this time a rather short update with possibly big impact. That is the reason why I post this, because when something goes wrong, that was maybe me

Mob_Stat_Autoset: When the value is set to 0 for mob stats the automatically set values are way too high. Orange mobs for example hit harder than most low purple mobs and you cant do that much damage to them. I decided to change the autoset value in serverproperty to 0.5 for Strength (also because of the 10 multiplier in code) and 1 for Dex/Con/Qui. I hope it won't interfere with the gameplay too much, but many mobs were way too tough.
Jewelry available to all realms: I also changed all jewelry (ItemType = 24,26,29,32,33,34,35,36) that was currently realm specific to all realms, because everyone can use it anyway. The items will now also drop for ppl of other realms (1159 items affected and backuped).