mythic patch 7/13/2007

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mythic patch 7/13/2007

Postby stealth215 » Fri Jul 13, 2007 8:09 pm

alot of DB work to be done, and some stuff for coders
Here are the latest patch notes currently on Pendragon:


===================================

Dark Age of Camelot
Test Version 1.90a Release Notes
Class and Spell Changes
July 13, 2007

===================================



NEW THINGS AND BUG FIXES

- The time it takes to repair keeps, towers, and siege equipment is now 5 to 15 seconds based on your skill amount versus the required skill amount. Previously, it was always 20 seconds.



CLASS CHANGES AND FIXES

General Changes

Damage over Time (DoT) Spells

- DoT spells will now tick twice as fast as before, and have half the duration. This means that DoT spells will deliver the same amount of damage as before, in half the time.

- Bonedancer DoTs in the Bone Army spell line have been brought up to the levels of Cabalist and Mentalist DoT.

- Shaman Spec DoT spells will now stack with shaman baseline DoT spells.


Spell lines affected by this DoT change will be:

Albion:

Baseline Matter
Cabalist Matter Spec
Sorcerer Matter Spec
Wizard Earth Spec

Hibernia:

Druid Nature Spec
Mentalist Mana Spec
Mentalist Mentalism Baseline

Midgard:

Bonedancer Bone Army Baseline
Bonedancer Bone Army Spec
Shaman Cave Baseline
Shaman Cave Spec


Flexible Weapons

- Endurance cost for Python has been reduced by 50%.

- The proc from the style is no longer Area-effect (AE).


Left Axe

- The endurance cost of Doublefrost has been reduced.


Animist

- The following Animist spells have had their casting times reduced from 3.0 to 2.8 seconds.

Creeping Base

Wisp Heat
Wisp Glow
Wisp Spark
Wisp Fire
Wisp Flame
Wisp Blaze
Wisp Flare
Wisp Pyre
Wisp Inferno


Arboreal Spec

Spirit of Anger
Spirit of Ire
Spirit of Outrage
Spirit of Aggravation
Spirit of Enmity
Spirit of Rage
Spirit of Wrath
Spirit of Fury
Spirit of Vengeance
Spirit of Hatred

Circle of Anger
Circle of Enmity
Circle of Fury
Circle of Wrath
Circle of Rage
Circle of Vengeance


Berserker

- The Berserker's RR5 ability, Ferocious Will, is now a flat 25% Absorb buff for 30 seconds.


Cabalist

- Power costs have been reduced for the Cabalist's Health transfer line of spells. New costs are as follows:

Shift Health 2
Shift Vigor 3
Shift Essence 4
Shift Vitality 6
Shift Spirit 8
Transplace Health 10
Transplace Vigor 13
Transplace Essence 16
Transplace Vitality 19
Transplace Spirit 24


Cleric

- The proc rate of the cleric's RR5, Retribution of the Faithful, has been increased to 50%.


Eldritch

- The following Eldritch spells have had their casting times reduced from 3.0 to 2.8 seconds.

Mana Spec

Lesser Ensnaring Blast
Ensnaring Blast
Greater Ensnaring Blast
Entangling Blast
Greater Entangling Blast
Webbing Blast
Greater Webbing Blast
Demobilizing Blast
Greater Demobilizing Blast


Heretics

- Heretics focus Direct Damage spell (DD) will now tick twice as fast, and for half as long.

- The delve has been increased for these spells, which means that their initial tick will be for twice as much damage, but their final ticks will be the same or lower as current live values.

- Damage will increase by 50% each tick, up to a total of 450% of the original delve value. (These are half of the live increase and cap, due to the DD ticking twice as fast and the delve increase.)


Runemaster

- The following Runemaster spells have had their casting times reduced from 3.0 to 2.8 seconds.

Suppression Spec (Runemaster)

Minor Entrapping Rune
Lesser Entrapping Rune
Entrapping Rune
Lesser Tangling Rune
Tangling Rune
Lesser Snaring Rune
Snaring Rune
Lesser Rune of Mazing
Rune of Mazing


Shaman

- The 20 second timer has been removed from the Direct Damage line of spells in the Shaman's Cave spec line. Spells affected are below:

Fungal Mud
Fungal Froth
Fungal Muck
Fungal Slush
Fungal Slime
Fungal Ooze
Fungal Sludge
Fungal Ichor
Fungal Scum
Fungal Mucus
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Batlas: ...180982168721657816182761875612765127652176512762576576576^17867
Stealth215: i believe the proper term for that is a kajillion
Batlas: Thread winnar!
Stealth215 yay me!
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Postby Overdriven » Fri Jul 13, 2007 9:08 pm

I'll have this done as soon as it goes LIVE in the US. It will not touch the current database till then. Will take maybe 30 minutes.

I've seen this on like 4 forums now =<
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Postby Etaew » Fri Jul 13, 2007 11:35 pm

Please don't post any threads in the announcements forum, moved to the database forum.
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Postby Grunger » Sat Jul 14, 2007 12:26 am

- Shaman Spec DoT spells will now stack with shaman baseline DoT spells.


Simple reversal of 1.38 that ALWAYS pissed me off
- The 20 second timer has been removed from the Direct Damage line of spells in the Shaman's Cave spec line.


This is the way it was when it was first tested and Mythic had a COW because Shaman could now solo oranges. What a load of shit THAT was.

Anyone see a last ditch effort to get people to actually play a Cave shaman?
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