packetCode) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\GSUDPPacketOut.cs:Zeile 34. bei DOL.GS.PacketHandler.PacketLib168.SendObjectUpdate(GameObject obj) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketLib168.cs:Zeile 843. bei DOL.GS.GameNPC.BroadcastUpdate() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GameNPC.cs:Zeile 2805. bei DOL.GS.WorldMgr.WorldUpdateThreadStart() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\world\WorldMgr.cs:Zeile 924. 2014-08-02 20:34:02,891 - [4101] - ERROR - DOL.GS.GameTimer+TimeManager - aborting the thread. 20:34:15,995 - [3974] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine bestehende Verbindung wurde softwaregesteuert durch den Hostcomputer abgebrochen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 2014-08-02 20:34:18,694 - [3875] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine bestehende Verbindung wurde softwaregesteuert durch den Hostcomputer abgebrochen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 2014-08-02 20:34:21,346 - [NpcUpdate] - ERROR - DOL.GS.WorldMgr - NPC update: System.OutOfMemoryException (DOL.GS.GameNPC name=ambient pixie DB_ID=1389e63c-4eb8-4360-b1b8-a5b362a0d195 oid=44 state=Active reg=201 loc=33313,34714,8441) System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.IO.MemoryStream.set_Capacity(Int32 value) bei System.IO.MemoryStream.EnsureCapacity(Int32 value) bei System.IO.MemoryStream.WriteByte(Byte value) bei DOL.Network.PacketOut.WriteShort(UInt16 val) in c:\Users\Carnifexe\Desktop\DOLServer\DOLBase\Network\PacketOut.cs:Zeile 62. bei DOL.GS.PacketHandler.GSUDPPacketOut..ctor(Byte packetCode) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\GSUDPPacketOut.cs:Zeile 34. bei DOL.GS.PacketHandler.PacketLib168.SendObjectUpdate(GameObject obj) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketLib168.cs:Zeile 843. bei DOL.GS.GameNPC.BroadcastUpdate() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GameNPC.cs:Zeile 2805. bei DOL.GS.WorldMgr.WorldUpdateThreadStart() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\world\WorldMgr.cs:Zeile 924. 2014-08-02 20:34:23,951 - [4092] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Failed to stop the TimeManager: RegionTime1 20:34:23,951 - [4086] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Failed to stop the TimeManager: RegionTime1 2014-08-02 20:34:23,951 - [4109] - ERROR - DOL.Database.Connection.DataConnection - ExecuteSelect: "SELECT `Appeal_ID`, `Name`, `Account`, `Severity`, `Status`, `Timestamp`, `Text` FROM `Appeal` WHERE `Name` = 'Borkyhhh'" System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.Text.Encoding.GetBytes(String s) bei MySql.Data.MySqlClient.Statement.InternalBindParameters(String sql, MySqlParameterCollection parameters, MySqlPacket packet) bei MySql.Data.MySqlClient.Statement.BindParameters() bei MySql.Data.MySqlClient.PreparableStatement.Execute() bei MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior behavior) bei MySql.Data.MySqlClient.MySqlCommand.ExecuteReader() bei DOL.Database.Connection.DataConnection.ExecuteSelect(String sqlcommand, QueryCallback callback, IsolationLevel isolation) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Connection\DataConnection.cs:Zeile 319. 20:34:23,951 - [4106] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Failed to stop the TimeManager: RegionTime1 20:34:23,951 - [4105] - ERROR - DOL.GS.GameEvents.StatPrint - stats Log callback System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. bei DOL.GS.Util.GetThreadStack(Thread thread) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameutils\Util.cs:Zeile 211. bei DOL.GS.GameTimer.TimeManager.GetStacktrace() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameutils\GameTimer.cs:Zeile 528. bei DOL.GS.GameEvents.StatPrint.PrintStats(Object state) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameutils\StatPrint.cs:Zeile 204. 2014-08-02 20:34:23,951 - [4104] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Failed to stop the TimeManager: RegionTime1 20:34:31,970 - [3875] - ERROR - DOL.Database.ObjectDatabase - Error while saving data object: DataObject: Inventory, ObjectID{e15b643e-034d-440c-94dd-57b1ad35e650}, Name{Personal Bind Recall Stone}, OwnerID{2479641b-2e6e-43d3-bd8a-04e83f5ce786}, SlotPosition{40}, Count{1} DOL.Database.DatabaseException: Saving Relations failed ! ---> System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.RuntimeType.GetMembers(BindingFlags bindingAttr) bei System.Type.GetMembers() bei DOL.Database.ObjectDatabase.SaveObjectRelations(DataObject dataObject) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\ObjectDatabase.cs:Zeile 630. --- Ende der internen Ausnahmestapelüberwachung --- bei DOL.Database.ObjectDatabase.SaveObjectRelations(DataObject dataObject) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\ObjectDatabase.cs:Zeile 697. bei DOL.Database.Handlers.MySQLObjectDatabase.SaveObjectImpl(DataObject dataObject) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Handlers\MySQLObjectDatabase.cs:Zeile 349. 2014-08-02 20:34:31,970 - [4110] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 20:34:26,650 - [3982] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Error while processing packet (handler=DOL.GS.PacketHandler.Client.v168.PlayerPositionUpdateHandler client: Version1104 pakLib:DOL.GS.PacketHandler.PacketLib1104 type:LabyrinthOfTheMinotaur(LabyrinthOfTheMinotaur) addons:bit4, bit5, Foundations, NewFrontiers state:Playing IP:87.188.111.15:49814 session:124 acc:odinsendboss4 char:Odinsblocker class:22) System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.Text.Encoding.GetBytes(String s) bei DOL.Network.PacketOut.FillString(String str, Int32 len) in c:\Users\Carnifexe\Desktop\DOLServer\DOLBase\Network\PacketOut.cs:Zeile 254. bei DOL.GS.PacketHandler.Client.v168.PlayerPositionUpdateHandler.HandlePacket(GameClient client, GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Client\168\PlayerPositionUpdateHandler.cs:Zeile 724. bei DOL.GS.PacketHandler.PacketProcessor.HandlePacket(GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 925. 2014-08-02 20:34:29,318 - [3974] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Error while processing packet (handler=DOL.GS.PacketHandler.Client.v168.PlayerPositionUpdateHandler client: Version1108 pakLib:DOL.GS.PacketHandler.PacketLib1108 type:LabyrinthOfTheMinotaur(LabyrinthOfTheMinotaur) addons:bit4, bit5, Foundations, NewFrontiers state:Playing IP:81.241.205.224:59211 session:56 acc:jakkyhib char:Jakkyz class:45) System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.Text.Encoding.GetBytes(String s) bei DOL.Network.PacketOut.FillString(String str, Int32 len) in c:\Users\Carnifexe\Desktop\DOLServer\DOLBase\Network\PacketOut.cs:Zeile 254. bei DOL.GS.PacketHandler.Client.v168.PlayerPositionUpdateHandler.HandlePacket(GameClient client, GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Client\168\PlayerPositionUpdateHandler.cs:Zeile 724. bei DOL.GS.PacketHandler.PacketProcessor.HandlePacket(GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 925. 20:34:23,951 - [4101] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: rox 20:34:34,809 - [4092] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: rox 20:34:26,650 - [3981] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine vorhandene Verbindung wurde vom Remotehost geschlossen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 2014-08-02 20:34:42,531 - [3975] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine vorhandene Verbindung wurde vom Remotehost geschlossen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 2014-08-02 20:34:39,910 - [4086] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: rox 2014-08-02 20:34:39,910 - [4111] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 20:34:42,687 - [4039] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine vorhandene Verbindung wurde vom Remotehost geschlossen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 20:34:39,910 - [3976] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine vorhandene Verbindung wurde vom Remotehost geschlossen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 20:34:45,136 - [4106] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: rox 20:34:45,308 - [4000] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine vorhandene Verbindung wurde vom Remotehost geschlossen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 20:34:45,323 - [4104] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: rox 20:34:47,757 - [4110] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: rox 2014-08-02 20:34:53,077 - [4105] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 20:34:53,077 - [4111] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: rox 2014-08-02 20:35:16,617 - [RegionTime3] - ERROR - DOL.GS.GameTimer+TimeManager - Timer callback (DOL.GS.PacketHandler.Client.v168.UseSkillHandler+UseSkillAction tick:0x001C6DCD interval:0 manager:'RegionTime3' actionSource: (DOL.GS.GamePlayer name=Grobbz DB_ID=93844c94-0bec-4594-b764-1220d2550537 oid=640 state=Active reg=238 loc=558339,558558,4740 class=Berserker(31))) System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.Enum.InternalGetValue() bei System.Enum.GetHashCode() bei System.Collections.Generic.ObjectEqualityComparer`1.GetHashCode(T obj) bei System.Collections.Generic.Dictionary`2.FindEntry(TKey key) bei System.Collections.Generic.Dictionary`2.get_Item(TKey key) bei DOL.Language.LanguageMgr.GetLanguageDataObject(String language, String translationId, eTranslationIdentifier translationIdentifier) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\language\LanguageMgr.cs:Zeile 421. bei DOL.Language.LanguageMgr.TryGetTranslation(String& translation, String language, String translationId, Object[] args) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\language\LanguageMgr.cs:Zeile 576. bei DOL.Language.LanguageMgr.GetTranslation(String language, String translationId, Object[] args) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\language\LanguageMgr.cs:Zeile 467. bei DOL.GS.Styles.StyleProcessor.TryToUseStyle(GameLiving living, Style style) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\styles\StyleProcessor.cs:Zeile 321. bei DOL.GS.GamePlayer.ExecuteWeaponStyle(Style style) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GamePlayer.cs:Zeile 6847. bei DOL.GS.PacketHandler.Client.v168.UseSkillHandler.UseSkillAction.OnTick() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Client\168\UseSkillHandler.cs:Zeile 181. bei DOL.GS.GameTimer.TimeManager.TimeThread() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameutils\GameTimer.cs:Zeile 856. 2014-08-02 20:35:11,485 - [4101] - ERROR - DOL.WeakMulticastDelegate - InvokeSafe System.Reflection.TargetInvocationException: Ein Aufrufziel hat einen Ausnahmefehler verursacht. ---> System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.IO.MemoryStream.set_Capacity(Int32 value) bei System.IO.MemoryStream.EnsureCapacity(Int32 value) bei System.IO.MemoryStream.WriteByte(Byte value) bei DOL.Network.PacketOut.WriteShort(UInt16 val) in c:\Users\Carnifexe\Desktop\DOLServer\DOLBase\Network\PacketOut.cs:Zeile 62. bei DOL.GS.PacketHandler.GSTCPPacketOut..ctor(Byte packetCode) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\GSTCPPacketOut.cs:Zeile 34. bei DOL.GS.PacketHandler.PacketLib173.SendMessage(String msg, eChatType type, eChatLoc loc) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketLib173.cs:Zeile 556. bei DOL.GS.GameEvents.PlayerEnterExit.PlayerQuit(DOLEvent e, Object sender, EventArgs arguments) in c:\Users\Administrator\Desktop\DOLServer\debug\scripts\gameevents\PlayerEnterExit.cs:Zeile 137. --- Ende der internen Ausnahmestapelüberwachung --- bei System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) bei System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) bei System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) bei System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters) bei DOL.WeakMulticastDelegate.InvokeSafe(Object[] args) in c:\Users\Carnifexe\Desktop\DOLServer\DOLBase\WeakMulticastDelegate.cs:Zeile 307. 