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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Deal(GameClient dealer, GameClient player, bool up) (defined in DOL.GS.CardMgr) | DOL.GS.CardMgr | [static] |
Discard(GameClient player, uint selection) (defined in DOL.GS.CardMgr) | DOL.GS.CardMgr | [static] |
DiscardAll(GameClient player) (defined in DOL.GS.CardMgr) | DOL.GS.CardMgr | [static] |
Held(GameClient source, GameClient target) (defined in DOL.GS.CardMgr) | DOL.GS.CardMgr | [static] |
IsDealer(GameClient player) (defined in DOL.GS.CardMgr) | DOL.GS.CardMgr | [static] |
IsPlayer(GameClient player) (defined in DOL.GS.CardMgr) | DOL.GS.CardMgr | [static] |
QuitDealing(GameClient player) (defined in DOL.GS.CardMgr) | DOL.GS.CardMgr | [static] |
QuitPlaying(GameClient player) (defined in DOL.GS.CardMgr) | DOL.GS.CardMgr | [static] |
Show(GameClient player) (defined in DOL.GS.CardMgr) | DOL.GS.CardMgr | [static] |
Shuffle(GameClient player, uint numDecks) (defined in DOL.GS.CardMgr) | DOL.GS.CardMgr | [static] |