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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Callback | DOL.GS.RegionTimer | |
GameTimer(TimeManager time) | DOL.GS.GameTimer | |
GetTickCount() | DOL.GS.GameTimer | [static] |
Interval | DOL.GS.GameTimer | |
IsAlive | DOL.GS.GameTimer | |
MaxInterval | DOL.GS.GameTimer | |
OnTick() | DOL.GS.RegionTimer | [protected, virtual] |
Owner | DOL.GS.RegionTimer | |
Properties | DOL.GS.RegionTimer | |
RegionTimer(GameObject timerOwner) | DOL.GS.RegionTimer | |
RegionTimer(GameObject timerOwner, RegionTimerCallback callback) | DOL.GS.RegionTimer | |
RegionTimer(GameObject timerOwner, RegionTimerCallback callback, int delay) | DOL.GS.RegionTimer | |
RegionTimer(TimeManager time) | DOL.GS.RegionTimer | |
Start(int initialDelay) | DOL.GS.GameTimer | [virtual] |
Stop() | DOL.GS.GameTimer | [virtual] |
TIMER_DISABLED | DOL.GS.GameTimer | [static] |
TIMER_RESCHEDULED | DOL.GS.GameTimer | [static] |
TimeUntilElapsed | DOL.GS.GameTimer | |
ToString() | DOL.GS.RegionTimer |