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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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| Callback | DOL.GS.RegionTimer | |
| GameTimer(TimeManager time) | DOL.GS.GameTimer | |
| GetTickCount() | DOL.GS.GameTimer | [static] |
| Interval | DOL.GS.GameTimer | |
| IsAlive | DOL.GS.GameTimer | |
| MaxInterval | DOL.GS.GameTimer | |
| OnTick() | DOL.GS.RegionTimer | [protected, virtual] |
| Owner | DOL.GS.RegionTimer | |
| Properties | DOL.GS.RegionTimer | |
| RegionTimer(GameObject timerOwner) | DOL.GS.RegionTimer | |
| RegionTimer(GameObject timerOwner, RegionTimerCallback callback) | DOL.GS.RegionTimer | |
| RegionTimer(GameObject timerOwner, RegionTimerCallback callback, int delay) | DOL.GS.RegionTimer | |
| RegionTimer(TimeManager time) | DOL.GS.RegionTimer | |
| Start(int initialDelay) | DOL.GS.GameTimer | [virtual] |
| Stop() | DOL.GS.GameTimer | [virtual] |
| TIMER_DISABLED | DOL.GS.GameTimer | [static] |
| TIMER_RESCHEDULED | DOL.GS.GameTimer | [static] |
| TimeUntilElapsed | DOL.GS.GameTimer | |
| ToString() | DOL.GS.RegionTimer |