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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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| AddBattlePlayer(GamePlayer player, bool leader) | DOL.GS.BattleGroup | [virtual] |
| BattleGroup() | DOL.GS.BattleGroup | |
| BATTLEGROUP_PROPERTY (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| GetBGLootType() (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| GetBGLootTypeThreshold() (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| GetBGTreasurer() (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| GetPlayersInTheBattleGroup() (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| IsInTheBattleGroup(GamePlayer player) (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | [virtual] |
| IsPublic (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| Listen (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| m_battlegroupMembers | DOL.GS.BattleGroup | [protected] |
| Members (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| Password (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| PlayerCount (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| RemoveBattlePlayer(GamePlayer player) | DOL.GS.BattleGroup | [virtual] |
| SendMessageToBattleGroupMembers(string msg, eChatType type, eChatLoc loc) (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | [virtual] |
| SetBGLootType(bool type) (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| SetBGLootTypeThreshold(int thresh) (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
| SetBGTreasurer(GamePlayer treasurer) (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup |