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Shawn's Guide to Commands [UPDATED]

PostPosted: Tue Dec 08, 2009 10:18 pm
by -Shawn-
Various GM/Admin commands:

Command Player:
/player name <New Name>
/player lastname <change/reset> <New lastname>
/player level <New Level>
/player realm <NewRealm
/player inventory
/player <rps/bps/xp/xpa/clxp> <amount>
/player stat <stat type> <value>
/player money <copp/silv/gold/plat/mith> <amount>
/player respec <all/line/realm/dol/champion> <amount=1>
/player model <reset/change> <modelid>
/player friend <list/playerName>
/player <rez/kill> <albs/mids/hibs/self/all>
/player jump <group/guild/cg/bg> <name>
/player kick <all>
/player save <all>
/player purge
/player update
/player info
/player location - write a location string to the chat windows
/player showgroup
/player showeffects
/player articredit <artifact>
/player allchars <PlayerName>

Command Debug :
/debug on <then hit f12 to fly>
/*j <shows all jump locs>
/*j <name>

Command Item :
/item blank - creates a blank item
/item info <ItemTEmplateName> - get info on a Item Template
/item create <ItemTemplateName> - [count] - create a new item from a template
/item count <Amount> [slot #] - Change item count
/item maxcount <Amount> [slot #] - Change max amount allowed in one slot
/item packsize <Amount> [slot #] - change amount of items sold at once
/item mode <ModelID> [slot #] - Change item model
/item extension <ExtensionID> [slot #]- Change item Extension
/item color <ColorID> [slot #] - Change item color
/item effect <EffectID> [slot #] - change item effect
/item name <NameID> [slot #] - change item name
/item craftname <CrafterNameID> [slot #] - Change Item Crafter Name
/item type <TypeID> [slot #] - change item type
/item object <ObjectID> [slot #] - change object type
/item hand <HandID> [slot #] - change item hand
/item damagetype <DamageTypeID> [slot #] - change item damage type
/item emblem <EmblemID> [slot #] - change item emblem
/item price <platinum> <gold> <silver> <copper> [slot #] - change item price
/item condition <con> <MaxCon> [slot #] - change the condition of an item
/item quality <qua> [slot #] - change item quality
/item durability <dur> <MaxDur> [slot #] - change an items durability
/item ispickable <true/false> [slot #] - sets whether or not an item can be picked up
/item isdropable <true/false> [slot #] - sets whether or not an item can be dropped
/item istradeable <true/false> [slot #] -sets whether or not an item can be traded
/item isstackable <true/false> [slot #] - sets whether or not an item can be stacked
/item candropasloot <true/false> [slot #] - sets whether or not an item can be dropped as loot
/item bonus <bonus> [slot #] - sets the item bonus
/item mbonus <num> <BonusType> <value> [slot #] - Sets the item magical bonus (num 0= ExtraBonus)
/item weight <weight> [slot #] - sets the item weight
/item dps_af <NewDPS_AF> [slot #] - change item DPS_AF
/item spd_abs <NEWSPD_ABS> [slot #] - change item SPD_ABS
/item material <Material> <MaterialLevel> [slot #] - change item material
/item scroll <ArtifactID> <PageNumber> - create an artfact scroll
/item spell <Charges> <MaxCharges> <SpellID> [slot #] - change item spell charges #0
/item spell1 <Charges> <MaxCharges> <SpellID> [slot #] - change item spell charges #1
/item proc <SpellID> [slot #] - change item proc #0
/item proc1 <SpellID> [slot #] - change item proc #1
/item poison <Charges> <MaxCharges> <SpellID> [slot #] - Change Item Poison
/item realm <num> [slot #] - Change item realm
/item savetemplate <TemplateID> [slot #] - Create a new template
/item templateid <TemplateID> [slot #] - change an items template ID
/item findid <Part _of_id>
/item findname <part_of_name>
/item load <id_nb> Load an item from the DB and replace or add item to the ItemTemplate cache
/item loadpackage <packageid> - load all items ina a package from the DB and replace or add to the itemTemplate cache
/item bind <true/false> - does this item bind on equip?
/item loadartifacts - reload all the artifact entries from the DB. ItemTemplates must be loaded separately and prior to loading artifacts

