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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Public Member Functions | |
override void | Die (GameObject killer) |
Called when this living dies. | |
Properties | |
GamePlayer | Owner [get, set] |
override int | MaxHealth [get] |
override void DOL.GS.GameDecoy.Die | ( | GameObject | killer | ) | [virtual] |
Called when this living dies.
Reimplemented from DOL.GS.GameNPC.