Id like to clearify that i wasnt exactly finished with heretics to begin with my lil add was just to make it where melee would intrupt heretics/and check LOS cast atm why i worked on a new methid to make it work...
Damage (Focus)
Deals the listed damage to the target per pulse. This spell is uninterruptable by ranged attacks. Caster may not do anything else while spell is in effect.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
36 Glistening Blaze Enemy 2s/33/0s 1500 range 90/pulse (Heat) 24 + 16/pulse
42 Whirling Blaze Enemy 2s/33/0s 1500 range 104/pulse (Heat) 29 + 22/pulse
48 Torrential Blaze Enemy 2s/33/0s 1500 range 120/pulse (Heat) 31 + 24/pulse
wouldnt be intruped by archery/xbows/spell damage/ ect. but my internet has been off the last 1month or so...so i couldnt really send the finish in....
Yemla, or anyone, can you explain why these checks were removed from HereticDamageLostOnPulse.cs?
Code: Select all
m_caster.IsBeingInterrupted || m_caster.IsSitting
as for that idk why Kakuri it was never changed by me nor did change them in my warlock/heretic patch (clearly u can check x])