Dawn of Light - Class documentation 2900
This is the Dawn of Light project
DOL.GS.GameDecoy Class Reference
Inheritance diagram for DOL.GS.GameDecoy:
DOL.GS.GameNPC DOL.GS.GameLiving DOL.GS.GameObject DOL.GS.Point3D DOL.GS.Point2D DOL.GS.IPoint3D DOL.GS.IPoint2D DOL.GS.IPoint2D

List of all members.

Public Member Functions

override void Die (GameObject killer)
 Called when this living dies.

Properties

GamePlayer Owner [get, set]
override int MaxHealth [get]

Member Function Documentation

override void DOL.GS.GameDecoy.Die ( GameObject  killer) [virtual]

Called when this living dies.

Reimplemented from DOL.GS.GameNPC.


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