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Updated Item
PostPosted: Thu Jan 28, 2010 1:44 am
by Arms
Fallen Soldiers Rage - Fixed Proc/Color/Effect
- Code: Select all
UPDATE ItemTemplate SET `Id_nb` = 'Fallen_Soldiers_Rage', `Name` = 'Fallen Soldier\'s Rage', `Level` = '51', `Durability` = '50000', `MaxDurability` = '50000', `Condition` = '50000', `MaxCondition` = '50000', `Quality` = '100', `DPS_AF` = '165', `SPD_ABS` = '59', `Hand` = '1', `Type_Damage` = '3', `Object_Type` = '7', `Item_Type` = '12', `Color` = '143', `Emblem` = '0', `Effect` = '283', `Weight` = '45', `Model` = '3968', `Extension` = '0', `Bonus` = '35', `Bonus1` = '1', `Bonus2` = '1', `Bonus3` = '1', `Bonus4` = '1', `Bonus5` = '1', `ExtraBonus` = '0', `Bonus1Type` = '19', `Bonus2Type` = '17', `Bonus3Type` = '16', `Bonus4Type` = '15', `Bonus5Type` = '13', `ExtraBonusType` = '0', `IsPickable` = '1', `IsDropable` = '1', `Gold` = '78', `Silver` = '0', `Copper` = '0', `MaxCount` = '1', `PackSize` = '1', `Charges` = '0', `MaxCharges` = '0', `SpellID` = '0', `ProcSpellID` = '32304', `Realm` = '1', `IsTradable` = '1', `Bonus6` = '5', `Bonus7` = '22', `Bonus8` = '8', `Bonus9` = '4', `Bonus10` = '10', `Bonus6Type` = '164', `Bonus7Type` = '1', `Bonus8Type` = '204', `Bonus9Type` = '173', `Bonus10Type` = '201', `Charges1` = '0', `MaxCharges1` = NULL WHERE `Id_nb` = 'Fallen_Soldiers_Rage' LIMIT 1
Re: Updated Item
PostPosted: Thu Jan 28, 2010 1:53 am
by Phen
by arms ยป Wed Jan 27, 2010 8:49 pm
Duskwood Desert Bullhorn Bow - Fixed Model/Stats
- Code: Select all
UPDATE INTO `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('4996820d-ca37-466d-a606-f63169941cf9', 'Duskwood_Desert_Bullhorn_Bow2', 'Duskwood Desert Bullhorn Bow', '51', '50000', '50000', '50000', '50000', '100', '165', '59', '1', '3', '9', '13', '0', '0', '0', '35', '848', '0', '35', '30', '13', '1', '2', '1', '0', '2', '202', '174', '188', '154', '0', '1', '1', '78', '0', '0', '1', '1', '0', '0', '0', '45001', '1', '1', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '0', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '', NULL, '0', '', NULL, NULL, NULL);
Re: Updated Item
PostPosted: Thu Jan 28, 2010 2:07 am
by Arms
Duskwood Desert Bullhorn Bow - Fixed Model/Stats
Revision: Duskwood_Desert_Bullhorn_Bow2
Updated Item
PostPosted: Thu Jan 28, 2010 2:47 am
by Arms
Updated 1_Adamant_Tether_Breaker - Fixed: weight/model/level/effect/proc
- Code: Select all
UPDATE `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('2ce2cb2c-8370-42c5-a7cf-eaea2199ea2e', '1_Adamant_Tether_Breaker', 'Adamant Tether Breaker', '49', '50000', '50000', '50000', '50000', '100', '165', '49', '1', '2', '6', '12', '0', '0', '22', '44', '841', '0', '35', '22', '4', '6', '4', '0', '0', '1', '20', '13', '40', '0', '0', '1', '1', '150', '0', '0', '1', '1', '0', '0', '0', '32030', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '1', '', NULL, '0', '', NULL, NULL, NULL);
Updated Item
PostPosted: Thu Jan 28, 2010 2:59 am
by Arms