20:35:08,879 - [4109] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 2014-08-02 20:35:14,059 - [4023] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Error while processing packet (handler=DOL.GS.PacketHandler.Client.v168.PlayerPositionUpdateHandler client: Version1109 pakLib:DOL.GS.PacketHandler.PacketLib1109 type:LabyrinthOfTheMinotaur(LabyrinthOfTheMinotaur) addons:bit4, bit5, Foundations, NewFrontiers state:Playing IP:94.139.28.83:49341 session:82 acc:chrischek74 char:Aureliuz class:48) System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei DOL.GS.Effects.GameEffectList.GetEnumerator() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\effects\GameEffectList.cs:Zeile 447. bei DOL.GS.Spells.SpellHandler.FindEffectOnTarget(GameLiving target, String spellType) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\spells\SpellHandler.cs:Zeile 3144. bei DOL.GS.PropertyCalc.MaxSpeedCalculator.CalcValue(GameLiving living, eProperty property) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\propertycalc\MaxSpeedCalculator.cs:Zeile 168. bei DOL.GS.GameLiving.GetModified(eProperty property) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GameLiving.cs:Zeile 4774. bei DOL.GS.GameLiving.get_MaxSpeed() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GameLiving.cs:Zeile 5584. bei DOL.GS.PacketHandler.Client.v168.PlayerPositionUpdateHandler.HandlePacket(GameClient client, GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Client\168\PlayerPositionUpdateHandler.cs:Zeile 239. bei DOL.GS.PacketHandler.PacketProcessor.HandlePacket(GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 925. 20:35:21,859 - [4105] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: rox 20:35:08,879 - [3976] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Error while processing packet (handler=DOL.GS.PacketHandler.Client.v168.PlayerPositionUpdateHandler client: Version1109 pakLib:DOL.GS.PacketHandler.PacketLib1109 type:LabyrinthOfTheMinotaur(LabyrinthOfTheMinotaur) addons:bit4, bit5, Foundations, NewFrontiers state:Playing IP:178.8.161.101:51174 session:116 acc:myri char:Frerrac class:21) System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei DOL.GS.Collections.Hashtable.Init() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameutils\Hashtable.cs:Zeile 104. bei DOL.GS.Collections.Hashtable..ctor() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameutils\Hashtable.cs:Zeile 49. bei DOL.GS.Zone.GetObjectsInRadius(eGameObjectType type, Int32 x, Int32 y, Int32 z, UInt16 radius, ArrayList partialList, Boolean ignoreZ) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\world\Zone.cs:Zeile 632. bei DOL.GS.Region.GetInRadius(eGameObjectType type, Int32 x, Int32 y, Int32 z, UInt16 radius, Boolean withDistance, Boolean ignoreZ) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\world\Region.cs:Zeile 1535. bei DOL.GS.Region.GetPlayersInRadius(Int32 x, Int32 y, Int32 z, UInt16 radius, Boolean withDistance, Boolean ignoreZ) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\world\Region.cs:Zeile 1672. bei DOL.GS.GameObject.GetPlayersInRadius(Boolean useCache, UInt16 radiusToCheck, Boolean withDistance, Boolean ignoreZ) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GameObject.cs:Zeile 1233. bei DOL.GS.GameObject.GetPlayersInRadius(UInt16 radiusToCheck) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameobjects\GameObject.cs:Zeile 1172. bei DOL.GS.PacketHandler.Client.v168.PlayerPositionUpdateHandler.HandlePacket(GameClient client, GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Client\168\PlayerPositionUpdateHandler.cs:Zeile 692. bei DOL.GS.PacketHandler.PacketProcessor.HandlePacket(GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 925. 20:35:26,991 - [4114] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 20:35:21,859 - [3875] - ERROR - DOL.Database.ObjectDatabase - Error while adding data object: DataObject: PlayerXEffect, ObjectID{fe785560-e47d-4911-8ecd-b27f6a31620b} System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.IO.MemoryStream.set_Capacity(Int32 value) bei System.IO.MemoryStream.EnsureCapacity(Int32 value) bei System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count) bei MySql.Data.MySqlClient.Statement.InternalBindParameters(String sql, MySqlParameterCollection parameters, MySqlPacket packet) bei MySql.Data.MySqlClient.Statement.BindParameters() bei MySql.Data.MySqlClient.PreparableStatement.Execute() bei MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior behavior) bei MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuery() bei DOL.Database.Connection.DataConnection.ExecuteNonQuery(String sqlcommand) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Connection\DataConnection.cs:Zeile 233. bei DOL.Database.Handlers.MySQLObjectDatabase.AddObjectImpl(DataObject dataObject) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Handlers\MySQLObjectDatabase.cs:Zeile 201. 2014-08-02 20:35:26,991 - [3942] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Error while processing packet (handler=DOL.GS.PacketHandler.Client.v168.ClientCrashPacketHandler client: Version1109 pakLib:DOL.GS.PacketHandler.PacketLib1109 type:LabyrinthOfTheMinotaur(LabyrinthOfTheMinotaur) addons:bit4, bit5, Foundations, NewFrontiers state:Disconnected IP:not connected session:92 acc:akasenshi88 char:null class:null) System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. bei DOL.GS.PacketHandler.Client.v168.ClientCrashPacketHandler.HandlePacket(GameClient client, GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Client\168\ClientCrashPacketHandler.cs:Zeile 61. bei DOL.GS.PacketHandler.PacketProcessor.HandlePacket(GSPacketIn packet) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 925. 20:35:24,417 - [4113] - ERROR - DOL.GS.GameEvents.StatPrint - stats Log callback System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei Microsoft.Win32.RegistryKey.InternalGetValue(String name, Object defaultValue, Boolean doNotExpand, Boolean checkSecurity) bei Microsoft.Win32.RegistryKey.GetValue(String name) bei System.Diagnostics.PerformanceMonitor.GetData(String item) bei System.Diagnostics.PerformanceCounterLib.GetPerformanceData(String item) bei System.Diagnostics.PerformanceCounterLib.GetCategorySample(String category) bei System.Diagnostics.PerformanceCounterLib.GetCategorySample(String machine, String category) bei System.Diagnostics.PerformanceCounter.NextSample() bei System.Diagnostics.PerformanceCounter.NextValue() bei DOL.GS.GameEvents.StatPrint.PrintStats(Object state) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameutils\StatPrint.cs:Zeile 181. 20:35:26,991 - [4111] - ERROR - DOL.Database.ObjectDatabase - Error while saving data object: DataObject: DOLCharacters, ObjectID{a7379022-adcf-46f8-85a0-dc2bae877bc5} System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) bei System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) bei System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) bei System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) bei System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) bei DOL.Database.Handlers.MySQLObjectDatabase.SaveObjectImpl(DataObject dataObject) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Handlers\MySQLObjectDatabase.cs:Zeile 269. 20:35:29,752 - [3926] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine vorhandene Verbindung wurde vom Remotehost geschlossen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 20:35:32,420 - [4109] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: rox 20:35:37,490 - [4114] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: rox 2014-08-02 20:35:42,669 - [4118] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 20:35:47,926 - [3982] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine vorhandene Verbindung wurde vom Remotehost geschlossen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 20:35:58,487 - [4116] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 20:35:58,612 - [4118] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: daoczagga4 2014-08-02 20:36:01,264 - [4115] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Packet processor: SocketException System.Net.Sockets.SocketException (0x80004005): Eine vorhandene Verbindung wurde vom Remotehost geschlossen bei System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) bei DOL.GS.PacketHandler.PacketProcessor.AsyncTcpSendCallback(IAsyncResult ar) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\packets\Server\PacketProcessor.cs:Zeile 384. 20:36:06,631 - [4101] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: daoczagga4 20:36:19,610 - [4110] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: daoczagga4 20:36:06,631 - [4106] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: daoczagga4 2014-08-02 20:36:19,610 - [4116] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: daoczagga4 20:36:22,309 - [4109] - ERROR - DOL.Database.ObjectDatabase - Error while saving data object: DataObject: DOLCharacters, ObjectID{a7379022-adcf-46f8-85a0-dc2bae877bc5} MySql.Data.MySqlClient.MySqlException (0x80004005): Unable to connect to any of the specified MySQL hosts. bei MySql.Data.MySqlClient.NativeDriver.Open() bei MySql.Data.MySqlClient.Driver.Open() bei MySql.Data.MySqlClient.Driver.Create(MySqlConnectionStringBuilder settings) bei MySql.Data.MySqlClient.MySqlPool.GetPooledConnection() bei MySql.Data.MySqlClient.MySqlPool.TryToGetDriver() bei MySql.Data.MySqlClient.MySqlPool.GetConnection() bei MySql.Data.MySqlClient.MySqlConnection.Open() bei DOL.Database.Connection.DataConnection.GetMySqlConnection(Boolean& isNewConnection) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Connection\DataConnection.cs:Zeile 165. bei DOL.Database.Connection.DataConnection.ExecuteNonQuery(String sqlcommand) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Connection\DataConnection.cs:Zeile 210. bei DOL.Database.Handlers.MySQLObjectDatabase.SaveObjectImpl(DataObject dataObject) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Handlers\MySQLObjectDatabase.cs:Zeile 339. 20:36:16,974 - [4113] - ERROR - DOL.GS.GameEvents.StatPrint - stats Log callback System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst. bei System.Collections.Generic.Dictionary`2.Initialize(Int32 capacity) bei System.Collections.Generic.Dictionary`2..ctor(Int32 capacity, IEqualityComparer`1 comparer) bei System.Collections.Generic.Dictionary`2..ctor(IDictionary`2 dictionary, IEqualityComparer`1 comparer) bei System.Collections.Generic.Dictionary`2..ctor(IDictionary`2 dictionary) bei DOL.Events.GameEventMgr.get_NumObjectHandlers() in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\events\GameEventMgr.cs:Zeile 52. bei DOL.GS.GameEvents.StatPrint.PrintStats(Object state) in c:\Users\Carnifexe\Desktop\DOLServer\GameServer\gameutils\StatPrint.cs:Zeile 147. 20:36:22,309 - [4092] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: daoczagga4 2014-08-02 20:36:27,519 - [NpcUpdate] - ERROR - DOL.Database.ObjectDatabase - Error while saving data object: DataObject: DOLCharacters, ObjectID{71f9a4e8-e8dd-4043-a360-f4381c2302b0} MySql.Data.MySqlClient.MySqlException (0x80004005): Unable to connect to any of the specified MySQL hosts. bei MySql.Data.MySqlClient.NativeDriver.Open() bei MySql.Data.MySqlClient.Driver.Open() bei MySql.Data.MySqlClient.Driver.Create(MySqlConnectionStringBuilder settings) bei MySql.Data.MySqlClient.MySqlPool.GetPooledConnection() bei MySql.Data.MySqlClient.MySqlPool.TryToGetDriver() bei MySql.Data.MySqlClient.MySqlPool.GetConnection() bei MySql.Data.MySqlClient.MySqlConnection.Open() bei DOL.Database.Connection.DataConnection.GetMySqlConnection(Boolean& isNewConnection) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Connection\DataConnection.cs:Zeile 165. bei DOL.Database.Connection.DataConnection.ExecuteNonQuery(String sqlcommand) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Connection\DataConnection.cs:Zeile 210. bei DOL.Database.Handlers.MySQLObjectDatabase.SaveObjectImpl(DataObject dataObject) in c:\Users\Carnifexe\Desktop\DOLServer\DOLDatabase\Handlers\MySQLObjectDatabase.cs:Zeile 339. 2014-08-02 20:36:22,324 - [4104] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: daoczagga4 20:36:19,828 - [4086] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: daoczagga4 2014-08-02 20:36:24,930 - [4101] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: razelle 20:36:27,675 - [4110] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: razelle 20:36:30,202 - [4106] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: razelle 2014-08-02 20:36:30,202 - [4121] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 20:36:37,800 - [4116] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: razelle 20:36:50,654 - [4086] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: razelle 2014-08-02 20:36:48,064 - [4092] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Disconnected Client: razelle 2014-08-02 20:36:32,636 - [4122] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324 2014-08-02 20:36:48,064 - [4113] - ERROR - DOL.GS.GameEvents.RegionTimersResynch - ----- Found Frozen Region Timer ----- Name: RegionTime1 - Current Time: 69207324
Mysql log files are like 1gb and the server got a strage connection loss

