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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Public Member Functions | |
override void | OnPlayerBuy (GamePlayer player, int item_slot, int number) |
Called when a player buys an item. | |
Protected Member Functions | |
override void | SendMerchantWindowCallback (object state) |
Sends merchant window from threadpool thread. |
override void DOL.GS.GameBountyMerchant.OnPlayerBuy | ( | GamePlayer | player, |
int | item_slot, | ||
int | number | ||
) | [virtual] |
Called when a player buys an item.
player | The player making the purchase |
item_slot | slot of the item to be bought |
number | Number to be bought |
Reimplemented from DOL.GS.GameMerchant.
override void DOL.GS.GameBountyMerchant.SendMerchantWindowCallback | ( | object | state | ) | [protected, virtual] |
Sends merchant window from threadpool thread.
state | The game player to send to |
Reimplemented from DOL.GS.GameMerchant.