1_Ageless_Telamon_Sleeves - Fixed: Quality/Bonus%/Level
- Code: Select all
UPDATE ItemTemplate SET `Id_nb` = '1_Ageless_Telamon_Sleeves', `Name` = 'Ageless Telamon Sleeves', `Level` = '48', `Durability` = '50000', `MaxDurability` = '50000', `Condition` = '50000', `MaxCondition` = '50000', `Quality` = '95', `DPS_AF` = '98', `SPD_ABS` = '19', `Hand` = '0', `Type_Damage` = '0', `Object_Type` = '34', `Item_Type` = '28', `Color` = '0', `Emblem` = '0', `Effect` = '0', `Weight` = '18', `Model` = '83', `Extension` = '0', `Bonus` = '15', `Bonus1` = '16', `Bonus2` = '6', `Bonus3` = '18', `Bonus4` = '0', `Bonus5` = '0', `ExtraBonus` = '0', `Bonus1Type` = '1', `Bonus2Type` = '4', `Bonus3Type` = '10', `Bonus4Type` = '0', `Bonus5Type` = '0', `ExtraBonusType` = '0', `IsPickable` = '1', `IsDropable` = '1', `Gold` = '0', `Silver` = '12', `Copper` = '0', `MaxCount` = '1', `PackSize` = '1', `Charges` = '0', `MaxCharges` = '0', `SpellID` = '0', `ProcSpellID` = '0', `Realm` = '1', `IsTradable` = '1', `Bonus6` = '0', `Bonus7` = '0', `Bonus8` = '0', `Bonus9` = '0', `Bonus10` = '0', `Bonus6Type` = '0', `Bonus7Type` = '0', `Bonus8Type` = '0', `Bonus9Type` = '0', `Bonus10Type` = '0', `Charges1` = NULL WHERE `Id_nb` = '1_Ageless_Telamon_Sleeves' LIMIT 1
Updated Item
PostPosted: Thu Jan 28, 2010 3:20 am
by Arms
1_Agmundrs_Foe_Slayer - Fixed: Weight/Wpn Type/Model/Effect/Proc
- Code: Select all
UPDATE ItemTemplate SET `Id_nb` = '1_Agmundrs_Foe_Slayer', `Name` = 'Agmundr\'s Foe Slayer', `Level` = '50', `Durability` = '50000', `MaxDurability` = '50000', `Condition` = '50000', `MaxCondition` = '50000', `Quality` = '100', `DPS_AF` = '165', `SPD_ABS` = '57', `Hand` = '1', `Type_Damage` = '2', `Object_Type` = '11', `Item_Type` = '12', `Color` = '0', `Emblem` = '0', `Effect` = '276', `Weight` = '20', `Model` = '957', `Extension` = '0', `Bonus` = '35', `Bonus1` = '40', `Bonus2` = '6', `Bonus3` = '6', `Bonus4` = '0', `Bonus5` = '0', `ExtraBonus` = '5', `Bonus1Type` = '10', `Bonus2Type` = '19', `Bonus3Type` = '13', `Bonus4Type` = '0', `Bonus5Type` = '0', `ExtraBonusType` = '52', `IsPickable` = '1', `IsDropable` = '1', `Gold` = '105', `Silver` = '0', `Copper` = '0', `MaxCount` = '1', `PackSize` = '1', `Charges` = '0', `MaxCharges` = '0', `SpellID` = '0', `ProcSpellID` = '40022', `Realm` = '2', `IsTradable` = '1', `Bonus6` = '0', `Bonus7` = '0', `Bonus8` = '0', `Bonus9` = '0', `Bonus10` = '0', `Bonus6Type` = '0', `Bonus7Type` = '0', `Bonus8Type` = '0', `Bonus9Type` = '0', `Bonus10Type` = '0', `Charges1` = NULL WHERE `Id_nb` = '1_Agmundrs_Foe_Slayer' LIMIT 1
Updated Item
PostPosted: Thu Jan 28, 2010 3:27 am
by Arms
1_Ancient_Ebony_Sleeves - Fixed: Quality/Stats (Power Pool)
- Code: Select all
