sudo setcap cap_sys_ptrace+ep /usr/bin/wineserver
rominou@robuntu:~/.wine/drive_c/Electronic Arts/Dark Age of Camelot$ Unhandled exception: unimplemented function wined3d.dll.wined3d_create called in 32-bit code (0x7bc49f20).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7bc49f20 ESP:0033f620 EBP:0033f684 EFLAGS:00000202( - -- I - - - )
EAX:7ddb6bb0 EBX:7bca6ff4 ECX:00110064 EDX:00000000
ESI:0033f62c EDI:00941998
Stack dump:
0x0033f620: 7bc45196 00000030 00145430 80000100
0x0033f630: 00000001 00000000 7bc49f20 00000002
0x0033f640: 7ddb83a5 7ddb6bb0 0000000c 001105f0
0x0033f650: 001105f0 7bc35061 00000000 00000000
0x0033f660: 00000000 00110000 0033f6a8 0033f6a8
0x0033f670: 000001bc 7e62c2a0 00145438 7ddb5ff4
000c: sel=0067 base=00000000 limit=00000000 16-bit --x
Backtrace:
=>0 0x7bc49f20 call_dll_entry_point+0x5f0() in ntdll (0x0033f684)
1 0x003408f7 (0x0033f6c0)
2 0x0065e522 in game (+0x25e521) (0x0033f794)
3 0x00451145 in game (+0x51144) (0x0033f7c0)
4 0x00452770 in game (+0x5276f) (0x0033fbec)
5 0x00453028 in game (+0x53027) (0x0033fd48)
6 0x0077ceb7 in game (+0x37ceb6) (0x0033fe70)
7 0x7b859cdc call_process_entry+0xb() in kernel32 (0x0033fe88)
8 0x7b85af4f in kernel32 (+0x4af4e) (0x0033fec8)
9 0x7bc71da0 call_thread_func_wrapper+0xb() in ntdll (0x0033fed8)
10 0x7bc7485d call_thread_func+0x7c() in ntdll (0x0033ffa8)
11 0x7bc71d7e RtlRaiseException+0x21() in ntdll (0x0033ffc8)
12 0x7bc49f4e call_dll_entry_point+0x61d() in ntdll (0x0033ffe8)
0x7bc49f20 call_dll_entry_point+0x5f0 in ntdll: subl $4,%esp
Modules:
Module Address Debug info Name (87 modules)
PE 400000- 242b000 Export game
PE 10000000-100a4000 Deferred libxml2
PE 21100000-21164000 Deferred mss32
ELF 7b800000-7ba15000 Dwarf kernel32<elf>
\-PE 7b810000-7ba15000 \ kernel32
ELF 7bc00000-7bcc3000 Dwarf ntdll<elf>
\-PE 7bc10000-7bcc3000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
ELF 7dd80000-7ddb9000 Deferred d3d9<elf>
\-PE 7dd90000-7ddb9000 \ d3d9
ELF 7ddb9000-7ddcd000 Deferred psapi<elf>
\-PE 7ddc0000-7ddcd000 \ psapi
ELF 7dde3000-7de17000 Deferred uxtheme<elf>
\-PE 7ddf0000-7de17000 \ uxtheme
ELF 7de17000-7de1d000 Deferred libxfixes.so.3
ELF 7de1d000-7de28000 Deferred libxcursor.so.1
ELF 7deca000-7def4000 Deferred libexpat.so.1
ELF 7def4000-7df28000 Deferred libfontconfig.so.1
ELF 7df28000-7df38000 Deferred libxi.so.6
ELF 7df38000-7df3c000 Deferred libxcomposite.so.1
ELF 7df3c000-7df45000 Deferred libxrandr.so.2
ELF 7df45000-7df4f000 Deferred libxrender.so.1
ELF 7df4f000-7df55000 Deferred libxxf86vm.so.1
ELF 7df55000-7df5c000 Deferred libxdmcp.so.6
ELF 7df5c000-7df7d000 Deferred libxcb.so.1
ELF 7df7d000-7df83000 Deferred libuuid.so.1
ELF 7df83000-7df9d000 Deferred libice.so.6
ELF 7df9d000-7e0d1000 Deferred libx11.so.6
ELF 7e0d1000-7e0e3000 Deferred libxext.so.6
ELF 7e0e3000-7e0ec000 Deferred libsm.so.6
ELF 7e0ec000-7e17f000 Deferred winex11<elf>
\-PE 7e100000-7e17f000 \ winex11
ELF 7e17f000-7e195000 Deferred libz.so.1
ELF 7e195000-7e22f000 Deferred libfreetype.so.6
ELF 7e24d000-7e45e000 Deferred shell32<elf>
\-PE 7e260000-7e45e000 \ shell32
ELF 7e45e000-7e472000 Deferred shfolder<elf>
\-PE 7e460000-7e472000 \ shfolder
ELF 7e472000-7e4dc000 Deferred shlwapi<elf>
\-PE 7e480000-7e4dc000 \ shlwapi
ELF 7e4dc000-7e4fe000 Deferred imm32<elf>
\-PE 7e4e0000-7e4fe000 \ imm32
ELF 7e4fe000-7e62e000 Deferred wined3d<elf>
\-PE 7e510000-7e62e000 \ wined3d
ELF 7e62e000-7e696000 Deferred ddraw<elf>
\-PE 7e640000-7e696000 \ ddraw
ELF 7e696000-7e6be000 Deferred msacm32<elf>
