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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Public Member Functions | |
override void | DropLoot (GameObject killer) |
This method is called to drop loot after this mob dies. | |
override IList | GetExamineMessages (GamePlayer player) |
Adds messages to ArrayList which are sent when object is targeted. | |
override void | StartAttack (GameObject attackTarget) |
Starts a melee attack on a target. |
override void DOL.GS.GameGuard.DropLoot | ( | GameObject | killer | ) | [virtual] |
This method is called to drop loot after this mob dies.
killer | The killer |
Reimplemented from DOL.GS.GameNPC.
override IList DOL.GS.GameGuard.GetExamineMessages | ( | GamePlayer | player | ) | [virtual] |
Adds messages to ArrayList which are sent when object is targeted.
player | GamePlayer that is examining this object |
Reimplemented from DOL.GS.GameNPC.
override void DOL.GS.GameGuard.StartAttack | ( | GameObject | target | ) | [virtual] |
Starts a melee attack on a target.
target | The object to attack |
Reimplemented from DOL.GS.GameNPC.