UPDATE ItemTemplate SET `Id_nb` = '1_Ancient_Ebony_Sleeves', `Name` = 'Ancient Ebony Sleeves', `Level` = '48', `Durability` = '50000', `MaxDurability` = '50000', `Condition` = '50000', `MaxCondition` = '50000', `Quality` = '95', `DPS_AF` = '47', `SPD_ABS` = '0', `Hand` = '0', `Type_Damage` = '0', `Object_Type` = '32', `Item_Type` = '28', `Color` = '0', `Emblem` = '0', `Effect` = '0', `Weight` = '12', `Model` = '141', `Extension` = '0', `Bonus` = '35', `Bonus1` = '5', `Bonus2` = '3', `Bonus3` = '5', `Bonus4` = '21', `Bonus5` = '0', `ExtraBonus` = '0', `Bonus1Type` = '15', `Bonus2Type` = '196', `Bonus3Type` = '12', `Bonus4Type` = '5', `Bonus5Type` = '0', `ExtraBonusType` = '0', `IsPickable` = '1', `IsDropable` = '1', `Gold` = '0', `Silver` = '12', `Copper` = '0', `MaxCount` = '1', `PackSize` = '1', `Charges` = '0', `MaxCharges` = '0', `SpellID` = '0', `ProcSpellID` = '0', `Realm` = '1', `IsTradable` = NULL WHERE `Id_nb` = '1_Ancient_Ebony_Sleeves' LIMIT 1
Updated Item
PostPosted: Thu Jan 28, 2010 6:17 am
by Arms
Arcanium_Magma_Infused_Buckler1 - Fixed: Weight/Stats/Proc
- Code: Select all
UPDATE `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('7dd3d64b-6074-4ce3-8437-89b6cd3c4b35', 'Arcanium_Magma_Infused_Buckler1', 'Arcanium Magma Infused Buckler', '49', '50000', '50000', '50000', '50000', '100', '159', '28', '2', '1', '42', '11', '0', '0', '0', '25', '59', '0', '35', '21', '3', '2', '18', '8', '0', '3', '163', '191', '148', '196', '0', '1', '1', '76', '44', '0', '1', '1', '0', '0', '0', '40003', '2', '1', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '0', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '', NULL, '0', '', NULL, NULL, NULL);
Re: Updated Item
PostPosted: Thu Jan 28, 2010 10:02 am
by Graveen
Thx a loot !
Re: Updated Item
PostPosted: Thu Jan 28, 2010 4:35 pm
by Roozzz
Either use UPDATE or INSERT INTO, a combination doesn't work so well
Also I would recommend only updating the fields you actually change, simply for clarity.
Thanks

Re: Updated Item - Duskwood Desert Bullhorn Bow2
PostPosted: Thu Jan 28, 2010 7:19 pm
by Arms
Duskwood Desert Bullhorn Bow - Fixed Model/Stats
- Code: Select all
UPDATE ItemTemplate SET `Id_nb` = 'Duskwood_Desert_Bullhorn_Bow2', `Name` = 'Duskwood Desert Bullhorn Bow', `Level` = '51', `Durability` = '50000', `MaxDurability` = '50000', `Condition` = '50000', `MaxCondition` = '50000', `Quality` = '100', `DPS_AF` = '165', `SPD_ABS` = '59', `Hand` = '1', `Type_Damage` = '3', `Object_Type` = '9', `Item_Type` = '13', `Color` = '0', `Emblem` = '0', `Effect` = '0', `Weight` = '35', `Model` = '848', `Extension` = '0', `Bonus` = '35', `Bonus1` = '30', `Bonus2` = '13', `Bonus3` = '1', `Bonus4` = '2', `Bonus5` = '1', `ExtraBonus` = '0', `Bonus1Type` = '2', `Bonus2Type` = '202', `Bonus3Type` = '174', `Bonus4Type` = '188', `Bonus5Type` = '154', `ExtraBonusType` = '0', `IsPickable` = '1', `IsDropable` = '1', `Gold` = '78', `Silver` = '0', `Copper` = '0', `MaxCount` = '1', `PackSize` = '1', `Charges` = '0', `MaxCharges` = '0', `SpellID` = '0', `ProcSpellID` = '45001', `Realm` = '1', `IsTradable` = '1', `Bonus6` = NULL WHERE `Id_nb` = 'Duskwood_Desert_Bullhorn_Bow2' LIMIT 1
Re: Updated Item
PostPosted: Thu Jan 28, 2010 7:55 pm
by Graveen
Not on Storm for now ? or can i include them ?