Sloq Query Log
Code: Select all
mysqld, Version: 5.5.38-log (MySQL Community Server (GPL)). started with: TCP Port: 3306, Named Pipe: (null) Time Id Command Argument C:\Program Files\MySQL\MySQL Server 5.5\bin\mysqld, Version: 5.5.38-log (MySQL Community Server (GPL)). started with: TCP Port: 3306, Named Pipe: (null) Time Id Command Argument # Time: 140718 18:36:49 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.524008 Lock_time: 0.000000 Rows_sent: 75667 Rows_examined: 75667 use dol; SET timestamp=1405701409; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140718 18:46:46 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.102807 Lock_time: 0.000000 Rows_sent: 75667 Rows_examined: 75667 SET timestamp=1405702006; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140718 22:38:46 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.071607 Lock_time: 0.000000 Rows_sent: 75667 Rows_examined: 75667 SET timestamp=1405715926; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140719 0:47:27 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.449204 Lock_time: 0.000000 Rows_sent: 31777 Rows_examined: 31777 SET timestamp=1405723647; SELECT * FROM `craftedxitem`; # Time: 140719 0:47:34 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 4.336808 Lock_time: 0.000000 Rows_sent: 29631 Rows_examined: 29631 SET timestamp=1405723654; SELECT * FROM `inventory`; # Time: 140719 0:47:40 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 6.130810 Lock_time: 0.000000 Rows_sent: 27955 Rows_examined: 27955 SET timestamp=1405723660; SELECT * FROM `itemtemplate`; # Time: 140719 0:48:00 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 13.993225 Lock_time: 0.000000 Rows_sent: 75670 Rows_examined: 75670 SET timestamp=1405723680; SELECT * FROM `mob`; # Time: 140719 0:48:04 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 3.666007 Lock_time: 0.000000 Rows_sent: 39475 Rows_examined: 39475 SET timestamp=1405723684; SELECT * FROM `npcequipment`; # Time: 140719 0:48:06 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.324404 Lock_time: 0.000000 Rows_sent: 12278 Rows_examined: 12278 SET timestamp=1405723686; SELECT * FROM `npctemplate`; # Time: 140719 0:48:09 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.386804 Lock_time: 0.000000 Rows_sent: 26291 Rows_examined: 26291 SET timestamp=1405723689; SELECT * FROM `pathpoints`; # Time: 140719 21:36:49 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 4.929608 Lock_time: 0.000000 Rows_sent: 27955 Rows_examined: 27955 SET timestamp=1405798609; SELECT * FROM `itemtemplate`; # Time: 140719 21:37:00 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 8.814015 Lock_time: 0.000000 Rows_sent: 75671 Rows_examined: 75671 SET timestamp=1405798620; SELECT * FROM `mob`; # Time: 140719 22:14:18 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.555207 Lock_time: 0.000000 Rows_sent: 75671 Rows_examined: 75671 SET timestamp=1405800858; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140720 16:10:15 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 3.884407 Lock_time: 0.000000 Rows_sent: 75425 Rows_examined: 75425 SET timestamp=1405865415; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140720 19:39:01 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.212007 Lock_time: 0.000000 Rows_sent: 75426 Rows_examined: 75426 SET timestamp=1405877941; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140721 14:16:35 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.449204 Lock_time: 0.000000 Rows_sent: 31777 Rows_examined: 31777 SET timestamp=1405944995; SELECT * FROM `craftedxitem`; # Time: 140721 14:16:43 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 5.163609 Lock_time: 0.000000 Rows_sent: 35181 Rows_examined: 35181 SET timestamp=1405945003; SELECT * FROM `inventory`; # Time: 140721 14:16:50 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 6.193211 Lock_time: 0.000000 Rows_sent: 27960 Rows_examined: 27960 SET timestamp=1405945010; SELECT * FROM `itemtemplate`; # Time: 140721 14:17:09 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 14.008825 Lock_time: 0.000000 Rows_sent: 75428 Rows_examined: 75428 SET timestamp=1405945029; SELECT * FROM `mob`; # Time: 140721 14:17:13 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 3.681607 Lock_time: 0.000000 Rows_sent: 39475 Rows_examined: 39475 SET timestamp=1405945033; SELECT * FROM `npcequipment`; # Time: 140721 14:17:16 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.324404 Lock_time: 0.000000 Rows_sent: 12228 Rows_examined: 12228 SET timestamp=1405945036; SELECT * FROM `npctemplate`; # Time: 140721 14:17:18 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.418004 Lock_time: 0.000000 Rows_sent: 26419 Rows_examined: 26419 SET timestamp=1405945038; SELECT * FROM `pathpoints`; # Time: 140721 20:02:06 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.274407 Lock_time: 0.000000 Rows_sent: 75428 Rows_examined: 75428 SET timestamp=1405965726; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140721 22:56:30 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.602008 Lock_time: 0.000000 Rows_sent: 75428 Rows_examined: 75428 SET timestamp=1405976190; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140722 11:20:18 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.464804 Lock_time: 0.000000 Rows_sent: 31777 Rows_examined: 31777 SET timestamp=1406020818; SELECT * FROM `craftedxitem`; # Time: 140722 11:20:27 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 5.522410 Lock_time: 0.000000 Rows_sent: 37307 Rows_examined: 37307 SET timestamp=1406020827; SELECT * FROM `inventory`; # Time: 140722 11:20:33 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 6.177610 Lock_time: 0.000000 Rows_sent: 27961 Rows_examined: 27961 SET timestamp=1406020833; SELECT * FROM `itemtemplate`; # Time: 140722 11:20:53 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 14.055624 Lock_time: 0.000000 Rows_sent: 75429 Rows_examined: 75429 SET timestamp=1406020853; SELECT * FROM `mob`; # Time: 140722 11:20:57 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 3.697206 Lock_time: 0.000000 Rows_sent: 39475 Rows_examined: 39475 SET timestamp=1406020857; SELECT * FROM `npcequipment`; # Time: 140722 11:20:59 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.340004 Lock_time: 0.000000 Rows_sent: 12228 Rows_examined: 12228 SET timestamp=1406020859; SELECT * FROM `npctemplate`; # Time: 140722 11:21:02 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.449205 Lock_time: 0.000000 Rows_sent: 26419 Rows_examined: 26419 SET timestamp=1406020862; SELECT * FROM `pathpoints`; # Time: 140722 14:02:39 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.383608 Lock_time: 0.000000 Rows_sent: 75429 Rows_examined: 75429 SET timestamp=1406030559; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140723 18:21:02 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 3.962407 Lock_time: 0.000000 Rows_sent: 75432 Rows_examined: 75432 SET timestamp=1406132462; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140723 21:05:12 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 3.915607 Lock_time: 0.000000 Rows_sent: 75432 Rows_examined: 75432 SET timestamp=1406142312; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140724 12:23:06 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 3.978007 Lock_time: 0.000000 Rows_sent: 75456 Rows_examined: 75456 SET timestamp=1406197386; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140725 12:41:15 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.464804 Lock_time: 0.000000 Rows_sent: 31777 Rows_examined: 31777 SET timestamp=1406284875; SELECT * FROM `craftedxitem`; # Time: 140725 12:41:25 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 6.692412 Lock_time: 0.000000 Rows_sent: 45353 Rows_examined: 45353 SET timestamp=1406284885; SELECT * FROM `inventory`; # Time: 140725 12:41:31 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 6.177611 Lock_time: 0.000000 Rows_sent: 27963 Rows_examined: 27963 SET timestamp=1406284891; SELECT * FROM `itemtemplate`; # Time: 140725 12:41:51 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 14.071225 Lock_time: 0.000000 Rows_sent: 75459 Rows_examined: 75459 SET timestamp=1406284911; SELECT * FROM `mob`; # Time: 140725 12:41:55 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 3.681607 Lock_time: 0.000000 Rows_sent: 39475 Rows_examined: 39475 SET timestamp=1406284915; SELECT * FROM `npcequipment`; # Time: 140725 12:41:57 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.340004 Lock_time: 0.000000 Rows_sent: 12228 Rows_examined: 12228 SET timestamp=1406284917; SELECT * FROM `npctemplate`; # Time: 140725 12:42:00 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.433604 Lock_time: 0.000000 Rows_sent: 26419 Rows_examined: 26419 SET timestamp=1406284920; SELECT * FROM `pathpoints`; C:\Program Files\MySQL\MySQL Server 5.5\bin\mysqld, Version: 5.5.38-log (MySQL Community Server (GPL)). started with: TCP Port: 3306, Named Pipe: (null) Time Id Command Argument # Time: 140725 13:38:42 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.056007 Lock_time: 0.000000 Rows_sent: 75459 Rows_examined: 75459 use dol; SET timestamp=1406288322; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140725 14:19:02 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.508408 Lock_time: 0.000000 Rows_sent: 75459 Rows_examined: 75459 SET timestamp=1406290742; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140726 13:13:50 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.570808 Lock_time: 0.000000 Rows_sent: 75461 Rows_examined: 75461 SET timestamp=1406373230; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140726 13:17:39 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 3.962407 Lock_time: 0.000000 Rows_sent: 75461 Rows_examined: 75461 SET