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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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| Clear() (defined in DOL.GS.Point2D) | DOL.GS.Point2D | [virtual] |
| GetDistance(IPoint2D point) | DOL.GS.Point2D | |
| GetHeading(IPoint2D point) | DOL.GS.Point2D | |
| GetPointFromHeading(ushort heading, int distance) | DOL.GS.Point2D | |
| HEADING_CONST (defined in DOL.GS.Point2D) | DOL.GS.Point2D | |
| HEADING_TO_RADIAN | DOL.GS.Point2D | |
| IsWithinRadius(IPoint2D point, int radius) | DOL.GS.Point2D | |
| m_x | DOL.GS.Point2D | [protected] |
| m_y | DOL.GS.Point2D | [protected] |
| Point2D() | DOL.GS.Point2D | |
| Point2D(int x, int y) | DOL.GS.Point2D | |
| Point2D(IPoint2D point) | DOL.GS.Point2D | |
| RADIAN_TO_HEADING | DOL.GS.Point2D | |
| ToString() | DOL.GS.Point2D | |
| X | DOL.GS.Point2D | |
| Y | DOL.GS.Point2D |