\-PE 7e6a0000-7e6be000 \ msacm32
ELF 7e6be000-7e733000 Deferred rpcrt4<elf>
\-PE 7e6d0000-7e733000 \ rpcrt4
ELF 7e733000-7e83b000 Deferred ole32<elf>
\-PE 7e750000-7e83b000 \ ole32
ELF 7e83b000-7e8e8000 Deferred winmm<elf>
\-PE 7e840000-7e8e8000 \ winmm
ELF 7e8e8000-7e901000 Deferred version<elf>
\-PE 7e8f0000-7e901000 \ version
ELF 7e901000-7e9be000 Deferred gdi32<elf>
\-PE 7e910000-7e9be000 \ gdi32
ELF 7e9be000-7eafe000 Deferred user32<elf>
\-PE 7e9d0000-7eafe000 \ user32
ELF 7eafe000-7ebf6000 Deferred comctl32<elf>
\-PE 7eb10000-7ebf6000 \ comctl32
ELF 7ebf6000-7ec39000 Deferred dinput<elf>
\-PE 7ec00000-7ec39000 \ dinput
ELF 7ec39000-7ecc6000 Deferred msvcrt<elf>
\-PE 7ec50000-7ecc6000 \ msvcrt
ELF 7ecc6000-7ed26000 Deferred advapi32<elf>
\-PE 7ecd0000-7ed26000 \ advapi32
ELF 7ed26000-7ed48000 Deferred iphlpapi<elf>
\-PE 7ed30000-7ed48000 \ iphlpapi
ELF 7ed48000-7ed7a000 Deferred ws2_32<elf>
\-PE 7ed50000-7ed7a000 \ ws2_32
ELF 7ed7a000-7ed87000 Deferred libnss_files.so.2
ELF 7ed87000-7ed93000 Deferred libnss_nis.so.2
ELF 7ed93000-7edad000 Deferred libnsl.so.1
ELF 7edad000-7edb6000 Deferred libnss_compat.so.2
ELF 7efb6000-7efe2000 Deferred libm.so.6
ELF 7efe5000-7f000000 Deferred wsock32<elf>
\-PE 7eff0000-7f000000 \ wsock32
ELF f73f1000-f73f5000 Deferred libxinerama.so.1
ELF f73f6000-f73fb000 Deferred libdl.so.2
ELF f73fb000-f75a0000 Deferred libc.so.6
ELF f75a1000-f75bc000 Deferred libpthread.so.0
ELF f75bc000-f75c0000 Deferred libxau.so.6
ELF f75da000-f771c000 Dwarf libwine.so.1
ELF f771e000-f7740000 Deferred ld-linux.so.2
ELF f7740000-f7741000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001e 0
0000001d 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001b 0
00000018 0
00000014 0
00000013 0
00000019 plugplay.exe
0000001f 0
0000001c 0
0000001a 0
00000020 explorer.exe
00000021 0
00000022 (D) C:\Electronic Arts\Dark Age of Camelot\game.dll
00000023 0 <==
System information:
Wine build: wine-1.4
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.2.0-24-generic
I found a solution to this: http://appdb.winehq.org/commentview.php ... adId=582794.) Setting up the wine settings
Before running DAoC, you have to change some Wine-Settings. Open the wine configuration by either typing "winecfg" in your terminal, or by clicking on Applications -> Wine -> Configure Wine.
Add "game.dll" as an application; select it and switch to the graphics tab. Disable "Allow Pixelshader" here, or your daoc will probably crash after the loading screen.
wine: Unhandled page fault on read access to 0x00000020 at address 0x499f4f (thread 0026), starting debugger...
Unhandled exception: page fault on read access to 0x00000020 in 32-bit code (0x00499f4f).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00499f4f ESP:0033ef50 EBP:0033f060 EFLAGS:00210246( R- -- I Z- -P- )
EAX:0033efa0 EBX:02a10ae8 ECX:00000000 EDX:36800000
ESI:00000000 EDI:02276cb0
Stack dump:
0x0033ef50: 0286e200 02969430 02a10ae8 7e581711
0x0033ef60: b5e17748 43088b71 c297ea75 c5aaab67
0x0033ef70: 4319dc31 4153bf5e 41be528f 45afc590
0x0033ef80: bfea2aa1 40a0d77b 41109143 474c01d0
0x0033ef90: be326997 3ef5178b 3f5c4b07 47c342f0
0x0033efa0: 3f7fffff 00000000 b2bdf8a3 36800000
Backtrace:
=>0 0x00499f4f in game (+0x99f4f) (0x0033f060)
1 0x006434c2 in game (+0x2434c1) (0x0fcaa6c4)
2 0x00000001 (0x0079aab8)
3 0x00652fb0 in game (+0x252faf) (0x00675390)
4 0xffff2958 (0xe8f18b56)
0x00499f4f: movzwl 0x20(%esi),%eax
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