Re: Hello from a long lost friend
PostPosted: Sun Apr 08, 2012 8:23 pm
Yep, as Tom pointed, we are more or less active depending on our RL life. This is always nice to see old followers come, say hi and give an hand.
Long life to DOL !
There is nothing implemented in the new siege stuff. Mainly, because we were not playing DAoC when it goes live, so at this point, we don't have the knowledge to see how it works exactly.
I doubt the packet stuff is in (but it can, given Dunnerholl / Uthgard provided packets i don't deeply review).
If the actual siege stuff can be reviewed and pushed into a general siege framework, this is always something we can benefits.
Similar to when you left, we aim to push livelike code in DOL core, aiming to by extensible, examples in Gameserverscripts. Theses are things that you can't have forget
Tell me what you need - accesses, live account, etc...
/wav Ryan !
Long life to DOL !
There is nothing implemented in the new siege stuff. Mainly, because we were not playing DAoC when it goes live, so at this point, we don't have the knowledge to see how it works exactly.
I doubt the packet stuff is in (but it can, given Dunnerholl / Uthgard provided packets i don't deeply review).
If the actual siege stuff can be reviewed and pushed into a general siege framework, this is always something we can benefits.
Similar to when you left, we aim to push livelike code in DOL core, aiming to by extensible, examples in Gameserverscripts. Theses are things that you can't have forget
Tell me what you need - accesses, live account, etc...
/wav Ryan !