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PostPosted: Tue Jun 19, 2007 6:35 pm
by Rhed
Unless there is someone secretly working on this, I'll pickup on the stuff Ulung has marked as InProgress and TODO.

PostPosted: Tue Jun 19, 2007 8:07 pm
by Roozzz
Better go for the TODO stuff, there might actually people be working on the in progress stuff... I dont know when the last time was that list was updated, better check with OD, guess he knows...

For instance I am half way with THago, which is mentioned In progres if Im correct.

PostPosted: Tue Jun 19, 2007 9:35 pm
by stealth215
well the fact is this list has been inactive for so long, i'd rather have him work on everything marked inprogress/todo, i'd rather have 2 people doing the same thing then noone doing something

PostPosted: Tue Jun 19, 2007 9:44 pm
by Roozzz
Indeed the list needs some updating...

Browsing back through the forums I came across Ulo, which lists as still in progress but seems to be finished.

Now the big question is if thats one implemented, guess Ill give it a bump :P

PostPosted: Tue Jun 19, 2007 9:47 pm
by stealth215
none of them are 'implimented' currently, silly OD wont make the mobs merchants until it's ALL done

PostPosted: Tue Jun 19, 2007 9:49 pm
by Roozzz
none of them are 'implimented' currently, silly OD wont make the mobs merchants until it's ALL done
That does make sense, so maybe Od is not that silly :P

PostPosted: Tue Jun 19, 2007 9:52 pm
by Etaew
so maybe Od is not that silly :P
Yes he is :-)

PostPosted: Tue Jun 19, 2007 10:07 pm
by Overdriven
so maybe Od is not that silly :P
Yes he is :-)

*Kicks*

PostPosted: Wed Jun 20, 2007 6:15 pm
by Rhed
FYI for Roozzz -or- anyone else doing weapons in general.

WeaponLevel = (DPS - 1.2) / 0.3

Since I'm using Merec's and not from a parselog, I had to look around a bit to figure out what level to make the items. After I do the ones listed as TODO, I can go back to the others and get the Hand Wraps that probably weren't available when Ulung worked on these originally.

PostPosted: Fri Jun 22, 2007 12:52 pm
by Rhed
Kulo, complete (minus the 3 Mauler weapons) - {.ZIP file}

PostPosted: Sat Jun 23, 2007 3:55 pm
by mico
Ok guys, I dont know what ATM is done and what is not, so I'll post all merchants, I just logged the merchants from live servers in ALBION :

The locs of all merchants are wrong, so need to change them, If someone have the time to do it ... :P

All merchants items are right, also the lists, all price are right but are in copper instead of seals !

here is the file ! :D

http://www.dolserver.net/?nav=userfiles ... ail&id=167

If someone can fix up the locs I'll update it, if not I'll think to fix them for tomorrow Q_Q
I'll happy if this can help someone :P

PostPosted: Sat Jun 23, 2007 6:13 pm
by Rhed
Double work FTL...

Guess I can abandon my work with the Alb merchants and move to a realm that's not being worked on.

PostPosted: Sat Jun 23, 2007 6:23 pm
by mico
Double work FTL...

Guess I can abandon my work with the Alb merchants and move to a realm that's not being worked on.
I can have them complete in about 1 hour if all gone fine, btw can you help me with the locs?

PostPosted: Sat Jun 23, 2007 7:04 pm
by mico
Ok finished to log Midgard and Hibernia :

Mid : http://www.dolserver.net/?nav=userfiles ... ail&id=169

Hib : http://www.dolserver.net/?nav=userfiles ... ail&id=168

ALL Mobs Locs are wrong !, so please if someone can save me some work fix them and I'll update the files :D anyway if not I'll fix them tomorrow .

PostPosted: Sat Jun 23, 2007 10:28 pm
by Rhed
deer_hunter and I almost have every mob logged; everything down to Gatekeeper Dommel's room. I need some assistance on Pend to get past him so I can rush through that lower area. Beliathan / Kobil / Lilith are also not present because they are triggered, so I wanted to hold off adding them until just before exporting the data for OD.

I have upper DF running on a personal shard currently {70.226.221.39} if anyone would like to see.

I'm working on getting factions implemented correctly as well, and would need some help from a scripter with the random spawning where the infernalists/necyomancers are.