![]() |
Dawn of Light - Class documentation 2900
This is the Dawn of Light project
|
| AddHandlers() (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | [protected, virtual] |
| BannerItem (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | |
| GuildBanner(GamePlayer player) (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | |
| GuildBannerTemplate (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | |
| m_guildBannerTemplate (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | [protected] |
| Player (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | |
| PlayerDied(DOLEvent e, object sender, EventArgs args) (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | [protected] |
| PlayerLoseBanner(DOLEvent e, object sender, EventArgs args) (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | [protected] |
| RemoveHandlers() (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | [protected, virtual] |
| Start() (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner | |
| Stop() (defined in DOL.GS.GuildBanner) | DOL.GS.GuildBanner |