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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Public Member Functions | |
override int | GetSecondaryCraftingSkillMinimumLevel (DBCraftedItem recipe, ItemTemplate itemToCraft) |
Calculate the minumum needed secondary crafting skill level to make the item. | |
override void | GainCraftingSkillPoints (GamePlayer player, DBCraftedItem recipe, IList< DBCraftedXItem > rawMaterials) |
Gain a point in the appropriate skills for a recipe and materials. | |
Protected Member Functions | |
override bool | CheckForTools (GamePlayer player, DBCraftedItem recipe, ItemTemplate itemToCraft, IList< DBCraftedXItem > rawMaterials) |
Check if the player is near the needed tools (forge, lathe, etc) | |
Properties | |
override String | Profession [get] |
override bool DOL.GS.ArmorCrafting.CheckForTools | ( | GamePlayer | player, |
DBCraftedItem | recipe, | ||
ItemTemplate | itemToCraft, | ||
IList< DBCraftedXItem > | rawMaterials | ||
) | [protected, virtual] |
Check if the player is near the needed tools (forge, lathe, etc)
player | the crafting player |
recipe | the recipe being used |
itemToCraft | the item to make |
rawMaterials | a list of raw materials needed to create this item |
Reimplemented from DOL.GS.AbstractCraftingSkill.
override void DOL.GS.ArmorCrafting.GainCraftingSkillPoints | ( | GamePlayer | player, |
DBCraftedItem | recipe, | ||
IList< DBCraftedXItem > | rawMaterials | ||
) | [virtual] |
Gain a point in the appropriate skills for a recipe and materials.
Reimplemented from DOL.GS.AbstractCraftingSkill.
override int DOL.GS.ArmorCrafting.GetSecondaryCraftingSkillMinimumLevel | ( | DBCraftedItem | recipe, |
ItemTemplate | itemToCraft | ||
) | [virtual] |
Calculate the minumum needed secondary crafting skill level to make the item.
Reimplemented from DOL.GS.AbstractCraftingSkill.