Command Mob :
/mob create : Creates a Regular mob {Usually used for Signs}
/mob model <ID> : Change the Model of the Mob
/mob kill : Kills the Mob
/mob remove : Removes The Mob From the DB
/mob info : Shows The mobs Info
/mob copy : Copies a Mob that you have Targeted
/mob respawn <Number for Respawn> : I suggest you have it like 15000 {Sets Respawn Timer for the Mob}
/mob movehere : Moves The Mob to Where you are standing
/mob size <1-255> : Changes Mob Size
/mob speed {Number} : Sets Mobs Speed
/mob equiptemplate load <Id> : Loads the Equipment Template on The Mob
/mob ghost : Makes the Mob Transperent
/mob aggro <0...100%> : Sets the Aggro Range
/mob name <Name> :Sets The Mobs Name
/mob fly : Can move mob into Sky
/mob fastcreate <ModelID> <Level> <number> [radius] [name] - to create multiple mobs within radius
/mob nrandcreate <number> [radius] tp create multiple random mobs within radius
/mob guild <name> - sets a mobs guild
/mob range <distance> to set mobs aggro range
/mob distance <maxdistiance> set mob max distance from its spawn (>0=real 0=no check > 0=individual
/mob roaming <distance> - set mob random range radius (0=noroaming 1=standard > 0=individual
/mob damagetype <eDamageType> set mob dmgtype
/mob location say location information in the chat window
/mob stealth makes mob stealthmode
/mob statue toggles statue effect
/mob noname still possible to target this mob but removes the name
/mob heal restores mob to maximum
/mob attack <playerName> makes mob attack the certain player
/mob stat <statype> gives mob the stattype
/mob stats shows mobs stats and resist
/mob realm <eRealm> new mob realm
/mob brain <ClassName> sets mob brain
/mob questinfo shows mobs quest info
/mob equipinfo shows mobs inventory info
/mob hood toggle hood visability
/mob gender <0=neutral 1= male 2=female>
/mob path <PathID> associate the mob to specified path

For a Custom script mob it would look like this :
/mob create DOL.GS.Trainer.warlockTrainer
/mob create DOL.GS.Blacksmith
/mob create DOL.GS.Scripts.ProcNPC1
/mob create DOL.GS.GameBountyMerchant


Command Npc:
/np/npc say <text> : Makes the NPC say what you wrote
/npc yell <text> : Makes the NPC yell what you wrote
/npc emote <emote Id> : Makes the NPC do an emote

Command ban :
/ban ip <account or playername> <reason> Ban selected IP Address
/ban account <playerName> <reason> Ban selected account
/ban both <player.Name> <reason> Ban selected account and its related IP Address

Command Cast :
/cast <effect/cast/spell/sound> <id> Cast the Spell/Visual/Effect/Sound associated with the ID

Command Account :
/account create <AccountName> <password>
/account changepassword <Accountname> <NewPassword>
/account delete <AccountName>
/account deletecharacter <CharacterName>
/account movecharacter <CharacterName> <NewAccountName>
/account status <AccountName> <Level>
/account unban <AccountName>
/account accountname <CharacterName>

Command Mute :
/mute <PlayerName> mutes player from broadcast chat

Command Object :
/object info - to get information about the object
/object movehere - to move the object to your location
/object create [ObjectClassName](If Needed) creates a new object/scripted one
/object fastcreate [name] [modelid] to create the specified object
/object model <newModel> to set the model to the NewModel
/object emblem <newEmblem> to set the emblem to the newEmblem
/object name <newName> to set the targeted object name to NewName
/object noname - to remove the targeted object name
/object remove to remove the targeted object
/object save to save the object
/object target - to target nearest object