timestamp=1406373459; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140726 23:23:06 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 3.057605 Lock_time: 0.000000 Rows_sent: 31777 Rows_examined: 31777 SET timestamp=1406409786; SELECT * FROM `craftedxitem`; # Time: 140726 23:23:20 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 8.970015 Lock_time: 0.000000 Rows_sent: 49458 Rows_examined: 49458 SET timestamp=1406409800; SELECT * FROM `inventory`; # Time: 140726 23:23:27 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 7.581614 Lock_time: 0.000000 Rows_sent: 27965 Rows_examined: 27965 SET timestamp=1406409807; SELECT * FROM `itemtemplate`; # Time: 140726 23:23:35 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.371204 Lock_time: 0.000000 Rows_sent: 20441 Rows_examined: 20441 SET timestamp=1406409815; SELECT * FROM `merchantitem`; # Time: 140726 23:23:52 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 17.253630 Lock_time: 0.000000 Rows_sent: 75484 Rows_examined: 75484 SET timestamp=1406409832; SELECT * FROM `mob`; # Time: 140726 23:23:57 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 4.539608 Lock_time: 0.000000 Rows_sent: 39475 Rows_examined: 39475 SET timestamp=1406409837; SELECT * FROM `npcequipment`; # Time: 140726 23:24:00 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.854805 Lock_time: 0.000000 Rows_sent: 12228 Rows_examined: 12228 SET timestamp=1406409840; SELECT * FROM `npctemplate`; # Time: 140726 23:24:03 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.995205 Lock_time: 0.000000 Rows_sent: 26419 Rows_examined: 26419 SET timestamp=1406409843; SELECT * FROM `pathpoints`; # Time: 140726 23:27:40 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 3.853207 Lock_time: 0.000000 Rows_sent: 75484 Rows_examined: 75484 SET timestamp=1406410060; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; C:\Program Files\MySQL\MySQL Server 5.5\bin\mysqld, Version: 5.5.38-log (MySQL Community Server (GPL)). started with: TCP Port: 3306, Named Pipe: (null) Time Id Command Argument # Time: 140727 20:45:33 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.009207 Lock_time: 0.000000 Rows_sent: 75483 Rows_examined: 75483 use dol; SET timestamp=1406486733; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140728 21:43:02 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.446008 Lock_time: 0.000000 Rows_sent: 75485 Rows_examined: 75485 SET timestamp=1406576582; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140728 22:36:08 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.464805 Lock_time: 0.000000 Rows_sent: 31777 Rows_examined: 31777 SET timestamp=1406579768; SELECT * FROM `craftedxitem`; # Time: 140728 22:36:21 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 8.314814 Lock_time: 0.000000 Rows_sent: 56410 Rows_examined: 56410 SET timestamp=1406579781; SELECT * FROM `inventory`; # Time: 140728 22:36:27 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 6.177611 Lock_time: 0.000000 Rows_sent: 27976 Rows_examined: 27976 SET timestamp=1406579787; SELECT * FROM `itemtemplate`; # Time: 140728 22:36:47 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 14.008825 Lock_time: 0.000000 Rows_sent: 75486 Rows_examined: 75486 SET timestamp=1406579807; SELECT * FROM `mob`; # Time: 140728 22:36:51 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 3.681607 Lock_time: 0.000000 Rows_sent: 39475 Rows_examined: 39475 SET timestamp=1406579811; SELECT * FROM `npcequipment`; # Time: 140728 22:36:53 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.324404 Lock_time: 0.000000 Rows_sent: 12228 Rows_examined: 12228 SET timestamp=1406579813; SELECT * FROM `npctemplate`; # Time: 140728 22:36:56 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.402404 Lock_time: 0.000000 Rows_sent: 26419 Rows_examined: 26419 SET timestamp=1406579816; SELECT * FROM `pathpoints`; # Time: 140729 14:27:07 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.336807 Lock_time: 0.000000 Rows_sent: 75488 Rows_examined: 75488 SET timestamp=1406636827; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140729 15:01:57 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.508408 Lock_time: 0.000000 Rows_sent: 75488 Rows_examined: 75488 SET timestamp=1406638917; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140730 11:25:01 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.399208 Lock_time: 0.000000 Rows_sent: 75490 Rows_examined: 75490 SET timestamp=1406712301; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140730 13:28:43 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 3.369606 Lock_time: 0.000000 Rows_sent: 75490 Rows_examined: 75490 SET timestamp=1406719723; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140730 18:38:48 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.477208 Lock_time: 0.000000 Rows_sent: 75492 Rows_examined: 75492 SET timestamp=1406738328; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140731 1:05:14 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 2.277604 Lock_time: 0.000000 Rows_sent: 0 Rows_examined: 1 SET timestamp=1406761514; DELETE FROM `PlayerXEffect` WHERE `PlayerXEffect_ID` = '1956522b-2273-48f6-9395-75b8ffb13d16'; # Time: 140731 1:13:26 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.227607 Lock_time: 0.000000 Rows_sent: 75491 Rows_examined: 75491 SET timestamp=1406762006; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140731 22:52:18 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.508408 Lock_time: 0.000000 Rows_sent: 75491 Rows_examined: 75491 SET timestamp=1406839938; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140801 18:53:21 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.464805 Lock_time: 0.000000 Rows_sent: 31777 Rows_examined: 31777 SET timestamp=1406912001; SELECT * FROM `craftedxitem`; # Time: 140801 18:53:24 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.043604 Lock_time: 0.000000 Rows_sent: 2905 Rows_examined: 2905 SET timestamp=1406912004; SELECT * FROM `dolcharacters`; # Time: 140801 18:53:37 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 11.310019 Lock_time: 0.000000 Rows_sent: 75733 Rows_examined: 75733 SET timestamp=1406912017; SELECT * FROM `inventory`; # Time: 140801 18:53:43 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 5.865611 Lock_time: 0.000000 Rows_sent: 27984 Rows_examined: 27984 SET timestamp=1406912023; SELECT * FROM `itemtemplate`; # Time: 140801 18:53:56 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 9.266416 Lock_time: 0.000000 Rows_sent: 75491 Rows_examined: 75491 SET timestamp=1406912036; SELECT * FROM `mob`; # Time: 140801 18:55:58 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 3.790807 Lock_time: 0.000000 Rows_sent: 75491 Rows_examined: 75491 SET timestamp=1406912158; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140801 19:28:09 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.102807 Lock_time: 0.000000 Rows_sent: 75500 Rows_examined: 75500 SET timestamp=1406914089; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140802 0:46:45 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.464804 Lock_time: 0.000000 Rows_sent: 31777 Rows_examined: 31777 SET timestamp=1406933205; SELECT * FROM `craftedxitem`; # Time: 140802 0:46:48 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.074804 Lock_time: 0.000000 Rows_sent: 2961 Rows_examined: 2961 SET timestamp=1406933208; SELECT * FROM `dolcharacters`; # Time: 140802 0:47:01 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 11.481620 Lock_time: 0.000000 Rows_sent: 77030 Rows_examined: 77030 SET timestamp=1406933221; SELECT * FROM `inventory`; # Time: 140802 0:47:07 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 6.177611 Lock_time: 0.000000 Rows_sent: 27984 Rows_examined: 27984 SET timestamp=1406933227; SELECT * FROM `itemtemplate`; # Time: 140802 0:47:28 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 14.118025 Lock_time: 0.000000 Rows_sent: 75500 Rows_examined: 75500 SET timestamp=1406933248; SELECT * FROM `mob`; # Time: 140802 0:47:32 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 3.697207 Lock_time: 0.000000 Rows_sent: 39475 Rows_examined: 39475 SET timestamp=1406933252; SELECT * FROM `npcequipment`; # Time: 140802 0:47:34 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.340004 Lock_time: 0.000000 Rows_sent: 12228 Rows_examined: 12228 SET timestamp=1406933254; SELECT * FROM `npctemplate`; # Time: 140802 0:47:37 # User@Host: Carnifexe[Carnifexe] @ ;) # Query_time: 2.433604 Lock_time: 0.000000 Rows_sent: 26419 Rows_examined: 26419 SET timestamp=1406933257; SELECT * FROM `pathpoints`; # Time: 140802 1:18:04 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.711208 Lock_time: 0.000000 Rows_sent: 75500 Rows_examined: 75500 SET timestamp=1406935084; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140802 22:32:29 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 4.789208 Lock_time: 0.000000 Rows_sent: 75502 Rows_examined: 75502 SET timestamp=1407011549; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`; # Time: 140803 17:09:50 # User@Host: root[root] @ localhost [127.0.0.1] # Query_time: 3.884407 Lock_time: 0.000000 Rows_sent: 75505 Rows_examined: 75505 SET timestamp=1407078590; SELECT `Mob_ID`, `ClassType`, `TranslationId`, `Name`, `Suffix`, `Guild`, `ExamineArticle`, `MessageArticle`, `X`, `Y`, `Z`, `Speed`, `Heading`, `Region`, `Model`, `Size`, `Strength`, `Constitution`, `Dexterity`, `Quickness`, `Intelligence`, `Piety`, `Empathy`, `Charisma`, `Level`, `Realm`, `EquipmentTemplateID`, `ItemsListTemplateID`, `NPCTemplateID`, `Race`, `Flags`, `AggroLevel`, `AggroRange`, `MeleeDamageType`, `RespawnInterval`, `FactionID`, `BodyType`, `HouseNumber`, `Brain`, `PathID`, `MaxDistance`, `OwnerID`, `RoamingRange`, `IsCloakHoodUp`, `Gender`, `PackageID`, `VisibleWeaponSlots` FROM `Mob`;
Server Start:
Image


