my problem: in nearly every region/zone we got mobs with identical name but diffrent level, for example decayed zombie in camelot hills and decayed zombie in Avalon Marsh. Those in AM are ofcourse much higher in level than in CH. What's bothering me is that if you assign loot to the decayed zombie in CH then the decayed zombie in AM has exactly the same low level loot as his counterpart in CH. That is very irritating, don't you think so?
My idea: what if we would add to the Itemtemplate table a column named zone (which holds all the zones in a region). I don't know where the according code is for the lootdrops but if we would say inside the code, if you are a decayed zombie from zone x then drop only the loot that is assigned for you from this zone.
That way we could assign to mobs with identical names but diffrent zones, diffrent loot. If i could, i would code it but to be honest, i am a DB man not a coder

kind regards
Argo