Command : Plvl
/plvl <newPlvl> [PlayerName]
/plvl single <command> <PlayerName>
/plvl singleaccount <command> [AccountName]
/plvl remove <command> [PlayerName]

plvl 1 : Is a Normal Player
plvl 2 : Is a Gamemaster
plvl 3 : Is an Admin


Command GmRelic :
/gm relic <magic/strength> <realm>

Command Jump :
/jump to <playerName>
/jump to <#ClientID> - /jump to #10
/jump to <Name <Realm ID>
/jump to <x> <y> <z> [<RegionID>]
/jump <PlayerName> to <x> <y> <z>
/jump <PlayerName> to <x> <y> <z> [<RegionID>]
/jump <Playername> to <PlayerName>
/jump to GT
/jump rel <x> <y> <z>
/jump push - push currect location to the stack
/jump pop - pop previous location & jump to it

Command Keep :
/keep fastcreate <type> <id> <name> To create a Keep with base template
/keep fastcreate to show all template availble in fast create
/keep create <keepid> <baselevel> <radius (set 0 for default)> <Name< to create a keep
/keep towercreate <keepid> <baselevel> <name> to create a tower
/keep remove tp remove a keep
/keep name <Name> to change the name
/keep keepid <KeepID> to assign a keepid to keep
/keep level <level> to change level of the keep
/keep baselevel <level> to change the baselevel of the keep
/keep save to save keeps into the DB
/keep addteleporter to create a teleporter stone
/keep addbanner <realm/guild> to create a banner
/keep realm <newRealm> to change the realm of the keep
/keep radius <NewRadius(0 is default)> to change the radius of a keep

The Command /harm :
/harm <Number> : harms the player or mob for the ammount

The Command /heal :
/heal : Heals the Player or Mob to Full

/cmd is a big help

Additions from baradien

/addbind - add a bindpoint to that location

addhookpoint command
/addhookpoint add <skin> <id> to add an hookpoint

announce command
/announce <send|window|center|confirm|log> <message>
area command
/area create <name> <type(circle|square)> <radius> <broadcast(y|n)> <soundid>

kick command
/kick <playername> To kick the player
/kick <#clientID> ex. /kick #10

clientlist command
/clientlist - give all the clients who plays in-game (this is in character menu included)

crafting command
/crafting add <craftskillID> <startlevel> to add a new crafting skill to your target
/crafting change <craftingskillID> <amount> to increase or decrease the crafting skill level of your target
/crafting id - To have the list of all crafting skills with their id

faction command
/faction create <name> <base aggro level> to create a faction
/faction assign - to assign the faction to the target mob
/faction addfriend <factionid> - to add faction friend to the current faction
/faction addenemy <factionid> - to add faction enemy to the current faction
/faction list - to have a list of all faction
/faction select <factionid> - to select the faction with this id

gmappeal command
/gmappeal view <playername> - views the appeal of a specific player
/gmappeal list - lists of all appeals from online players only, in a window
/gmappeal listall - lists of all appeals from online/offline players , in a window
/gmappeal assist <player name> - take ownership of the player's appeal and lets other staff know that you are helping this player
/gmappeal jumpto - will jump you to the player you are currently assisting (most use /gmappeal assist first)
/gmappeal jumpback - will jump you back to where you were after you've helped the player (most use /gmappeal jumpto first)
/gmappeal close <player name> - closes the appeal and removes it from the queue


/gmhelp
/instance
/kick or /k
/keepguard
/language change your server language
/merchant
/minorelic
/morph change there model of player for period of time (10 min)
/mountgm - mount a steed
/ngg - npc Gear Generator
/npcdebug - writes information of all npcs in a region to the console
/path
/siegeweapon
/speed
/te or /team send to all gm's and admin's
/titlegm
/viewreports
/weather

Feel Free to Correct any mistakes.

Edit = Graveen is this fine here or shall i still PM this to you?