Right befor the crash come:
Image

This is very strange and i realy need help cause this is way to high for me

Thanks for every help!
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Re: Strage MYSQL cut after some time

Postby Tolakram » Mon Aug 04, 2014 3:01 pm

Slow inventory table probably needs some indexes created.

Obviously adding a player to a guild started this crash, most likely a timeout or deadlock on mySQL Server.

What indexes do you have on your inventory table? These are the indexes I have on D2:
zzTemp.jpg
zzTemp.jpg (15.66 KiB) Viewed 16147 times
In the above, the index names match the column names except for slotposition_2 which is slotposition, OwnerLot.
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Re: Strage MYSQL cut after some time

Postby Carnifexe » Mon Aug 04, 2014 3:36 pm

to say the truth i dont have any indexes i think cause i dont have any drop down menus for index with navicat ?!
Code: Select all
CREATE TABLE `inventory` ( `OwnerID` varchar(255) NOT NULL, `OwnerLot` smallint(5) unsigned DEFAULT NULL, `ITemplate_Id` varchar(255) DEFAULT NULL, `UTemplate_Id` varchar(255) DEFAULT NULL, `IsCrafted` tinyint(1) DEFAULT NULL, `Creator` text, `SlotPosition` int(11) DEFAULT NULL, `Count` int(11) DEFAULT NULL, `SellPrice` int(11) DEFAULT NULL, `Experience` bigint(20) DEFAULT NULL, `Color` int(11) DEFAULT NULL, `Emblem` int(11) DEFAULT NULL, `Extension` tinyint(3) unsigned DEFAULT NULL, `Condition` int(11) NOT NULL, `Durability` int(11) NOT NULL, `PoisonSpellID` int(11) DEFAULT NULL, `PoisonMaxCharges` int(11) DEFAULT NULL, `PoisonCharges` int(11) DEFAULT NULL, `Charges` int(11) DEFAULT NULL, `Charges1` int(11) DEFAULT NULL, `Cooldown` int(11) NOT NULL, `Inventory_ID` varchar(255) NOT NULL, PRIMARY KEY (`Inventory_ID`), KEY `OwnerID` (`OwnerID`), KEY `ITemplate_Id` (`ITemplate_Id`), KEY `UTemplate_Id` (`UTemplate_Id`), KEY `SlotPosition` (`SlotPosition`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
Image

and thank you tola that you willed to help me :)
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Re: Strage MYSQL cut after some time

Postby Tolakram » Mon Aug 04, 2014 4:48 pm

Navicat is crap. :) You need some SQL skills and a competent tool to be able to create indexes. Get HeidiSQL, connect to your DB locally as root, and create those indexes, then see what happens.

And no, it's not ok to send private messages, I am too busy for one on one help. You've been here a while, plenty of time to learn these skills. :D
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Re: Strage MYSQL cut after some time

Postby Carnifexe » Mon Aug 04, 2014 5:06 pm

Thanks for answering :)
first of all ill download HeidiSQL


Ok this was my index for inventory

Image
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Re: Strage MYSQL cut after some time

Postby Tolakram » Mon Aug 04, 2014 5:32 pm

Looks good to me, so that might not be the issue?

Can you look at the info for how the table is stored? One of those tabs. MyIASM or some other format? Sorry, I am really not that familiar with MySQL storage formats but I know Graveen changed ours.
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Re: Strage MYSQL cut after some time

Postby Carnifexe » Mon Aug 04, 2014 5:38 pm

Image

Like this ?

utf8_general_ci
InnoDB


in the inventory the UTemplate_ID didnt have to be a UNIKEY ? cause sometimes a player crashed cause some crafted healpots do crash a character if they ld so i have to remove the bugged pot and they can log again but okay this was not my main problem :)

also
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Re: Strage MYSQL cut after some time

Postby Tolakram » Mon Aug 04, 2014 7:08 pm

D2 is setup like this:
Code: Select all
CREATE TABLE `inventory` ( `Inventory_ID` VARCHAR(255) NOT NULL, `OwnerID` VARCHAR(128) NOT NULL, `OwnerLot` SMALLINT(5) UNSIGNED NULL DEFAULT NULL, `ITemplate_Id` VARCHAR(192) NULL DEFAULT NULL, `UTemplate_Id` VARCHAR(192) NULL DEFAULT NULL, `IsCrafted` TINYINT(1) NULL DEFAULT NULL, `Creator` TINYTEXT NULL, `SlotPosition` INT(11) NULL DEFAULT NULL, `Count` INT(11) NULL DEFAULT NULL, `SellPrice` INT(11) NULL DEFAULT NULL, `Experience` BIGINT(20) NULL DEFAULT NULL, `Color` INT(11) NULL DEFAULT NULL, `Emblem` INT(11) NULL DEFAULT NULL, `Extension` TINYINT(3) UNSIGNED NULL DEFAULT NULL, `Condition` INT(11) NOT NULL, `Durability` INT(11) NOT NULL, `PoisonSpellID` INT(11) NULL DEFAULT NULL, `PoisonMaxCharges` INT(11) NULL DEFAULT NULL, `PoisonCharges` INT(11) NULL DEFAULT NULL, `Charges` INT(11) NULL DEFAULT NULL, `Charges1` INT(11) NULL DEFAULT NULL, `Cooldown` INT(11) NOT NULL, PRIMARY KEY (`Inventory_ID`), INDEX `OwnerID` (`OwnerID`), INDEX `ITemplate_Id` (`ITemplate_Id`), INDEX `UTemplate_Id` (`UTemplate_Id`), INDEX `SlotPosition` (`SlotPosition`), INDEX `SellPrice` (`SellPrice`), INDEX `SlotPosition_2` (`SlotPosition`, `OwnerLot`) USING BTREE ) COLLATE='latin1_swedish_ci' ENGINE=MyISAM ROW_FORMAT=DEFAULT
MyISAM is much faster than innodb IIRC. I do not know how to convert other than to export all table contents, drop and re-create inventory table, and import all contents. That could take FOREVER and be very risky.
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Re: Strage MYSQL cut after some time

Postby Leodagan » Tue Aug 05, 2014 11:23 am

your file mysql-bin.000008 is 1GB ? it's a bit huge, you could run into I/O performance troubles :

http://dev.mysql.com/doc/refman/5.0/en/ ... -logs.html

If you can edit your "my.cnf" try adding those values :
Code: Select all
wait_timeout=604800 # prevent mysql connection from dying from idle during 7 days innodb_flush_log_at_trx_commit = 2 # doesn't wait for disk sync at each commit innodb_lock_wait_timeout = 50 # prevent locks
and comment :
Code: Select all
log_bin
if you're not replicating your database !
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Re: Strage MYSQL cut after some time

Postby Carnifexe » Tue Aug 05, 2014 10:49 pm

Thanks leo but how a timeout can be came up if we had all the time 80 - 150 players ?

