Postby Northern » Wed Dec 29, 2004 3:42 pm
Please, do not delete or block this topic. I am aware of a similar one, but I believe there's a need in a special topic.
For more than 5 years Ultima Online had been the best MMORPG, just like I stated on one of the forums.
Why was UO such a success? Doubltfully because of it's graphics. I believe it's much more because of the way UO is.
The unique skills system, the kills count and crafts. I believe, if we want DOL to win, we need to get it as close to UO as possible!!
I am not saying we need a 3D UO, I am REALLY not saying that it should be a 100% copy of UO, but many things should be copied.
There are stupid things about UO, such as the recall and NightSight spells. Much more stupid things about OSI.
But in general, Ultima Online is a success and in my opinion that would rather be stupid not to take some successful ideas and use them in DOL.
Specifically I suggest:
*Instaed of these silly levels, we need a skill system.
You start with a skill or two each 50, and you train them.
I don't care about the skill cap, but people still should be able to learn a few skills. There's a lot to discuss about this, so if this idea is passed, we can all discuss it later.
*Kills system for pvp. No realms, everyone is from the same realm. Each person you kill, your kills count goes up. If it's 5 or more, you're a PK. Entering into a guarded zone (yeah, another idea directly from UO) you risk in being called guards over.
*Everyone starts in the same place. Why? Because free shards don't get too much people. 100? 150? If you get 300, it's considered a lot. And if you have 300 people in your shard and everyone starts in different places/maps, you get to see another player once/milenium.
And if everyone starts in the little town around Camelot, you will have a lot of people standing by the bank or whatever it'll be. That's just interesting and the soceity life will only benefit from this.
*Loot is also a very cool idea from UO. You die, you lose your stuff and everyone around you may get your stuff unless you're the first to get it.
*A better crafts system.
Not everyone is going to entirely agree with me but hey!! It worked for UO, why wouldn't it work for DAoC? Think about it..
ah, yeah.. and of course tell me what ya think.
Last edited by
Northern on Wed Dec 29, 2004 4:00 pm, edited 1 time in total.