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Tue Dec 08, 2009 10:52 pm
by Graveen
It's fine, thank you for this guide. Direction wiki ! :)

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Tue Dec 08, 2009 10:54 pm
by -Shawn-
np anytime

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Tue Dec 08, 2009 11:09 pm
by Graveen

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Tue Dec 08, 2009 11:24 pm
by -Shawn-
= 0 graveen i think that wiki post is missin alot

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Wed Dec 09, 2009 6:29 am
by Eudes
Thanks !

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Sun Dec 27, 2009 3:18 pm
by baradien
got 2 more commands to add :)
dunno if ya knew these shawn

]jump command
]jump <zoneid> <xloc> <yloc> <zloc> <heading>

*j command: show all zone locs. that have been add

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Sun Dec 27, 2009 7:15 pm
by -Shawn-
They are there lol

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Sun Dec 27, 2009 10:33 pm
by baradien
They are there lol
ah yes sorry

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Sun Dec 27, 2009 10:44 pm
by Decatur
I believe your missing /gmrelicpad.

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Sun Dec 27, 2009 11:24 pm
by geshi
Command GmRelic :
/gm relic <magic/strength> <realm>

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Mon Dec 28, 2009 2:02 am
by Decatur
Yes, /gmrelicpad. You missed it. Need I say it once more?

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Sun Apr 11, 2010 5:50 pm
by baradien
some commands i would add here they are
bindpoint command
/addbind - add a bindpoint to that location

addhookpoint command
/addhookpoint add <skin> <id> to add an hookpoint

announce command
/announce <send|window|center|confirm|log> <message>
area command
/area create <name> <type(circle|square)> <radius> <broadcast(y|n)> <soundid>

kick command
/kick <playername> To kick the player
/kick <#clientID> ex. /kick #10

clientlist command
/clientlist - give all the clients who plays in-game (this is in character menu included)

crafting command
/crafting add <craftskillID> <startlevel> to add a new crafting skill to your target
/crafting change <craftingskillID> <amount> to increase or decrease the crafting skill level of your target
/crafting id - To have the list of all crafting skills with their id

faction command
/faction create <name> <base aggro level> to create a faction
/faction assign - to assign the faction to the target mob
/faction addfriend <factionid> - to add faction friend to the current faction
/faction addenemy <factionid> - to add faction enemy to the current faction
/faction list - to have a list of all faction
/faction select <factionid> - to select the faction with this id

gmappeal command
/gmappeal view <playername> - views the appeal of a specific player
/gmappeal list - lists of all appeals from online players only, in a window
/gmappeal listall - lists of all appeals from online/offline players , in a window
/gmappeal assist <player name> - take ownership of the player's appeal and lets other staff know that you are helping this player
/gmappeal jumpto - will jump you to the player you are currently assisting (most use /gmappeal assist first)
/gmappeal jumpback - will jump you back to where you were after you've helped the player (most use /gmappeal jumpto first)
/gmappeal close <player name> - closes the appeal and removes it from the queue


/gmhelp
/instance
/kick or /k
/keepguard
/language change your server language
/merchant
/minorelic
/morph change there model of player for period of time (10 min)
/mountgm - mount a steed
/ngg - npc Gear Generator
/npcdebug - writes information of all npcs in a region to the console
/path
/siegeweapon
/speed
/te or /team send to all gm's and admin's
/titlegm
/viewreports
/weather

ps there are more i'll add them later anyway here they are ^^

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Wed Apr 14, 2010 9:34 pm
by bluraven
Thanks Baradien, the wiki entry has been updated.
http://www.dolserver.net/?page=wiki&vie ... in+DoL+%3F

Re: Shawn's Guide to Commands [UPDATED]

PostPosted: Thu Apr 15, 2010 12:05 pm
by baradien
Thanks Baradien, the wiki entry has been updated.
http://www.dolserver.net/?page=wiki&vie ... in+DoL+%3F
np ^^