Dawn of Light - Class documentation 2900
This is the Dawn of Light project
DOL.GS.CharacterClassAnimist Member List
This is the complete list of members for DOL.GS.CharacterClassAnimist, including all inherited members.
AdjustedSpecPointsMultiplierDOL.GS.CharacterClassBase
BaseHP (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
BaseName (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
CanChangeCastingSpeed(SpellLine line, Spell spell) (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase [virtual]
CanUseLefthandedWeapon(GamePlayer player)DOL.GS.CharacterClassBase [virtual]
ChampionTrainerType()DOL.GS.CharacterClassBase [virtual]
CharacterClassBase() (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
ClassType (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
CommandNpcRelease()DOL.GS.CharacterClassAnimist [virtual]
CreateShadeEffect()DOL.GS.CharacterClassBase [virtual]
Die(GameObject killer)DOL.GS.CharacterClassBase [virtual]
FemaleName (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
GetAutotrainableSkills()DOL.GS.CharacterClassBase [virtual]
GetTitle(int level) (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase [virtual]
HasAdvancedFromBaseClass() (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase [virtual]
HealthPercentGroupWindowDOL.GS.CharacterClassBase
ID (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
Init(GamePlayer player) (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase [virtual]
log (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase [protected, static]
m_baseHPDOL.GS.CharacterClassBase [protected]
m_basenameDOL.GS.CharacterClassBase [protected]
m_femaleNameDOL.GS.CharacterClassBase [protected]
m_idDOL.GS.CharacterClassBase [protected]
m_manaStatDOL.GS.CharacterClassBase [protected]
m_nameDOL.GS.CharacterClassBase [protected]
m_primaryStatDOL.GS.CharacterClassBase [protected]
m_professionDOL.GS.CharacterClassBase [protected]
m_secondaryStatDOL.GS.CharacterClassBase [protected]
m_specializationMultiplierDOL.GS.CharacterClassBase [protected]
m_tertiaryStatDOL.GS.CharacterClassBase [protected]
m_wsbaseDOL.GS.CharacterClassBase [protected]
m_wsbaseRangedDOL.GS.CharacterClassBase [protected]
ManaStat (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
MaxPulsingSpellsDOL.GS.CharacterClassBase
Name (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
Notify(DOLEvent e, object sender, EventArgs args) (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase [virtual]
OnLevelUp(GamePlayer player)DOL.GS.CharacterClassBase [virtual]
OnPetReleased()DOL.GS.CharacterClassBase [virtual]
OnRealmLevelUp(GamePlayer player)DOL.GS.CharacterClassBase [virtual]
OnSkillTrained(GamePlayer player, Specialization skill)DOL.GS.CharacterClassBase [virtual]
PlayerDOL.GS.CharacterClassBase
PrimaryStat (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
Profession (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
RemoveFromWorld()DOL.GS.CharacterClassBase [virtual]
SecondaryStat (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
SetControlledBrain(IControlledBrain controlledBrain) (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase [virtual]
Shade(bool makeShade)DOL.GS.CharacterClassBase [virtual]
SpecPointsMultiplier (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
StartAttack(GameObject attackTarget)DOL.GS.CharacterClassBase [virtual]
SwitchToFemaleName() (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
TertiaryStat (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
WeaponSkillBase (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
WeaponSkillRangedBase (defined in DOL.GS.CharacterClassBase)DOL.GS.CharacterClassBase
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