Hey guys, I think you're onto something! I have absolutely no intention of necro posting; I believe I'm having the same exact issue (if turns out I'm not, I'll gladly fork into another thread). Apologies ahead of time if I've missed something trivial, I'm very new to DAoC and DOL, I've read through a few guides and have tried not to get ahead of myself here. Hopefully my details may help the OP and anyone else with this issue, steps I followed yesterday:
1.) Grabbed the source and compiled just fine.
2.) Downloaded the DB (DOL-DB-3061.sql) and successfully imported it into my MySQL instance (schema entitled 'dol').
3.) Downloaded and patched up my client and then rolled back to the 1.109 game.dll and frontiers as mentioned
here
4.) After running through DolConfig and testing the MySQL connection successfully, I fired up the server.
5.) After seeing the open for connections signal, I proceeded to fire up the client and create a character
On the client side things just seem to hang momentarily before doing nothing. On the server console I'm seeing this interesting chain of events (embedded image may be a little trimmed... full image is
here):
I unfortunately don't know enough about DAoC yet but through experimentation I did find some old 2008 post with x,y,z cords I could plug into the startuplocation table that would actually allow me to spawn in The Labyrinth but then I had no clue where I really was

Ultimately, it seems my client files aren't enough for me to infer a proper startup location and I need to put some friendly numbers into my startuplocation table. I'd like the tutorial zone(s) if possible, does anyone know where I could get said information to plug into the table?
Greatly appreciate all you guys do, looking forward to getting more familiar with the code base.
-Scootske