We had 16 gig ram i wanted it to hold it with max 6-8G
Code: Select all
#BEGIN CONFIG INFO #DESCR: 4GB RAM, InnoDB only, ACID, few connections, heavy queries #TYPE: SYSTEM #END CONFIG INFO # # This is a MySQL example config file for systems with 4GB of memory # running mostly MySQL using InnoDB only tables and performing complex # queries with few connections. # # MySQL programs look for option files in a set of # locations which depend on the deployment platform. # You can copy this option file to one of those # locations. For information about these locations, see: # http://dev.mysql.com/doc/mysql/en/option-files.html # # In this file, you can use all long options that a program supports. # If you want to know which options a program supports, run the program # with the "--help" option. # # More detailed information about the individual options can also be # found in the manual. # # # The following options will be read by MySQL client applications. # Note that only client applications shipped by MySQL are guaranteed # to read this section. If you want your own MySQL client program to # honor these values, you need to specify it as an option during the # MySQL client library initialization. # [client] port = 3306 # *** Application-specific options follow here *** # # The MySQL server # [mysqld] # generic configuration options port = 3306 # back_log is the number of connections the operating system can keep in # the listen queue, before the MySQL connection manager thread has # processed them. If you have a very high connection rate and experience # "connection refused" errors, you might need to increase this value. # Check your OS documentation for the maximum value of this parameter. # Attempting to set back_log higher than your operating system limit # will have no effect. back_log = 50 # Don't listen on a TCP/IP port at all. This can be a security # enhancement, if all processes that need to connect to mysqld run # on the same host. All interaction with mysqld must be made via Unix # sockets or named pipes. # Note that using this option without enabling named pipes on Windows # (via the "enable-named-pipe" option) will render mysqld useless! #skip-networking # The maximum amount of concurrent sessions the MySQL server will # allow. One of these connections will be reserved for a user with # SUPER privileges to allow the administrator to login even if the # connection limit has been reached. max_connections = 300 # Maximum amount of errors allowed per host. If this limit is reached, # the host will be blocked from connecting to the MySQL server until # "FLUSH HOSTS" has been run or the server was restarted. Invalid # passwords and other errors during the connect phase result in # increasing this value. See the "Aborted_connects" status variable for # global counter. max_connect_errors = 10 # The number of open tables for all threads. Increasing this value # increases the number of file descriptors that mysqld requires. # Therefore you have to make sure to set the amount of open files # allowed to at least 4096 in the variable "open-files-limit" in # section [mysqld_safe] table_open_cache = 2048 # Enable external file level locking. Enabled file locking will have a # negative impact on performance, so only use it in case you have # multiple database instances running on the same files (note some # restrictions still apply!) or if you use other software relying on # locking MyISAM tables on file level. #external-locking # The maximum size of a query packet the server can handle as well as # maximum query size server can process (Important when working with # large BLOBs). enlarged dynamically, for each connection. max_allowed_packet = 16M # The size of the cache to hold the SQL statements for the binary log # during a transaction. If you often use big, multi-statement # transactions you can increase this value to get more performance. All # statements from transactions are buffered in the binary log cache and # are being written to the binary log at once after the COMMIT. If the # transaction is larger than this value, temporary file on disk is used # instead. This buffer is allocated per connection on first update # statement in transaction binlog_cache_size = 1M # Maximum allowed size for a single HEAP (in memory) table. This option # is a protection against the accidential creation of a very large HEAP # table which could otherwise use up all memory resources. max_heap_table_size = 64M # Size of the buffer used for doing full table scans. # Allocated per thread, if a full scan is needed. read_buffer_size = 2M # When reading rows in sorted order after a sort, the rows are read # through this buffer to avoid disk seeks. You can improve ORDER BY # performance a lot, if set this to a high value. # Allocated per thread, when needed. read_rnd_buffer_size = 16M # Sort buffer is used to perform sorts for some ORDER BY and GROUP BY # queries. If sorted data does not fit into the sort buffer, a disk # based merge sort is used instead - See the "Sort_merge_passes" # status variable. Allocated per thread if sort is needed. sort_buffer_size = 8M # This buffer is used for the optimization of full JOINs (JOINs without # indexes). Such JOINs are very bad for performance in most cases # anyway, but setting this variable to a large value reduces the # performance impact. See the "Select_full_join" status variable for a # count of full JOINs. Allocated per thread if full join is found join_buffer_size = 8M # How many threads we should keep in a cache for reuse. When a client # disconnects, the client's threads are put in the cache if there aren't # more than thread_cache_size threads from before. This greatly reduces # the amount of thread creations needed if you have a lot of new # connections. (Normally this doesn't give a notable performance # improvement if you have a good thread implementation.) thread_cache_size = 8 # This permits the application to give the threads system a hint for the # desired number of threads that should be run at the same time. This # value only makes sense on systems that support the thread_concurrency() # function call (Sun Solaris, for example). # You should try [number of CPUs]*(2..4) for thread_concurrency thread_concurrency = 8 # Query cache is used to cache SELECT results and later return them # without actual executing the same query once again. Having the query # cache enabled may result in significant speed improvements, if your # have a lot of identical queries and rarely changing tables. See the # "Qcache_lowmem_prunes" status variable to check if the current value # is high enough for your load. # Note: In case your tables change very often or if your queries are # textually different every time, the query cache may result in a # slowdown instead of a performance improvement. query_cache_size = 64M # Only cache result sets that are smaller than this limit. This is to # protect the query cache of a very large result set overwriting all # other query results. query_cache_limit = 2M # Minimum word length to be indexed by the full text search index. # You might wish to decrease it if you need to search for shorter words. # Note that you need to rebuild your FULLTEXT index, after you have # modified this value. ft_min_word_len = 4 # If your system supports the memlock() function call, you might want to # enable this option while running MySQL to keep it locked in memory and # to avoid potential swapping out in case of high memory pressure. Good # for performance. #memlock # Table type which is used by default when creating new tables, if not # specified differently during the CREATE TABLE statement. default-storage-engine = MYISAM # Thread stack size to use. This amount of memory is always reserved at # connection time. MySQL itself usually needs no more than 64K of # memory, while if you use your own stack hungry UDF functions or your # OS requires more stack for some operations, you might need to set this # to a higher value. thread_stack = 192K # Set the default transaction isolation level. Levels available are: # READ-UNCOMMITTED, READ-COMMITTED, REPEATABLE-READ, SERIALIZABLE transaction_isolation = REPEATABLE-READ # Maximum size for internal (in-memory) temporary tables. If a table # grows larger than this value, it is automatically converted to disk # based table This limitation is for a single table. There can be many # of them. tmp_table_size = 64M # Enable binary logging. This is required for acting as a MASTER in a # replication configuration. You also need the binary log if you need # the ability to do point in time recovery from your latest backup. log-bin=mysql-bin # binary logging format - mixed recommended binlog_format=mixed # If you're using replication with chained slaves (A->B->C), you need to # enable this option on server B. It enables logging of updates done by # the slave thread into the slave's binary log. #log_slave_updates # Enable the full query log. Every query (even ones with incorrect # syntax) that the server receives will be logged. This is useful for # debugging, it is usually disabled in production use. #log # Print warnings to the error log file. If you have any problem with # MySQL you should enable logging of warnings and examine the error log # for possible explanations. #log_warnings # Log slow queries. Slow queries are queries which take more than the # amount of time defined in "long_query_time" or which do not use # indexes well, if log_short_format is not enabled. It is normally good idea # to have this turned on if you frequently add new queries to the # system. slow_query_log # All queries taking more than this amount of time (in seconds) will be # trated as slow. Do not use "1" as a value here, as this will result in # even very fast queries being logged from time to time (as MySQL # currently