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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Battlegroups. More...
Public Member Functions | |
BattleGroup () | |
constructor of battlegroup | |
virtual bool | AddBattlePlayer (GamePlayer player, bool leader) |
Adds a player to the chatgroup. | |
virtual bool | IsInTheBattleGroup (GamePlayer player) |
bool | GetBGLootType () |
GamePlayer | GetBGTreasurer () |
int | GetBGLootTypeThreshold () |
bool | SetBGLootTypeThreshold (int thresh) |
void | SetBGLootType (bool type) |
bool | SetBGTreasurer (GamePlayer treasurer) |
GamePlayer[] | GetPlayersInTheBattleGroup () |
virtual void | SendMessageToBattleGroupMembers (string msg, eChatType type, eChatLoc loc) |
virtual bool | RemoveBattlePlayer (GamePlayer player) |
Public Attributes | |
const string | BATTLEGROUP_PROPERTY = "battlegroup" |
Protected Attributes | |
HybridDictionary | m_battlegroupMembers = new HybridDictionary() |
This holds all players inside the battlegroup. | |
Properties | |
HybridDictionary | Members [get, set] |
bool | Listen [get, set] |
bool | IsPublic [get, set] |
string | Password [get, set] |
int | PlayerCount [get] |
Battlegroups.
DOL.GS.BattleGroup.BattleGroup | ( | ) |
constructor of battlegroup
virtual bool DOL.GS.BattleGroup.AddBattlePlayer | ( | GamePlayer | player, |
bool | leader | ||
) | [virtual] |
Adds a player to the chatgroup.
player | GamePlayer to be added to the group |
leader |
virtual bool DOL.GS.BattleGroup.RemoveBattlePlayer | ( | GamePlayer | player | ) | [virtual] |
Removes a player from the group
player | GamePlayer to be removed |
HybridDictionary DOL.GS.BattleGroup.m_battlegroupMembers = new HybridDictionary() [protected] |
This holds all players inside the battlegroup.