Various calculations (ws, hps, parry...)
PostPosted: Sun Apr 10, 2016 8:15 am
Hello guys,
I was just browsing on charplan (http://daoctb.sourceforge.net/) and i would like to focus on the various calculations used.
They seems precise. What do you think about them ?
Cf attached file. This is lua but this is readable easily, example:
I was just browsing on charplan (http://daoctb.sourceforge.net/) and i would like to focus on the various calculations used.
They seems precise. What do you think about them ?
Cf attached file. This is lua but this is readable easily, example:
- Code: Select all
function CalcWeaponspeed() local qui = stats.con.total if qui>250 then qui = 250 end local qui_factor = 1-(qui-50)/500 -- by Solomon (was (qui-!60!) ) local buff_factor = 1-(hast_buff + hast_item + hast_celerity)/100 mf_speed_factor = qui_factor * buff_factor end