measures time with second accuracy only). long_query_time = 2 # *** Replication related settings # Unique server identification number between 1 and 2^32-1. This value # is required for both master and slave hosts. It defaults to 1 if # "master-host" is not set, but will MySQL will not function as a master # if it is omitted. server-id = 1 # Replication Slave (comment out master section to use this) # # To configure this host as a replication slave, you can choose between # two methods : # # 1) Use the CHANGE MASTER TO command (fully described in our manual) - # the syntax is: # # CHANGE MASTER TO MASTER_HOST=<host>, MASTER_PORT=<port>, # MASTER_USER=<user>, MASTER_PASSWORD=<password> ; # # where you replace <host>, <user>, <password> by quoted strings and # <port> by the master's port number (3306 by default). # # Example: # # CHANGE MASTER TO MASTER_HOST='125.564.12.1', MASTER_PORT=3306, # MASTER_USER='joe', MASTER_PASSWORD='secret'; # # OR # # 2) Set the variables below. However, in case you choose this method, then # start replication for the first time (even unsuccessfully, for example # if you mistyped the password in master-password and the slave fails to # connect), the slave will create a master.info file, and any later # changes in this file to the variable values below will be ignored and # overridden by the content of the master.info file, unless you shutdown # the slave server, delete master.info and restart the slaver server. # For that reason, you may want to leave the lines below untouched # (commented) and instead use CHANGE MASTER TO (see above) # # required unique id between 2 and 2^32 - 1 # (and different from the master) # defaults to 2 if master-host is set # but will not function as a slave if omitted #server-id = 2 # # The replication master for this slave - required #master-host = <hostname> # # The username the slave will use for authentication when connecting # to the master - required #master-user = <username> # # The password the slave will authenticate with when connecting to # the master - required #master-password = <password> # # The port the master is listening on. # optional - defaults to 3306 #master-port = <port> # Make the slave read-only. Only users with the SUPER privilege and the # replication slave thread will be able to modify data on it. You can # use this to ensure that no applications will accidently modify data on # the slave instead of the master #read_only #*** MyISAM Specific options # Size of the Key Buffer, used to cache index blocks for MyISAM tables. # Do not set it larger than 30% of your available memory, as some memory # is also required by the OS to cache rows. Even if you're not using # MyISAM tables, you should still set it to 8-64M as it will also be # used for internal temporary disk tables. key_buffer_size = 32M # MyISAM uses special tree-like cache to make bulk inserts (that is, # INSERT ... SELECT, INSERT ... VALUES (...), (...), ..., and LOAD DATA # INFILE) faster. This variable limits the size of the cache tree in # bytes per thread. Setting it to 0 will disable this optimisation. Do # not set it larger than "key_buffer_size" for optimal performance. # This buffer is allocated when a bulk insert is detected. bulk_insert_buffer_size = 64M # This buffer is allocated when MySQL needs to rebuild the index in # REPAIR, OPTIMIZE, ALTER table statements as well as in LOAD DATA INFILE # into an empty table. It is allocated per thread so be careful with # large settings. myisam_sort_buffer_size = 128M # The maximum size of the temporary file MySQL is allowed to use while # recreating the index (during REPAIR, ALTER TABLE or LOAD DATA INFILE. # If the file-size would be bigger than this, the index will be created # through the key cache (which is slower). myisam_max_sort_file_size = 10G # If a table has more than one index, MyISAM can use more than one # thread to repair them by sorting in parallel. This makes sense if you # have multiple CPUs and plenty of memory. myisam_repair_threads = 1 # Automatically check and repair not properly closed MyISAM tables. myisam_recover # *** INNODB Specific options *** # Use this option if you have a MySQL server with InnoDB support enabled # but you do not plan to use it. This will save memory and disk space # and speed up some things. #skip-innodb # Additional memory pool that is used by InnoDB to store metadata # information. If InnoDB requires more memory for this purpose it will # start to allocate it from the OS. As this is fast enough on most # recent operating systems, you normally do not need to change this # value. SHOW INNODB STATUS will display the current amount used. innodb_additional_mem_pool_size = 16M # InnoDB, unlike MyISAM, uses a buffer pool to cache both indexes and # row data. The bigger you set this the less disk I/O is needed to # access data in tables. On a dedicated database server you may set this # parameter up to 80% of the machine physical memory size. Do not set it # too large, though, because competition of the physical memory may # cause paging in the operating system. Note that on 32bit systems you # might be limited to 2-3.5G of user level memory per process, so do not # set it too high. innodb_buffer_pool_size = 3G # InnoDB stores data in one or more data files forming the tablespace. # If you have a single logical drive for your data, a single # autoextending file would be good enough. In other cases, a single file # per device is often a good choice. You can configure InnoDB to use raw # disk partitions as well - please refer to the manual for more info # about this. innodb_data_file_path = ibdata1:10M:autoextend # Set this option if you would like the InnoDB tablespace files to be # stored in another location. By default this is the MySQL datadir. #innodb_data_home_dir = <directory> # Number of IO threads to use for async IO operations. This value is # hardcoded to 8 on Unix, but on Windows disk I/O may benefit from a # larger number. innodb_write_io_threads = 8 innodb_read_io_threads = 8 # If you run into InnoDB tablespace corruption, setting this to a nonzero # value will likely help you to dump your tables. Start from value 1 and # increase it until you're able to dump the table successfully. #innodb_force_recovery=1 # Number of threads allowed inside the InnoDB kernel. The optimal value # depends highly on the application, hardware as well as the OS # scheduler properties. A too high value may lead to thread thrashing. innodb_thread_concurrency = 16 # If set to 1, InnoDB will flush (fsync) the transaction logs to the # disk at each commit, which offers full ACID behavior. If you are # willing to compromise this safety, and you are running small # transactions, you may set this to 0 or 2 to reduce disk I/O to the # logs. Value 0 means that the log is only written to the log file and # the log file flushed to disk approximately once per second. Value 2 # means the log is written to the log file at each commit, but the log # file is only flushed to disk approximately once per second. innodb_flush_log_at_trx_commit = 2 # Speed up InnoDB shutdown. This will disable InnoDB to do a full purge # and insert buffer merge on shutdown. It may increase shutdown time a # lot, but InnoDB will have to do it on the next startup instead. #innodb_fast_shutdown # The size of the buffer InnoDB uses for buffering log data. As soon as # it is full, InnoDB will have to flush it to disk. As it is flushed # once per second anyway, it does not make sense to have it very large # (even with long transactions). innodb_log_buffer_size = 8M # Size of each log file in a log group. You should set the combined size # of log files to about 25%-100% of your buffer pool size to avoid # unneeded buffer pool flush activity on log file overwrite. However, # note that a larger logfile size will increase the time needed for the # recovery process. innodb_log_file_size = 256M # Total number of files in the log group. A value of 2-3 is usually good # enough. innodb_log_files_in_group = 3 # Location of the InnoDB log files. Default is the MySQL datadir. You # may wish to point it to a dedicated hard drive or a RAID1 volume for # improved performance #innodb_log_group_home_dir # Maximum allowed percentage of dirty pages in the InnoDB buffer pool. # If it is reached, InnoDB will start flushing them out agressively to # not run out of clean pages at all. This is a soft limit, not # guaranteed to be held. innodb_max_dirty_pages_pct = 90 # The flush method InnoDB will use for Log. The tablespace always uses # doublewrite flush logic. The default value is "fdatasync", another # option is "O_DSYNC". #innodb_flush_method=O_DSYNC # How long an InnoDB transaction should wait for a lock to be granted # before being rolled back. InnoDB automatically detects transaction # deadlocks in its own lock table and rolls back the transaction. If you # use the LOCK TABLES command, or other transaction-safe storage engines # than InnoDB in the same transaction, then a deadlock may arise which # InnoDB cannot notice. In cases like this the timeout is useful to # resolve the situation. innodb_lock_wait_timeout = 120 [mysqldump] # Do not buffer the whole result set in memory before writing it to # file. Required for dumping very large tables quick max_allowed_packet = 16M [mysql] no-auto-rehash # Only allow UPDATEs and DELETEs that use keys. #safe-updates [myisamchk] key_buffer_size = 512M sort_buffer_size = 512M read_buffer = 8M write_buffer = 8M [mysqlhotcopy] interactive-timeout [mysqld_safe] # Increase the amount of open files allowed per process. Warning: Make # sure you have set the global system limit high enough! The high value # is required for a large number of opened tables open-files-limit = 8192
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Re: Strage MYSQL cut after some time

