![]() |
Dawn of Light - Class documentation 2900
This is the Dawn of Light project
|
AddBattlePlayer(GamePlayer player, bool leader) | DOL.GS.BattleGroup | [virtual] |
BattleGroup() | DOL.GS.BattleGroup | |
BATTLEGROUP_PROPERTY (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
GetBGLootType() (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
GetBGLootTypeThreshold() (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
GetBGTreasurer() (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
GetPlayersInTheBattleGroup() (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
IsInTheBattleGroup(GamePlayer player) (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | [virtual] |
IsPublic (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
Listen (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
m_battlegroupMembers | DOL.GS.BattleGroup | [protected] |
Members (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
Password (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
PlayerCount (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
RemoveBattlePlayer(GamePlayer player) | DOL.GS.BattleGroup | [virtual] |
SendMessageToBattleGroupMembers(string msg, eChatType type, eChatLoc loc) (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | [virtual] |
SetBGLootType(bool type) (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
SetBGLootTypeThreshold(int thresh) (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup | |
SetBGTreasurer(GamePlayer treasurer) (defined in DOL.GS.BattleGroup) | DOL.GS.BattleGroup |