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Custom jump locations for GM command

PostPosted: Wed May 17, 2017 6:42 pm
by ontheDOL
This is a script i found buried here on the forums that I revamped for the latest core. I've found it quite handy.

Basically its like the /jump command, but you can add custom port locations where ever you like and they are stored in the database for easy porting. So you can port to a name instead of x y z r locations. I removed a "port to player" feature in the command as we already have this with /jump

usage:
Extract folder into your GameServerScripts folder,
Run server, the new database table will be added on server init. ( No harm will be done but i recommend backing up your DB prior to this as I want no resposibility here!)

ingame type /jp
that will display the command options.
/jp add <name> - this will add a jump destination into the database with selected name at your current position.
/jp remove <name> - remove the DB entry
/jp list - list all the jump destinations from database
/jp port to <name> - port you to the jump destination linked to that name

I find it nice to add some custom locations, as the *j command is fixed locations in the client as far as i'm away (could be wrong)
enjoy.

Re: Custom jump locations for GM command

PostPosted: Wed May 17, 2017 9:29 pm
by bsnow16
Thanks for this :)

Re: Custom jump locations for GM command

PostPosted: Thu May 18, 2017 8:54 am
by PlanarChaosRvrtwo
You could add it to sourcecode i think

Re: Custom jump locations for GM command

PostPosted: Thu May 18, 2017 5:45 pm
by ontheDOL
You could add it to sourcecode i think
I thought about adding it straight into the /jump command .... but got lazy :oops:

Re: Custom jump locations for GM command

PostPosted: Sun May 21, 2017 4:02 pm
by Graveen
Yes would be the best, else in GSS. In GSS, the important thing is where the code is store and have a self explain in the header to allows everyone to understand.

TY onTheDOL ! :)