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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Represents an in-game FaceCustomiser NPC. More...
Public Member Functions | |
FaceCustomiser () | |
Constructor. | |
override bool | Interact (GamePlayer player) |
Called when a player right clicks on the npc. | |
override bool | WhisperReceive (GameLiving source, string text) |
This function is called when the Living receives a whispered text. | |
Public Attributes | |
const int | EFFECT_ID = 5924 |
Spell id of the magical effect. | |
const int | CAST_TIME = 2000 |
The cast time delay in milliseconds. | |
Protected Member Functions | |
virtual int | EndCastCallback (RegionTimer callingTimer) |
This function is called to show the spell animation to players. |
Represents an in-game FaceCustomiser NPC.
DOL.GS.FaceCustomiser.FaceCustomiser | ( | ) |
Constructor.
virtual int DOL.GS.FaceCustomiser.EndCastCallback | ( | RegionTimer | callingTimer | ) | [protected, virtual] |
This function is called to show the spell animation to players.
callingTimer |
override bool DOL.GS.FaceCustomiser.Interact | ( | GamePlayer | player | ) | [virtual] |
Called when a player right clicks on the npc.
player | Player that interacting |
Reimplemented from DOL.GS.GameNPC.
override bool DOL.GS.FaceCustomiser.WhisperReceive | ( | GameLiving | source, |
string | text | ||
) | [virtual] |
This function is called when the Living receives a whispered text.
source | GameLiving that was whispering |
text | string that was whispered |
Reimplemented from DOL.GS.GameNPC.
const int DOL.GS.FaceCustomiser.CAST_TIME = 2000 |
The cast time delay in milliseconds.
const int DOL.GS.FaceCustomiser.EFFECT_ID = 5924 |
Spell id of the magical effect.