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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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AddHandlers() (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | [protected, virtual] |
BannerItem (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | |
GuildBanner(GamePlayer player) (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | |
GuildBannerTemplate (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | |
m_guildBannerTemplate (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | [protected] |
Player (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | |
PlayerDied(DOLEvent e, object sender, EventArgs args) (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | [protected] |
PlayerLoseBanner(DOLEvent e, object sender, EventArgs args) (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | [protected] |
RemoveHandlers() (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | [protected, virtual] |
Start() (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | |
Stop() (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner |