I was wondering why nobody thought about doing a DAoC-DotA-Style-Server.
The Server would not need many Players actual online to have action on the server because there are minions/ guards moving around attacking keeps (and towers).
I started to build such a server on my own but broke up because i miss some skills and knowledge to build a stable, funny and bugfree server. I set the Frontier to NF, set the spawnpoints in front of the frontierkeeps, closed the way to PvE-zones and some smaller things.
Here is just an idea for creative people with skills to realize them:
Map : Only New Frontier
Guards spawning at borderkeep and moving to keep to keep and attacking it if it belongs to an enemy.
Every Keep that belongs to the friendly realm spawns additional guards in front of the keep which are following the waypoints from keep to keep.
The PvE could be made kinda custom with instances or something like that.
Like i said before you would not need many players to give the players something to do like fighting with the guards to take a keep/relic.
DotA (moba) is a (maybe the most) popular gamestyle today. So a server with this gamestyle could be popular in the daoc community as well
