Necro problem related to packet floods?
PostPosted: Thu Jan 31, 2008 11:53 pm
I work for an ISP in Texas. We do FIXED wireless broadband... Not that satellite stuff. On some of our 2.4 ghz systems we had some lower end switches at one time and those switches used to get "Packet flooding". This would cause the system to reboot. Would cause a minute of downtime or so as well.
I was thinking this could relate to the random server reboots. I was 2 of 5 players online the other night... And every time I'd start MASS pulling the server would restart back to the exact point that I logged in almost... Almost like it was me that was restarting it. So I heard it could be necros causing these problems. So I stopped playing my servant necro. So I rolled a Cab lol. Went matter spec and I made a larger than average pull the other day with focus shield up. As the 20-30 mobs were hitting the pet I started spamming DoT on them and right as I was casting both my chat windows wiped clean then seconds later I was DC'd.
I was thinking with this many things attacking and going on at once at one time that it could cause some kind of packet jam? All those mobs getting hit at once from DoT and focus shield would be sending an extreme amount of packets at once right? I'm not THAT great with networking but I think it sounds right.
Perhaps you've already found the problem and are fixing it - but I thought they could relate b/c the server kept doing it while I was playing Necro then it started to do it when I rolled the cabalist.
I'm Ohdad, Creature, and Fightmaster btw.
I was thinking this could relate to the random server reboots. I was 2 of 5 players online the other night... And every time I'd start MASS pulling the server would restart back to the exact point that I logged in almost... Almost like it was me that was restarting it. So I heard it could be necros causing these problems. So I stopped playing my servant necro. So I rolled a Cab lol. Went matter spec and I made a larger than average pull the other day with focus shield up. As the 20-30 mobs were hitting the pet I started spamming DoT on them and right as I was casting both my chat windows wiped clean then seconds later I was DC'd.
I was thinking with this many things attacking and going on at once at one time that it could cause some kind of packet jam? All those mobs getting hit at once from DoT and focus shield would be sending an extreme amount of packets at once right? I'm not THAT great with networking but I think it sounds right.
Perhaps you've already found the problem and are fixing it - but I thought they could relate b/c the server kept doing it while I was playing Necro then it started to do it when I rolled the cabalist.
I'm Ohdad, Creature, and Fightmaster btw.