Postby Joku » Wed Aug 06, 2014 12:10 am

Greetings Carnifexe,

at first - i cant help you with anything for now mate, but i can say that i have the same "problem" on my server!
for debug and setup, the server runs on my pc (high-end), everything seems perfect&fine on creating the ingame stuff,
(i have to say that i started 3 weeks ago and everything downloaded new, the Daoc-Client/DOLSVN/DB etc.)
a few errors but nothing critical on startup, but a few times i had like litte "lags" but not world lags, just like the client (Character) isnt able to handle the sent packages or something ... Commands needed alot of time, but casts worked instantly on mob target - interacting with NPCs is ok but stucks a few times, mobfight was like; hit-20secbreak-hit-20secbreak-hit and so on ...

Well in my opinion it's the new game client, with the updated New Frontiers zone, which has also brought some enormous problems with Keeps and Keepguards, i first thought that its an DB Issue, but it wasn't! the whole Keep&Keepguard areas are edited, really just a few small changes at the X Y Z HEADING points nothing special, but i think, thats the point that brings up the problems. Is it possible that somebody upload an "old" game Client before this new NF-Update to check if it could be a part of the solution?!

Greetings

Eyebalze / Joku
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Re: Strage MYSQL cut after some time

Postby Leodagan » Wed Aug 06, 2014 5:34 am

Thanks leo but how a timeout can be came up if we had all the time 80 - 150 players ?

We had 16 gig ram i wanted it to hold it with max 6-8G
The DOL driver for MySQL is a connection "Pooler" (the standard MySQL driver for C#), if one of your pooled connection is getting Idle for long time because others are reused instead, it could timeout...

Well your config file seems fine, there are 2 or 3 values that are weird for me :

- max_connections = 300

this is way too high for only "DOL" process, force your DOL connection String to a "MaxPool" Number and set the "max_connections" to the same number +5~10 (for service connections)

in server.xml
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<DBConnectionString>Server=xxxxxxxx;Database=xxxxxxx;User ID=xxxxxxx;Password=xxxxx;Treat Tiny As Boolean=False;minimumPoolSize=10;maximumpoolsize=20;</DBConnectionString>
This will force DOL to use between 10 and 20 MySQL poooled connection, then you can set MySQL's max_connection to 25 or 30 (or some more if a web page is using this database too...)

on most database engines, performances are limited to "2 x CPU count + I/O Paths count" concurrent actives connections, before scaling down... On recent Hardware, with SATA drive, this could mean 10 to 12 concurrent connections with 100% load...

- table_open_cache = 2048

too high for DOL only, DOL has a hundred of tables, setting this around 256 or 512 is enough.

- transaction_isolation = REPEATABLE-READ

Wow this is a pretty high isolation level ! If you set this option yourself you're used to work with oracle database or similar ?

transaction_isolation = READ-COMMITTED should be more that enough for "DOL" behavior with databases

- log-bin=mysql-bin

If you're not using database replication comment this line, it will reduce write to disk overhead by 50%

be careful around this value
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# Number of threads allowed inside the InnoDB kernel. The optimal value # depends highly on the application, hardware as well as the OS # scheduler properties. A too high value may lead to thread thrashing. innodb_thread_concurrency = 16
for my part I don't allow mysql more than half my CPU threads to keep some room for DOL
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# The size of the buffer InnoDB uses for buffering log data. As soon as # it is full, InnoDB will have to flush it to disk. As it is flushed # once per second anyway, it does not make sense to have it very large # (even with long transactions). innodb_log_buffer_size = 8M
This could be raised if you have I/O performance troubles
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# Size of each log file in a log group. You should set the combined size # of log files to about 25%-100% of your buffer pool size to avoid # unneeded buffer pool flush activity on log file overwrite. However, # note that a larger logfile size will increase the time needed for the # recovery process. innodb_log_file_size = 256M
this should be : innodb_buffer_pool_size/(1~4), for 3GB at least 768M ! (at most 3072M...)
Be careful changing log size will for you to shutdown database for 5 minute and delete actual log file...
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Re: Strage MYSQL cut after some time

Postby Carnifexe » Wed Aug 06, 2014 12:39 pm

Thanks for answering and i try to test the changes today will tell you the result as fast as possible so you know if this helped or dont

If you got a bit more time i got another thread here with small problems id hope and i cant figure it out since post date

tia carni
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Re: Strage MYSQL cut after some time

Postby Carnifexe » Thu Aug 07, 2014 7:39 pm

Also its a bit longer online before the crash came up
but wasnt gone :(
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Re: Strage MYSQL cut after some time

Postby Leodagan » Fri Aug 08, 2014 5:18 am

You still have Queries lasting more than 10 or 20 seconds ?

Can you copy your DOLDatabase\Connection\DataConnection.cs around the method :

public int ExecuteNonQuery(string sqlcommand)

I know I changed some code around this to improve database connection...
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