Heretic Rejuv Spec

General server discussion for Dawn of Light: Storm.

Moderators: Support Team, Storm Team

Heretic Rejuv Spec

Postby Phen » Wed Dec 10, 2008 3:02 am

I was digging through Camelot Character builder and noticed a few discrepancies with the Heretic Rejuv Spec Line. I also double checked Camelot Herald to confirm the differences. A lot of the spells damages aren't updated and theres actually a few missing ones (Rejuv Spec Heals and Rejuv Spec Debuff/Snare aren't there at all ).

Also some of the Cast Times aren't updated either:
"Lava" spells are a 2.0s casts instead of 3.0
"Arawn" spells are 1.5s casts instead of 3.0
"Blaze" Spells are 2.0s casts instead of 3.0

Heretics

- The Arawn's line of spells in the Rejuvenation spec line will now tick every 1.5 seconds for 16 seconds and increase at 50% increments until the spell is 250% the original value.

- The Blaze line of spells in the Rejuvenation spec line will now increase at 100% increments up to 700% the original value.

- The Arawn's Focus Direct Damage (DD) spells in the Rejuvenation spec line of spells now have the following values:

Level Spell Value

4 Arawn's Heat 12 Damage
9 Arawn's Sparks 22 Damage
15 Arawn's Embers 45 Damage
21 Arawn's Flare 65 Damage
26 Arawn's Pyre 85 Damage
31 Arawn's Blaze 105 Damage // currently 80 damage on Storm
37 Arawn's Fire 130 Damage // currently 93 damage on Storm
47 Arawn's Inferno 169 Damage

- The Blaze Focus (Uninterruptible) line of spells in the Rejuvenation spec line now have the following values:

Level Spell Value

36 Glistening Blaze 90 Damage // currently 83 damage on Storm
42 Whirling Blaze 104 Damage
48 Torrential Blaze 120 Damage
---------------------------------------------------------------------------------------------------------------------------------------------
Some of the Base Enhancement spells are missing as well :

Absorb

Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks.

Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
9 Buffer of Warmth Self 3.0s/1200s/0s 5% ABS 2
21 Buffer of Heat Self 3.0s/1200s/0s 10% ABS 7

Shield (AF)

Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
1 Aura of Shielding Friend 3.0s/0/0s 1500 range 12 af 1 conc
5 Greater Aura of Shielding Friend 3.0s/0/0s 1500 range 15 af 2 conc
10 Aura of Defense Friend 3.0s/0/0s 1500 range 20 af 4 conc
16 Greater Aura of Defense Friend 3.0s/0/0s 1500 range 26 af 6 conc
22 Aura of Guarding Friend 3.0s/0/0s 1500 range 32 af 8 conc
31 Greater Aura of Guarding Friend 3.0s/0/0s 1500 range 41 af 11 conc
42 Aura of Deflection Friend 3.0s/0/0s 1500 range 52 af 15 conc

I really was excited about having my first Heretic can these updates please be adjusted. Thank you
Links:
http://camelotherald.com/spells/line.php?c=40&line=9
http://camelotherald.com/spells/line.php?c=40&line=125
http://www.camelotherald.com/news/news_ ... oryid=3346
Phen
Storm GM
 
Posts: 674
Joined: Thu Jun 12, 2008 12:55 am
Yahoo Messenger: KerzedSoul@yahoo.com

Re: Heretic Rejuv Spec

Postby Deniska » Wed Dec 10, 2008 2:51 pm

Thank you for you report and spended time. I'll try to make a SQL batch file to update wrong values and post it as soon as i can. (:
Sorry for my english ]:
Deniska
DOL Acolyte
 
Posts: 109
Joined: Tue Oct 31, 2006 4:32 pm
Location: Russia, Tomsk

Re: Heretic Rejuv Spec

Postby Deniska » Wed Dec 10, 2008 3:44 pm

Hm.. I'm not sure about Pulse count Heretic's DoT spells. Is it duration/casttime = 16s/1.5s ~ 11(or 10?) pulses for example ? What is correct value ?

EDIT: Btw, these changes is for v1.9.1, DOL's version now is 1.9.0. But even for 1.9.0 Heretic's spells values still incorrect :P.
Sorry for my english ]:
Deniska
DOL Acolyte
 
Posts: 109
Joined: Tue Oct 31, 2006 4:32 pm
Location: Russia, Tomsk

Re: Heretic Rejuv Spec

Postby Phen » Thu Dec 11, 2008 12:46 am

10.6 ticks per duration, I am biased so I would say round up to 11 but even if it was 10 ticks I wouldn't think their would be a problem.

I hadn't taken into account we were still using 1.90 so I apologize , I just assumed that we were going with the newer versions/changes to classes as per Live.

BTW, I respecced my tic again last night and I noticed the lower level Enhancement Baseline Spells Buffer of Warmth and Buffer of Heat were there they just got cut off from the list when I was specced high in Enhancements.

Edit: One more thing I noticed on the Heretic Flexible Styles are not totally updated either ,Fatigue Costs for Python(Very High) and Asp(High), both should be Medium Cost.

Links to Changes : http://www.camelotherald.com/news/news_ ... oryid=3346
Phen
Storm GM
 
Posts: 674
Joined: Thu Jun 12, 2008 12:55 am
Yahoo Messenger: KerzedSoul@yahoo.com

Re: Heretic Rejuv Spec

Postby Charz » Thu Dec 11, 2008 2:11 am

this falls in the same boat as our Mauler HOTs not being nurfed 8)
Charz
DOL Grandmaster
 
Posts: 1111
Joined: Thu May 29, 2008 11:28 pm


Return to “%s” General

Who is online

Users browsing this forum: No registered users and 1 guest