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Arcane syphon bonus
PostPosted: Fri Jun 05, 2009 3:23 pm
by nidel
DOL Core contains Arcane Syphon property but not used. (and some others ^^)
Edit:
http://www.dolserver.net/viewtopic.php?f=47&t=12959
Sorry for my english

Re: Arcane syphon bonus
PostPosted: Fri Jun 05, 2009 4:29 pm
by Dinberg
I was just thinking for a second aswell - couldn't help notice this:
(int)(Caster.MaxEndurance * (Spell.Power * .01));
For spells that cost a power %, rather than power value, the 'power cost' is a negative number in the DB. This could actually cause the endurance cost of the spell to be a negative number, increasing the casters endurance!
(int)(Caster.MaxEndurance * (Math.Abs(Spell.Power) * .01));
Re: Arcane syphon bonus
PostPosted: Fri Jun 05, 2009 4:49 pm
by nidel
This cost endurance is for archery's system isn't for spells. But this is true

Re: Arcane syphon bonus
PostPosted: Fri Jun 05, 2009 5:08 pm
by Dinberg
Ahh! I see

Re: Arcane syphon bonus
PostPosted: Fri Jun 05, 2009 8:25 pm
by Graveen
Accepted, thx, soon in SVN
/raise Dinny - can you put in svn i won't be at home before... ola......
Re: Arcane syphon bonus
PostPosted: Fri Jun 05, 2009 10:50 pm
by Dinberg
Not today im afraid, im off to bed now. Tomorrow, after revision
Re: Arcane syphon bonus
PostPosted: Wed Jun 10, 2009 12:32 am
by nidel