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Original teleporter class

PostPosted: Tue Nov 30, 2004 9:36 am
by Phoenix
Well many people have created a lot of teleporter with customization and so...
Here are some suggestion to fit to the real teleporter from official daoc server:
-If you want to be teleported you have to buy a special pendant(we need to know the name, the model).
When speaking to the teleporter and choosing a destination, npc will check if you have a pendant, if yes it sends you at your destination, if not you stay near him(we need also dialog).

-The teleporter class has to be:
*Modular / so we create a teleporter, then we add any destination in a db not in the script itself(we need correct destination for each teleporter npc).
*What are the npc who sells the teleport pendant?Where are they?
*Some exemple command for the class teleporter script:
1./teleporter create ->create teleporter where player launchs command
2./teleporter name x (or /mob name X to set a name for it).
3./teleporter X add ->add a teleport destination point for teleporter X.
4./teleporter save ->we save it as we do for merchant class.
*Is teleporter can attack? What 's level of teleporter etc. ->we need some more info about them.
*Is teleporter allow teleporting for all level people or restrict for only some level(high i suppose in this case?)

Adavantage to use this system:
-no more customized teleporter.
-fit to real server.
-teleportdb can be used by other people and fix also.

PostPosted: Wed Dec 01, 2004 12:25 pm
by zjovaz
Well there is one teleporter script that I did (search for Jini.cs on doldata.fleetingclarity.com). It contains only the light stuff. Jini is taken as ToA teleporter. What you can do with this teleporter script is /mob create DOL.GS.Scripts.Teleporter and it will create one. But you can not create a new destination where he will port for it you need to edit the script. I remember now that I need to add the client version check for it too.

I would try to script this if I would have an account on the real servers and also know all the details how it works there.

If someone know all these details how it work on the real servers please let us know here.