Dawn of Light - Class documentation 2900
This is the Dawn of Light project
DOL.GS.GameLocation Member List
This is the complete list of members for DOL.GS.GameLocation, including all inherited members.
Clear() (defined in DOL.GS.Point3D)DOL.GS.Point3D [virtual]
ConvertGlobalXToLocalX(int globalX, ushort zoneId) (defined in DOL.GS.GameLocation)DOL.GS.GameLocation [static]
ConvertGlobalYToLocalY(int globalY, ushort zoneId) (defined in DOL.GS.GameLocation)DOL.GS.GameLocation [static]
ConvertLocalXToGlobalX(int localX, ushort zoneId) (defined in DOL.GS.GameLocation)DOL.GS.GameLocation [static]
ConvertLocalYToGlobalY(int localY, ushort zoneId) (defined in DOL.GS.GameLocation)DOL.GS.GameLocation [static]
GameLocation(String name, ushort regionId, ushort zoneId, int x, int y, int z, ushort heading) (defined in DOL.GS.GameLocation)DOL.GS.GameLocation
GameLocation(String name, ushort regionId, int x, int y, int z) (defined in DOL.GS.GameLocation)DOL.GS.GameLocation
GameLocation(String name, ushort regionId, int x, int y, int z, ushort heading) (defined in DOL.GS.GameLocation)DOL.GS.GameLocation
GetDistance(IGameLocation location)DOL.GS.GameLocation
GetDistance(int r1, int x1, int y1, int z1, int r2, int x2, int y2, int z2) (defined in DOL.GS.GameLocation)DOL.GS.GameLocation [static]
DOL::GS::Point3D.GetDistance(IPoint2D point)DOL.GS.Point2D
GetDistanceTo(IPoint3D point)DOL.GS.Point3D [virtual]
GetDistanceTo(IPoint3D point, double zfactor)DOL.GS.Point3D [virtual]
GetHeading(IPoint2D point)DOL.GS.Point2D
GetPointFromHeading(ushort heading, int distance)DOL.GS.Point2D
HeadingDOL.GS.GameLocation
HEADING_CONST (defined in DOL.GS.Point2D)DOL.GS.Point2D
HEADING_TO_RADIANDOL.GS.Point2D
IsWithinRadius(IPoint3D point, int radius)DOL.GS.Point3D
IsWithinRadius(IPoint3D point, int radius, bool ignoreZ)DOL.GS.Point3D
DOL::GS::Point2D.IsWithinRadius(IPoint2D point, int radius)DOL.GS.Point2D
m_heading (defined in DOL.GS.GameLocation)DOL.GS.GameLocation [protected]
m_name (defined in DOL.GS.GameLocation)DOL.GS.GameLocation [protected]
m_regionId (defined in DOL.GS.GameLocation)DOL.GS.GameLocation [protected]
m_xDOL.GS.Point2D [protected]
m_yDOL.GS.Point2D [protected]
m_zDOL.GS.Point3D [protected]
NameDOL.GS.GameLocation
Point2D()DOL.GS.Point2D
Point2D(int x, int y)DOL.GS.Point2D
Point2D(IPoint2D point)DOL.GS.Point2D
Point3D()DOL.GS.Point3D
Point3D(int x, int y, int z)DOL.GS.Point3D
Point3D(IPoint2D point, int z)DOL.GS.Point3D
Point3D(IPoint3D point)DOL.GS.Point3D
RADIAN_TO_HEADINGDOL.GS.Point2D
RegionIDDOL.GS.GameLocation
ToString()DOL.GS.Point3D
XDOL.GS.Point2D
YDOL.GS.Point2D
ZDOL.GS.Point3D
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