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Re: [Looking for info] Packet Log Converter

PostPosted: Sun Oct 04, 2009 1:34 pm
by Graveen
the DELETE statement only work on database.... are you sure your mobs are not created by any script at the server start ?

Else, DELETE can be delayed. To see if it is the case, exit the server (by typing EXIT in the console) and restart it.

Re: [Looking for info] Packet Log Converter

PostPosted: Sun Oct 04, 2009 1:38 pm
by Misimouse
Yep, I know some NPC's from scripts are on world and you can't not delete it with a SQL sentence, also i know i need to restart the server to see the changes on it :) but when i execute the SQL a few mobs are deleted but no all one's on area (1500 mobs on area and only 455 are deleted)

Re: [Looking for info] Packet Log Converter

PostPosted: Sun Oct 04, 2009 2:33 pm
by Dunnerholl
Yep, I know some NPC's from scripts are on world and you can't not delete it with a SQL sentence, also i know i need to restart the server to see the changes on it :) but when i execute the SQL a few mobs are deleted but no all one's on area (1500 mobs on area and only 455 are deleted)
then mb your coordinates are wrong.

why dont u use your brain and look at one mob that is not deleted and then check if its withing the range of the delete query and then check your coordinates if its not inside this range?

Re: [Looking for info] Packet Log Converter

PostPosted: Sun Oct 04, 2009 5:50 pm
by Misimouse
I'm using my brain all day, anyway ty for the advice.

Re: [Looking for info] Packet Log Converter

PostPosted: Tue Oct 13, 2009 6:54 pm
by Misimouse
Anyway to do the Guards don't attack to a neutral Mob?

Re: [Looking for info] Packet Log Converter

PostPosted: Tue Oct 13, 2009 7:03 pm
by Dunnerholl
Anyway to do the Guards don't attack to a neutral Mob?
mb modify their brain