Re: Graveen's Comment
PostPosted: Fri Jan 29, 2010 2:14 am
by Arms
Yes, please add them if you can. Not sure which of these that i've fixed that you have added yet, but I'm going through it from A-Z for my database too, so I'm sure a lot will be fixed along the line...
Updated Item
PostPosted: Fri Jan 29, 2010 2:58 am
by Arms
1_Angel_Forged_Breastplate - Fixed: model/proc
- Code: Select all
UPDATE `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('6ca69af3-6984-4684-bbd2-7660ac419b00', '1_Angel_Forged_Breastplate', 'Angel-Forged Breastplate', '50', '50000', '50000', '50000', '50000', '100', '102', '34', '0', '0', '36', '25', '0', '0', '0', '90', '693', '5', '35', '30', '30', '30', '0', '0', '0', '3', '2', '1', '0', '0', '0', '1', '1', '160', '0', '0', '1', '1', '0', '0', '0', '31029', '0', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '1', '', NULL, '0', '', NULL, NULL, NULL);
Updated Item
PostPosted: Fri Jan 29, 2010 3:05 am
by Arms
1_Apocalypse_Arms - Fixed: Proc
- Code: Select all
UPDATE `itemtemplate` (`ItemTemplate_ID`, `Id_nb`, `Name`, `Level`, `Durability`, `MaxDurability`, `Condition`, `MaxCondition`, `Quality`, `DPS_AF`, `SPD_ABS`, `Hand`, `Type_Damage`, `Object_Type`, `Item_Type`, `Color`, `Emblem`, `Effect`, `Weight`, `Model`, `Extension`, `Bonus`, `Bonus1`, `Bonus2`, `Bonus3`, `Bonus4`, `Bonus5`, `ExtraBonus`, `Bonus1Type`, `Bonus2Type`, `Bonus3Type`, `Bonus4Type`, `Bonus5Type`, `ExtraBonusType`, `IsPickable`, `IsDropable`, `Gold`, `Silver`, `Copper`, `MaxCount`, `PackSize`, `Charges`, `MaxCharges`, `SpellID`, `ProcSpellID`, `Realm`, `IsTradable`, `Bonus6`, `Bonus7`, `Bonus8`, `Bonus9`, `Bonus10`, `Bonus6Type`, `Bonus7Type`, `Bonus8Type`, `Bonus9Type`, `Bonus10Type`, `Charges1`, `MaxCharges1`, `SpellID1`, `ProcSpellID1`, `PoisonSpellID`, `PoisonMaxCharges`, `PoisonCharges`, `Platinum`, `CanDropAsLoot`, `AllowedClasses`, `ArtiID`, `CanUseEvery`, `PackageID`, `Flags`, `BonusLevel`, `Description`) VALUES ('c0aad2e1-a1c4-4ba9-902c-9acef7c3d966', '1_Apocalypse_Arms', 'Apocalypse Arms', '50', '50000', '50000', '50000', '50000', '100', '102', '27', '0', '0', '35', '28', '0', '0', '0', '48', '183', '0', '35', '22', '22', '5', '6', '5', '0', '3', '4', '155', '203', '204', '0', '1', '1', '0', '12', '0', '1', '1', '0', '0', '0', '40006', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '1', '', NULL, '0', '', NULL, NULL, NULL);