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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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AddMember(GameLiving living) | DOL.GS.Group | [virtual] |
AutosplitCoins (defined in DOL.GS.Group) | DOL.GS.Group | |
AutosplitLoot (defined in DOL.GS.Group) | DOL.GS.Group | |
GetMembersInTheGroup() | DOL.GS.Group | |
GetPlayersInTheGroup() | DOL.GS.Group | |
Group(GamePlayer leader) (defined in DOL.GS.Group) | DOL.GS.Group | |
GroupMemberClassString(GamePlayer player) | DOL.GS.Group | |
GroupMemberString(GamePlayer player) | DOL.GS.Group | |
IsGroupInCombat() | DOL.GS.Group | |
IsInTheGroup(GameLiving living) | DOL.GS.Group | [virtual] |
Leader (defined in DOL.GS.Group) | DOL.GS.Group | |
m_groupMembers | DOL.GS.Group | [protected] |
m_status | DOL.GS.Group | [protected] |
MakeLeader(GamePlayer player) | DOL.GS.Group | |
MemberCount | DOL.GS.Group | |
Mission (defined in DOL.GS.Group) | DOL.GS.Group | |
RemoveMember(GameLiving living) | DOL.GS.Group | [virtual] |
SendMessageToGroupMembers(GameLiving from, string msg, eChatType type, eChatLoc loc) | DOL.GS.Group | [virtual] |
SendMessageToGroupMembers(string msg, eChatType type, eChatLoc loc) (defined in DOL.GS.Group) | DOL.GS.Group | [virtual] |
Status | DOL.GS.Group | |
UpdateAllToMember(GamePlayer player, bool updateIcons, bool updateOtherRegions) | DOL.GS.Group | |
UpdateGroupWindow() | DOL.GS.Group | |
UpdateMember(GameLiving living, bool updateIcons, bool updateOtherRegions) | DOL.GS.Group |