![]() |
Dawn of Light - Class documentation 2900
This is the Dawn of Light project
|
| AddBoat(GameBoat boat) | DOL.GS.BoatMgr | [static] |
| BoatNameToBoatID(string boatName) | DOL.GS.BoatMgr | [static] |
| CreateBoat(GamePlayer creator, GameBoat boat) | DOL.GS.BoatMgr | [static] |
| DeleteBoat(string boatName) | DOL.GS.BoatMgr | [static] |
| DoesBoatExist(string boatName) | DOL.GS.BoatMgr | [static] |
| GetAllBoats() (defined in DOL.GS.BoatMgr) | DOL.GS.BoatMgr | [static] |
| GetBoatByBoatID(string boatid) | DOL.GS.BoatMgr | [static] |
| GetBoatByName(string boatName) | DOL.GS.BoatMgr | [static] |
| GetBoatByOwner(string owner) | DOL.GS.BoatMgr | [static] |
| IsBoatOwner(string playerstrID, GameBoat boat) (defined in DOL.GS.BoatMgr) | DOL.GS.BoatMgr | [static] |
| ListBoat() | DOL.GS.BoatMgr | [static] |
| LoadAllBoats() | DOL.GS.BoatMgr | [static] |
| RemoveBoat(GameBoat boat) | DOL.GS.BoatMgr | [static] |
| SaveAllBoats() | DOL.GS.BoatMgr | [static] |