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Damage always 0 --> miss

PostPosted: Thu Aug 10, 2006 10:53 pm
by Darvec
Hi

with the latest dol 1.8 all players and mobs always miss on melee attack
any idea ?
thanks

00:45:10,781 - [RegionTime1] - DEBUG - DOL.GS.GameLiving - Damage=0 -> miss 72,6673204633205
00:45:14,250 - [RegionTime1] - DEBUG - DOL.GS.GameLiving - Damage=0 -> miss 72,6673204633205
00:45:17,718 - [RegionTime1] - DEBUG - DOL.GS.GameLiving - Damage=0 -> miss 72,6673204633205

PostPosted: Fri Aug 11, 2006 10:49 am
by Etaew
Any more information, both Amtenael and TFTR both run 1.8 and melee is ok.

PostPosted: Fri Aug 11, 2006 6:37 pm
by Darvec
ok

on server launch I have this error (the server start)

20:17:39,778 - [MAIN] - ERROR - DOL.GS.ServerProperties.ServerPropertyMgr - System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
at System.Single.Parse(String s, NumberStyles style, NumberFormatInfo info)

I have override the ad.Damage calculation to GameLiving to ad.Damage =100 for test and of course the players and mobs hit..
so my problem become from this damage calculation (continue test..)
ps: when player start combat; message SH(5) detected 94 or another with others numbers

PostPosted: Fri Aug 11, 2006 6:52 pm
by Etaew
The property system is a little outdated, I need to update it with that on TFTR shortly, I've been testing the keep system, be patient, I think I'll do it 2moro.